Player Matchup

Bacchus
Bacchus
Gulum15
Bacchus
Level 61
God Stats
26W - 9L
1,472 SR
Queue Stats
145W - 137L
1,439 Elo+
Solo
Apollo
Apollo
MR HOOSIER 219
Apollo
Level 88
God Stats
121W - 143L
1,491 SR
Queue Stats
263W - 337L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
eli5on-h
Gilgamesh
Level 69
God Stats
5W - 6L
1,355 SR
Queue Stats
332W - 370L
1,364 Elo+
Solo
Medusa
Medusa
thelefthandozeus
Medusa
Level 128
God Stats
1W - 0L
1,520 SR
Queue Stats
12W - 13L
1,427 Elo+
Solo
Thoth
Thoth
Иagimaru10
Thoth
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 93L
1,347 Elo+
Solo
Team Averages
Level 83
1,467 SR
1,398 Elo+

VS

Team Averages
Level 64
1,493 SR
1,297 Elo+
Nemesis
Nemesis
BellaDoesStuffYT
Nemesis
Level 47
God Stats
303W - 319L
1,495 SR
Queue Stats
967W - 1,143L
1,303 Elo+
Solo
Cthulhu
Cthulhu
JAHBOMB
Cthulhu
Level 64
God Stats
1W - 3L
1,472 SR
Queue Stats
65W - 78L
1,368 Elo+
Solo
Izanami
Izanami
NoPants_Nolan
Izanami
Level 71
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 26L
1,126 Elo+
Solo
Sylvanus
Sylvanus
SOIYANIZ
Sylvanus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 57L
1,190 Elo+
Solo
Scylla
Scylla
SkyEmpress
Scylla
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gulum15
Bacchus
10
2 / 0 / 4
6,541
595
4,526
3,762
2,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 0
6,463
588
984
3,909
1,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
eli5on-h
Gilgamesh
11
0 / 1 / 1
6,141
558
1,885
5,875
2,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 1
6,316
574
4,878
4,919
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 1 / 0
6,851
623
1,362
2,838
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,125
466
897
4,692
1,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JAHBOMB
Cthulhu
8
1 / 3 / 0
4,886
444
2,222
8,564
3,837
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
7
0 / 3 / 0
4,556
414
2,677
6,133
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
SOIYANIZ
Sylvanus
4
0 / 2 / 0
3,872
352
172
3,131
842
Scylla
SkyEmpress
Scylla
10
2 / 1 / 0
5,681
516
2,015
2,648
649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
3
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Bacchus
Gulum15
Bacchus
2
0
4
4
L
Cthulhu
JAHBOMB
Cthulhu
1
3
0
0.33
W
0
0
0
0
L
Izanami
0
3
0
0
L
Sylvanus
SOIYANIZ
Sylvanus
0
2
0
0
L
Scylla
SkyEmpress
Scylla
2
1
0
2
W
Gilgamesh
eli5on-h
Gilgamesh
0
1
1
0.5
W
4
1
1
4.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,635
Damage
7,983
21,303
Taken
25,168
7,557
Mitigated
8,461
6,731
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
897
112
0
222
4,692
1,306
0
787
3,815
0
20,278
W
Bacchus
Gulum15
Bacchus
4,526
226
0
1,746
3,762
2,050
0
996
2,766
15,127
0
L
Cthulhu
JAHBOMB
Cthulhu
2,222
89
351
1,854
8,564
3,837
162
1,721
6,843
12,490
0
W
984
508
77
1,524
3,909
1,204
1,995
0
3,909
0
35,789
L
Izanami
2,677
1,592
0
2,160
6,133
1,827
406
2,596
3,537
0
22,545
L
Sylvanus
SOIYANIZ
Sylvanus
172
58
0
100
3,131
842
0
343
2,762
4,901
0
L
Scylla
SkyEmpress
Scylla
2,015
254
0
250
2,648
649
0
221
2,323
31,725
0
W
Gilgamesh
eli5on-h
Gilgamesh
1,885
651
0
1,012
5,875
2,130
687
940
4,875
0
37,909
W
4,878
2,214
417
1,239
4,919
1,372
0
1,306
3,613
0
24,990
W
1,362
104
0
716
2,838
801
2,243
983
1,731
31,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,312
Gold Earned
24,120
321
Minions Killed
198
0
Camps Cleared
0
1,040,536
Distance Traveled
894,820
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,125
466
47
4
0
221,015
0
W
Bacchus
6,541
595
22
2
0
244,178
0
L
Cthulhu
4,886
444
23
2
0
180,003
0
W
Apollo
6,463
588
89
8
0
172,355
0
L
Izanami
4,556
414
51
5
0
190,677
2
L
Sylvanus
3,872
352
14
1
0
132,587
1
L
Scylla
5,681
516
63
6
0
170,538
3
W
Gilgamesh
6,141
558
90
8
0
233,717
0
W
Medusa
6,316
574
40
4
0
207,464
3
W
Thoth
6,851
623
80
7
0
182,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role