Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Silver II
 
Chernobog
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
DrMedic0412
Sobek
Silver I
Level 126
God Stats
3W - 2L
1,574 SR
Queue Stats
14W - 15L
1,332 MMR
Party 2
Agni
Agni
Silver II
Juiceva
Agni
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,457 MMR
Solo
Mercury
Mercury
Gold IV
edwinlol665
Mercury
Gold IV
Level 106
God Stats
19W - 13L
1,614 SR
Queue Stats
128W - 118L
1,514 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,538 SR
1,461 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,548 SR
1,477 MMR
Freya
Freya
Gold IV
AsasinSensation3
Freya
Gold IV
Level 107
God Stats
7W - 9L
1,535 SR
Queue Stats
36W - 35L
1,495 MMR
Party 1
Artio
Artio
Gold IV
Dreamy TricK
Artio
Gold IV
Level 117
God Stats
80W - 76L
1,563 SR
Queue Stats
88W - 89L
1,497 MMR
Solo
Odin
Odin
Gold II
FatJeb
Odin
Gold II
Level 88
God Stats
4W - 5L
1,535 SR
Queue Stats
70W - 70L
1,410 MMR
Party 1
Camazotz
Camazotz
Gold III
Haazard-1O-
Camazotz
Gold III
Level 125
God Stats
27W - 26L
1,555 SR
Queue Stats
254W - 247L
1,496 MMR
Solo
Kukulkan
Kukulkan
Gold IV
UnholyGladiator
Kukulkan
Gold IV
Level 126
God Stats
1W - 2L
1,551 SR
Queue Stats
24W - 25L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
10 / 1 / 5
11,749
559
24,968
25,732
18,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
 
Chernobog
18
4 / 0 / 11
11,016
525
10,348
6,941
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 6
9,596
457
9,431
20,508
18,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
Juiceva
Agni
15
2 / 2 / 7
9,589
457
14,486
12,153
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
edwinlol665
Mercury
18
3 / 4 / 13
11,342
540
12,871
19,003
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TiamatSetDanzaburouTsukuyomiCu Chulainn

VS

Bans
AthenaApolloAo KuangCthulhuIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,052
383
8,011
11,863
5,276
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 3 / 3
8,756
417
8,655
21,102
17,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
FatJeb
Odin
15
0 / 4 / 3
9,378
447
14,784
25,839
14,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Haazard-1O-
Camazotz
16
3 / 6 / 3
9,696
462
10,839
20,788
8,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
3 / 7 / 2
9,663
460
13,220
14,833
6,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
22
Kills
9
9
Deaths
22
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
1
5
12.5
W
Chernobog
 
Chernobog
4
0
11
9.5
L
1
2
1
0.75
W
3
2
6
3
L
2
3
3
1.17
L
Odin
FatJeb
Odin
0
4
3
0.38
L
Camazotz
Haazard-1O-
Camazotz
3
6
3
0.75
W
Agni
Juiceva
Agni
2
2
7
2.75
L
Kukulkan
3
7
2
0.57
W
Mercury
edwinlol665
Mercury
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,104
Damage
55,509
84,337
Taken
94,425
51,525
Mitigated
52,334
39,642
Healing
33,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,968
7,815
0
19,064
25,732
18,400
1,115
6,081
19,506
0
76,586
W
Chernobog
 
Chernobog
10,348
7,942
0
4,912
6,941
3,184
160
3,302
3,599
0
75,373
L
8,011
2,748
0
4,040
11,863
5,276
0
1,827
9,981
45,791
0
W
9,431
873
0
6,624
20,508
18,681
96
11,137
9,147
27,028
0
L
8,655
431
1,159
6,569
21,102
17,897
0
7,789
12,928
25,339
0
L
Odin
FatJeb
Odin
14,784
3,283
0
8,450
25,839
14,977
0
4,463
20,488
0
60,244
L
Camazotz
Haazard-1O-
Camazotz
10,839
2,027
0
10,215
20,788
8,077
0
3,169
17,346
0
71,732
W
Agni
Juiceva
Agni
14,486
1,688
0
2,094
12,153
3,987
260
5,938
6,077
69,936
0
L
Kukulkan
13,220
1,722
0
2,820
14,833
6,107
135
5,745
8,690
67,565
0
W
Mercury
edwinlol665
Mercury
12,871
7,762
0
6,948
19,003
7,273
369
2,793
16,122
0
78,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,292
Gold Earned
45,545
545
Minions Killed
476
0
Camps Cleared
0
1,978,512
Distance Traveled
1,874,825
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,749
559
124
6
0
391,230
0
W
Chernobog
11,016
525
131
6
0
365,933
9
L
Freya
8,052
383
84
4
0
378,541
4
W
Sobek
9,596
457
29
1
0
385,613
5
L
Artio
8,756
417
21
1
0
393,351
5
L
Odin
9,378
447
129
6
0
373,103
8
L
Camazotz
9,696
462
108
5
0
394,412
0
W
Agni
9,589
457
121
6
0
387,631
5
L
Kukulkan
9,663
460
134
6
0
335,418
6
W
Mercury
11,342
540
140
7
0
448,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role