Player Matchup

Athena
Athena
Darkfenix30
Athena
Level 128
God Stats
1W - 1L
1,827 SR
Queue Stats
5W - 20L
1,276 Elo+
Party 3
Horus
Horus
Empanadelechona
Horus
Level 18
God Stats
0W - 2L
1,322 SR
Queue Stats
23W - 27L
1,585 Elo+
Party 3
Persephone
Persephone
FinaruKamewamewa
Persephone
Level 60
God Stats
7W - 9L
1,306 SR
Queue Stats
138W - 129L
1,492 Elo+
Party 1
Neith
Neith
LUISgaKILL
Neith
Level 16
God Stats
6W - 6L
1,479 SR
Queue Stats
36W - 34L
1,472 Elo+
Party 1
Arachne
Arachne
YTDarkYT
Arachne
Level 66
God Stats
13W - 5L
1,721 SR
Queue Stats
100W - 94L
1,468 Elo+
Party 1
Team Averages
Level 58
1,531 SR
1,459 Elo+

VS

Team Averages
Level 42
1,558 SR
1,501 Elo+
Ah Puch
Ah Puch
ELHuaso9
Ah Puch
Level 27
God Stats
11W - 16L
1,321 SR
Queue Stats
74W - 88L
1,397 Elo+
Party 4
Medusa
Medusa
Kanathaull
Medusa
Level 27
God Stats
9W - 10L
1,463 SR
Queue Stats
31W - 40L
1,434 Elo+
Party 2
Neith
Neith
Sìth
Neith
Level 48
God Stats
20W - 9L
1,747 SR
Queue Stats
247W - 121L
1,772 Elo+
Solo
Anubis
Anubis
infcomplex
Anubis
Level 72
God Stats
8W - 3L
1,706 SR
Queue Stats
195W - 202L
1,450 Elo+
Party 2
Ares
Ares
mikeetoo96
Ares
Level 37
God Stats
16W - 10L
1,553 SR
Queue Stats
219W - 243L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
0 / 3 / 1
3,888
432
1,951
8,573
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 1 / 0
4,466
496
1,032
6,278
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
FinaruKamewamewa
Persephone
3
0 / 3 / 0
3,418
380
109
1,562
218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Neith
3
0 / 0 / 1
3,634
404
536
1,270
222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
YTDarkYT
Arachne
2
0 / 1 / 0
3,421
380
96
1,141
198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ELHuaso9
Ah Puch
11
0 / 0 / 0
6,003
667
1,814
2,895
1,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Kanathaull
Medusa
8
1 / 1 / 3
5,261
585
2,232
3,250
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Sìth
Neith
11
6 / 0 / 1
6,866
763
8,612
2,982
972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
infcomplex
Anubis
9
1 / 1 / 4
5,741
638
1,633
3,586
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 4
5,783
643
1,459
5,807
2,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
1
0.17
W
Ah Puch
ELHuaso9
Ah Puch
0
0
0
0
L
1
1
0
1
L
Persephone
FinaruKamewamewa
Persephone
0
3
0
0
W
Medusa
Kanathaull
Medusa
1
1
3
2.5
L
Neith
0
0
1
0.5
W
Neith
Sìth
Neith
6
0
1
6.5
L
Arachne
YTDarkYT
Arachne
0
1
0
0
W
Anubis
infcomplex
Anubis
1
1
4
3
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,724
Damage
15,750
18,824
Taken
18,520
6,543
Mitigated
6,846
2,806
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,951
314
0
608
8,573
3,314
0
1,892
6,544
7,980
0
W
Ah Puch
ELHuaso9
Ah Puch
1,814
451
0
1,528
2,895
1,066
960
0
2,895
22,196
0
L
1,032
407
35
1,480
6,278
2,591
0
2,450
3,781
0
7,761
L
Persephone
FinaruKamewamewa
Persephone
109
0
0
20
1,562
218
0
0
1,544
3,908
0
W
Medusa
Kanathaull
Medusa
2,232
632
0
711
3,250
1,033
2,321
535
2,715
0
16,721
L
Neith
536
373
0
443
1,270
222
0
255
1,015
0
3,080
W
Neith
Sìth
Neith
8,612
4,282
0
564
2,982
972
3,818
873
2,105
0
39,640
L
Arachne
YTDarkYT
Arachne
96
96
0
220
1,141
198
0
309
832
0
1,496
W
Anubis
infcomplex
Anubis
1,633
173
0
2,224
3,586
1,254
958
62
3,524
28,100
0
W
1,459
115
495
2,823
5,807
2,521
409
586
5,221
18,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,827
Gold Earned
29,654
39
Minions Killed
257
0
Camps Cleared
0
467,149
Distance Traveled
797,191
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,888
432
10
1
0
192,054
1
W
Ah Puch
6,003
667
47
5
0
146,969
2
L
Horus
4,466
496
16
2
0
121,023
1
L
Persephone
3,418
380
2
0
0
53,637
0
W
Medusa
5,261
585
36
4
0
150,716
2
L
Neith
3,634
404
4
0
0
52,721
0
W
Neith
6,866
763
79
9
0
151,301
1
L
Arachne
3,421
380
7
1
0
47,714
0
W
Anubis
5,741
638
68
8
0
154,690
0
W
Ares
5,783
643
27
3
0
193,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role