Player Matchup

Danzaburou
Danzaburou
Aranfive
Danzaburou
Level 41
God Stats
10W - 11L
1,474 SR
Queue Stats
23W - 20L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
Dirk02
Cthulhu
Level 18
God Stats
5W - 3L
1,633 SR
Queue Stats
12W - 10L
1,404 Elo+
Party 2
Artio
Artio
ElPutoOdin
Artio
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,564 Elo+
Party 1
Set
Set
OGBoomer
Set
Level 18
God Stats
13W - 11L
1,476 SR
Queue Stats
29W - 27L
1,405 Elo+
Party 2
Hel
Hel
kallen08
Hel
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,399 Elo+
Party 1
Team Averages
Level 23
1,517 SR
1,437 Elo+

VS

Team Averages
Level 14
1,508 SR
1,417 Elo+
The Morrigan
The Morrigan
ElRiino
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,384 Elo+
Solo
Mercury
Mercury
NicolasVVV7979
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,461 Elo+
Party 3
Nox
Nox
NoblePurseX
Nox
Level 27
God Stats
2W - 2L
1,338 SR
Queue Stats
130W - 106L
1,498 Elo+
Solo
Bellona
Bellona
Poortoo
Bellona
Level 9
God Stats
2W - 4L
1,703 SR
Queue Stats
11W - 26L
1,240 Elo+
Party 3
Ymir
Ymir
allgateskey
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aranfive
Danzaburou
13
2 / 0 / 1
7,968
569
7,479
9,200
3,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Dirk02
Cthulhu
13
4 / 1 / 5
8,054
575
6,051
6,449
3,524
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artio
10
1 / 1 / 3
6,145
439
1,665
5,908
3,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 1 / 4
8,284
592
3,001
8,702
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 3 / 1
8,435
603
11,068
8,469
3,146
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ElRiino
The Morrigan
9
0 / 5 / 0
5,297
378
2,712
6,515
2,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 2 / 1
8,084
577
4,177
11,503
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 0 / 1
6,212
444
2,496
4,495
1,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Poortoo
Bellona
9
0 / 2 / 0
5,800
414
2,568
9,018
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 6 / 0
5,333
381
3,396
10,062
4,742
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
5
6
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aranfive
Danzaburou
2
0
1
2.5
W
Cthulhu
Dirk02
Cthulhu
4
1
5
6.5
W
Artio
1
1
3
2.5
L
The Morrigan
ElRiino
The Morrigan
0
5
0
0
L
2
2
1
1.25
L
2
0
1
2.5
W
4
1
4
6
L
Bellona
Poortoo
Bellona
0
2
0
0
L
1
6
0
0.17
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,264
Damage
15,349
38,728
Taken
41,593
17,220
Mitigated
18,207
17,273
Healing
1,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aranfive
Danzaburou
7,479
3,107
183
5,576
9,200
3,317
1,486
1,115
8,085
0
51,472
W
Cthulhu
Dirk02
Cthulhu
6,051
511
118
994
6,449
3,524
255
2,281
4,168
34,941
0
W
Artio
1,665
331
334
666
5,908
3,741
633
1,118
4,790
7,170
0
L
The Morrigan
ElRiino
The Morrigan
2,712
1,069
0
0
6,515
2,388
110
2,334
4,140
21,490
0
L
4,177
2,683
0
500
11,503
4,614
0
6,125
5,378
0
61,008
L
2,496
71
0
0
4,495
1,520
0
3,111
1,384
21,639
0
W
3,001
838
0
4,168
8,702
3,492
0
1,455
7,247
0
54,827
L
Bellona
Poortoo
Bellona
2,568
659
0
752
9,018
4,943
0
865
8,153
0
24,063
L
3,396
379
0
430
10,062
4,742
21
6,308
3,754
10,904
0
W
11,068
766
1,093
4,141
8,469
3,146
1,394
2,635
5,834
56,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,886
Gold Earned
30,726
409
Minions Killed
261
0
Camps Cleared
0
1,391,738
Distance Traveled
1,220,739
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,968
569
93
7
0
247,219
2
W
Cthulhu
8,054
575
83
6
0
265,129
1
W
Artio
6,145
439
11
1
0
301,984
0
L
The Morrigan
5,297
378
37
3
0
216,299
3
L
Mercury
8,084
577
120
9
0
303,378
2
L
Nox
6,212
444
41
3
0
186,684
1
W
Set
8,284
592
99
7
0
295,457
1
L
Bellona
5,800
414
48
3
0
279,894
0
L
Ymir
5,333
381
15
1
0
234,484
4
W
Hel
8,435
603
123
9
0
281,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role