Player Matchup

Set
Set
Dr Doozy PhD
Set
Level 39
God Stats
15W - 18L
1,444 SR
Queue Stats
251W - 266L
1,445 Elo+
Party 3
Mulan
Mulan
Itz Dare7334
Mulan
Level 48
God Stats
23W - 22L
1,527 SR
Queue Stats
859W - 806L
1,496 Elo+
Solo
Bacchus
Bacchus
Milleash000
Bacchus
Level 119
God Stats
15W - 14L
1,501 SR
Queue Stats
689W - 660L
1,467 Elo+
Party 3
Merlin
Merlin
NrG Ven0m
Merlin
Level 29
God Stats
15W - 18L
1,529 SR
Queue Stats
60W - 68L
1,482 Elo+
Party 4
Izanami
Izanami
RUR UNIT
Izanami
Level 45
God Stats
1W - 2L
1,656 SR
Queue Stats
99W - 111L
1,423 Elo+
Party 4
Team Averages
Level 56
1,531 SR
1,463 Elo+

VS

Team Averages
Level 52
1,523 SR
1,553 Elo+
Raijin
Raijin
Chickenfinger8
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Daqueilius
Tyr
Level 48
God Stats
4W - 6L
1,486 SR
Queue Stats
176W - 156L
1,481 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KawaiiDesuKiwi
Kumbhakarna
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
huntstigers
Gilgamesh
Level 15
God Stats
5W - 4L
1,473 SR
Queue Stats
6W - 6L
1,790 Elo+
Party 1
Da Ji
Da Ji
vFrenzy
Da Ji
Level 24
God Stats
7W - 6L
1,655 SR
Queue Stats
31W - 24L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,502
469
4,192
10,543
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 4 / 1
7,991
499
4,810
14,180
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Milleash000
Bacchus
13
0 / 3 / 5
7,205
450
5,262
10,594
6,735
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
NrG Ven0m
Merlin
15
3 / 3 / 1
8,994
562
6,986
7,729
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
RUR UNIT
Izanami
13
2 / 6 / 2
8,463
529
6,542
11,738
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
9,713
607
7,477
11,233
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
2 / 1 / 4
9,667
604
7,058
8,393
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
KawaiiDesuKiwi
Kumbhakarna
14
4 / 2 / 6
8,911
557
3,825
10,274
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
huntstigers
Gilgamesh
13
4 / 2 / 7
7,808
488
8,693
9,311
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
vFrenzy
Da Ji
15
8 / 1 / 5
9,501
594
11,344
9,196
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
20
20
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
2
1
4
4
L
2
4
1
0.63
L
0
4
1
0.13
W
Kumbhakarna
KawaiiDesuKiwi
Kumbhakarna
4
2
6
3.5
L
Bacchus
Milleash000
Bacchus
0
3
5
0.83
L
Merlin
NrG Ven0m
Merlin
3
3
1
1.17
L
Izanami
RUR UNIT
Izanami
2
6
2
0.5
W
Gilgamesh
huntstigers
Gilgamesh
4
2
7
3.75
W
Da Ji
vFrenzy
Da Ji
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,792
Damage
38,397
54,784
Taken
48,407
26,077
Mitigated
26,457
14,758
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,477
468
129
5,436
11,233
3,763
224
5,171
5,551
59,161
0
W
7,058
1,433
0
3,042
8,393
6,085
348
0
8,068
0
54,374
L
4,192
2,087
0
2,676
10,543
4,633
0
2,426
7,968
0
48,316
L
4,810
1,071
0
4,669
14,180
8,314
0
1,495
12,258
0
43,975
W
Kumbhakarna
KawaiiDesuKiwi
Kumbhakarna
3,825
596
0
1,308
10,274
6,513
432
2,861
7,391
26,996
0
L
Bacchus
Milleash000
Bacchus
5,262
554
1,120
2,537
10,594
6,735
181
2,590
7,909
22,978
0
L
Merlin
NrG Ven0m
Merlin
6,986
193
0
1,151
7,729
2,900
0
2,891
4,684
55,916
0
L
Izanami
RUR UNIT
Izanami
6,542
3,906
0
2,605
11,738
3,495
45
1,475
10,263
0
66,738
W
Gilgamesh
huntstigers
Gilgamesh
8,693
2,547
0
485
9,311
5,653
915
2,821
6,403
0
33,089
W
Da Ji
vFrenzy
Da Ji
11,344
4,217
0
1,450
9,196
4,443
222
769
8,371
0
55,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
45,600
486
Minions Killed
449
0
Camps Cleared
0
1,457,317
Distance Traveled
1,580,325
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,713
607
139
9
0
300,138
1
W
Tyr
9,667
604
121
8
0
326,022
0
L
Set
7,502
469
91
6
0
315,034
0
L
Mulan
7,991
499
100
6
0
282,342
0
W
Kumbhakarna
8,911
557
45
3
0
300,381
6
L
Bacchus
7,205
450
38
2
0
297,144
6
L
Merlin
8,994
562
129
8
0
276,191
2
L
Izanami
8,463
529
128
8
0
286,606
3
W
Gilgamesh
7,808
488
62
4
0
333,775
3
W
Da Ji
9,501
594
82
5
0
320,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role