Player Matchup

Baron Samedi
Baron Samedi
Bronze III
CrAzy Mf Cloud
Baron Samedi
Bronze III
Level 33
God Stats
1W - 0L
1,869 SR
Queue Stats
1W - 3L
1,316 MMR
Party 1
Skadi
Skadi
Gold IV
Swifty Mak3r
Skadi
Gold IV
Level 144
God Stats
3W - 3L
1,417 SR
Queue Stats
232W - 227L
1,331 MMR
Solo
Tiamat
Tiamat
Gold V
TTV-Morpheus-
Tiamat
Gold V
Level 87
God Stats
6W - 4L
1,757 SR
Queue Stats
779W - 781L
1,336 MMR
Solo
Tyr
Tyr
Bronze III
one nut wally
Tyr
Bronze III
Level 40
God Stats
2W - 0L
1,772 SR
Queue Stats
2W - 1L
1,400 MMR
Party 1
Khepri
Khepri
Gold V
tostonquemao312
Khepri
Gold V
Level 120
God Stats
6W - 8L
1,524 SR
Queue Stats
287W - 314L
1,331 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,668 SR
1,343 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,643 SR
1,343 MMR
Geb
Geb
Gold V
Bersrrk
Geb
Gold V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,344 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Reset_Death
Sun Wukong
Gold V
Level 68
God Stats
6W - 1L
1,912 SR
Queue Stats
305W - 288L
1,330 MMR
Solo
Serqet
Serqet
Gold III
SadBoyGann
Serqet
Gold III
Level 123
God Stats
5W - 3L
1,886 SR
Queue Stats
248W - 266L
1,340 MMR
Solo
Xbalanque
Xbalanque
Gold V
kdogg114
Xbalanque
Gold V
Level 119
God Stats
10W - 9L
1,492 SR
Queue Stats
90W - 91L
1,348 MMR
Solo
Janus
Janus
Bronze III
sF3RA
Janus
Bronze III
Level 119
God Stats
9W - 11L
1,426 SR
Queue Stats
134W - 135L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrAzy Mf Cloud
Baron Samedi
20
12 / 3 / 5
17,714
554
26,485
22,297
18,126
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 8 / 6
16,073
502
20,917
31,359
16,908
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 10
17,673
552
30,794
24,933
21,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 2 / 10
17,688
553
26,865
26,664
45,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 0 / 18
16,285
509
8,476
20,899
34,420
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ScyllaAo KuangKumbhakarnaDanzaburouAthena

VS

Bans
SetCu ChulainnLokiYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
2 / 7 / 6
12,277
384
13,295
39,097
37,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Reset_Death
Sun Wukong
20
4 / 10 / 3
14,543
454
18,981
36,707
35,999
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
SadBoyGann
Serqet
20
3 / 6 / 3
13,915
435
12,598
26,878
11,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
kdogg114
Xbalanque
20
3 / 3 / 2
14,224
445
21,128
26,670
10,963
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
sF3RA
Janus
20
2 / 4 / 3
13,981
437
18,154
20,339
8,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
30
Kills
14
15
Deaths
30
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
2
7
6
0.71
W
Baron Samedi
CrAzy Mf Cloud
Baron Samedi
12
3
5
4.83
L
Sun Wukong
Reset_Death
Sun Wukong
4
10
3
0.55
L
Serqet
SadBoyGann
Serqet
3
6
3
0.75
W
6
8
6
1.13
W
5
2
10
5
L
Xbalanque
kdogg114
Xbalanque
3
3
2
1.33
W
6
2
10
5.5
L
Janus
sF3RA
Janus
2
4
3
0.88
W
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,537
Damage
84,156
126,152
Taken
149,691
136,592
Mitigated
104,752
49,887
Healing
22,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
13,295
1,171
0
2,011
39,097
37,853
247
22,467
16,630
42,978
0
W
Baron Samedi
CrAzy Mf Cloud
Baron Samedi
26,485
1,372
5,249
10,865
22,297
18,126
1,989
6,548
14,798
128,994
0
L
Sun Wukong
Reset_Death
Sun Wukong
18,981
4,398
0
4,353
36,707
35,999
1,357
11,128
25,579
0
90,949
L
Serqet
SadBoyGann
Serqet
12,598
2,654
0
6,691
26,878
11,644
0
9,020
17,858
0
110,022
W
20,917
7,513
0
7,327
31,359
16,908
1,200
5,819
23,898
0
149,596
W
30,794
3,836
830
13,812
24,933
21,794
1,514
6,862
17,507
150,786
0
L
Xbalanque
kdogg114
Xbalanque
21,128
6,316
0
6,056
26,670
10,963
882
14,054
12,616
0
136,872
W
26,865
3,908
0
10,220
26,664
45,344
3,603
5,197
21,281
0
121,563
L
Janus
sF3RA
Janus
18,154
642
0
3,065
20,339
8,293
45
10,090
10,249
114,006
0
W
8,476
932
0
1,584
20,899
34,420
402
8,255
12,192
32,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,433
Gold Earned
68,940
752
Minions Killed
868
0
Camps Cleared
0
2,928,850
Distance Traveled
2,930,652
46
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,277
384
51
2
0
619,345
9
W
Baron Samedi
17,714
554
149
5
0
569,106
4
L
Sun Wukong
14,543
454
175
5
0
526,315
6
L
Serqet
13,915
435
171
5
0
578,167
7
W
Skadi
16,073
502
140
4
0
561,318
20
W
Tiamat
17,673
552
227
7
0
588,557
5
L
Xbalanque
14,224
445
266
8
0
585,064
4
W
Tyr
17,688
553
192
6
0
577,950
8
L
Janus
13,981
437
205
6
0
621,761
11
W
Khepri
16,285
509
44
1
0
631,919
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role