Player Matchup

Tsukuyomi
Tsukuyomi
Cricas7
Tsukuyomi
Level 33
God Stats
70W - 87L
1,496 SR
Queue Stats
301W - 322L
1,436 Elo+
Party 1
Ymir
Ymir
Fettman211
Ymir
Level 26
God Stats
51W - 55L
1,536 SR
Queue Stats
79W - 86L
1,463 Elo+
Party 1
Athena
Athena
MrDiogouu
Athena
Level 33
God Stats
12W - 10L
1,558 SR
Queue Stats
144W - 142L
1,425 Elo+
Party 1
Anhur
Anhur
TheMinimy
Anhur
Level 13
God Stats
6W - 14L
1,264 SR
Queue Stats
48W - 73L
1,418 Elo+
Party 1
Olorun
Olorun
Unabbopollo
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,471 SR
1,449 Elo+

VS

Team Averages
Level 18
1,413 SR
1,342 Elo+
Yemoja
Yemoja
Lunamah
Yemoja
Level 4
God Stats
3W - 2L
1,256 SR
Queue Stats
3W - 2L
1,019 Elo+
Party 2
Nike
Nike
Molimo7887
Nike
Level 11
God Stats
2W - 5L
1,500 SR
Queue Stats
94W - 65L
1,500 Elo+
Solo
Neith
Neith
Vaince
Neith
Level 24
God Stats
28W - 21L
1,576 SR
Queue Stats
50W - 41L
1,440 Elo+
Party 2
He Bo
He Bo
WoodsierPark367
He Bo
Level 27
God Stats
20W - 19L
1,500 SR
Queue Stats
45W - 47L
1,500 Elo+
Solo
Da Ji
Da Ji
vMantle_
Da Ji
Level 26
God Stats
2W - 5L
1,233 SR
Queue Stats
17W - 17L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cricas7
Tsukuyomi
20
18 / 2 / 11
14,832
645
21,671
14,155
9,509
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
9 / 1 / 8
13,060
568
15,079
10,830
10,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
MrDiogouu
Athena
16
4 / 2 / 12
12,166
529
12,636
18,247
21,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
TheMinimy
Anhur
18
2 / 2 / 8
12,148
528
6,485
11,135
4,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
16
3 / 9 / 4
11,296
491
8,657
14,676
5,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lunamah
Yemoja
14
1 / 4 / 4
8,437
367
4,311
14,811
6,313
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 7 / 4
10,977
477
5,826
23,823
19,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Vaince
Neith
14
0 / 5 / 3
8,734
380
4,221
11,567
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 11 / 4
10,455
455
15,812
17,760
5,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
vMantle_
Da Ji
17
7 / 9 / 2
11,230
488
9,550
16,101
11,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
36
Kills
15
16
Deaths
36
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cricas7
Tsukuyomi
18
2
11
11.75
W
9
1
8
13
L
Yemoja
Lunamah
Yemoja
1
4
4
0.75
L
1
7
4
0.43
W
Athena
MrDiogouu
Athena
4
2
12
5
W
Anhur
TheMinimy
Anhur
2
2
8
3
W
Olorun
3
9
4
0.56
L
Neith
Vaince
Neith
0
5
3
0.3
L
6
11
4
0.73
L
Da Ji
vMantle_
Da Ji
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,528
Damage
39,720
69,043
Taken
84,062
51,707
Mitigated
46,476
16,109
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cricas7
Tsukuyomi
21,671
6,221
0
4,327
14,155
9,509
4,116
1,641
12,092
0
109,384
W
15,079
2,358
0
2,400
10,830
10,605
352
2,672
7,920
62,754
0
L
Yemoja
Lunamah
Yemoja
4,311
1,236
4,355
1,864
14,811
6,313
0
6,557
8,254
15,521
0
L
5,826
1,410
0
2,020
23,823
19,546
190
12,009
11,464
0
69,723
W
Athena
MrDiogouu
Athena
12,636
2,962
0
2,111
18,247
21,167
1,610
4,357
13,790
40,581
0
W
Anhur
TheMinimy
Anhur
6,485
2,478
0
3,516
11,135
4,847
3,947
2,356
8,754
0
93,936
W
Olorun
8,657
4,798
294
3,461
14,676
5,579
2,025
9,097
5,554
58,775
0
L
Neith
Vaince
Neith
4,221
2,873
234
2,041
11,567
3,222
956
4,125
7,442
0
52,465
L
15,812
1,573
0
1,753
17,760
5,457
800
8,044
9,616
59,489
0
L
Da Ji
vMantle_
Da Ji
9,550
2,680
0
1,482
16,101
11,938
0
5,087
10,914
0
64,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,502
Gold Earned
49,833
557
Minions Killed
471
0
Camps Cleared
0
2,058,812
Distance Traveled
1,800,616
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,832
645
165
7
0
497,828
3
W
Ymir
13,060
568
114
5
0
408,697
2
L
Yemoja
8,437
367
26
1
0
373,382
0
L
Nike
10,977
477
129
6
0
375,660
2
W
Athena
12,166
529
48
2
0
436,400
7
W
Anhur
12,148
528
139
6
0
371,307
2
W
Olorun
11,296
491
91
4
0
344,580
1
L
Neith
8,734
380
115
5
0
369,790
0
L
He Bo
10,455
455
93
4
0
333,056
2
L
Da Ji
11,230
488
108
5
0
348,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role