Player Matchup

Apollo
Apollo
FateOfMilo6066
Apollo
Level 7
God Stats
2W - 1L
1,332 SR
Queue Stats
66W - 39L
1,807 Elo+
Party 2
Ymir
Ymir
Live in SoCal
Ymir
Level 24
God Stats
36W - 24L
1,539 SR
Queue Stats
142W - 144L
1,620 Elo+
Party 2
Baron Samedi
Baron Samedi
MiloVonKrieg
Baron Samedi
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 23L
1,654 Elo+
Party 2
Hades
Hades
R3laxingL3mon
Hades
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 16L
1,758 Elo+
Party 2
Sun Wukong
Sun Wukong
Skizz Fizz
Sun Wukong
Level 39
God Stats
60W - 46L
1,570 SR
Queue Stats
153W - 128L
1,512 Elo+
Party 2
Team Averages
Level 20
1,488 SR
1,670 Elo+

VS

Team Averages
Level 40
1,706 SR
1,767 Elo+
Tyr
Tyr
ANOOBIS8692
Tyr
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 9L
1,669 Elo+
Party 1
Gilgamesh
Gilgamesh
ASKING4114EPI
Gilgamesh
Level 141
God Stats
6W - 3L
1,845 SR
Queue Stats
27W - 19L
1,633 Elo+
Party 1
Bacchus
Bacchus
MUNANO8766
Bacchus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 9L
1,725 Elo+
Party 1
Janus
Janus
NiceTryTroll
Janus
Level 9
God Stats
3W - 1L
1,817 SR
Queue Stats
8W - 2L
1,973 Elo+
Solo
Neith
Neith
Onlyfriends8536
Neith
Level 15
God Stats
0W - 1L
1,655 SR
Queue Stats
38W - 10L
1,838 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
9,746
513
6,225
15,785
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 4
7,392
389
2,653
7,396
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
MiloVonKrieg
Baron Samedi
16
3 / 3 / 1
9,552
503
9,145
9,010
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 1 / 3
10,540
555
5,457
13,801
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Skizz Fizz
Sun Wukong
18
1 / 3 / 2
10,926
575
8,531
15,465
9,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
8,644
455
8,329
9,810
5,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
ASKING4114EPI
Gilgamesh
14
2 / 3 / 3
9,036
476
3,170
12,822
8,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
MUNANO8766
Bacchus
8
0 / 1 / 1
6,744
355
1,298
7,028
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

19
3 / 1 / 3
11,201
590
13,077
8,155
3,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 3
9,447
497
14,577
14,103
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
10
Kills
11
11
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
L
Gilgamesh
ASKING4114EPI
Gilgamesh
2
3
3
1.17
W
3
1
3
4.5
W
0
3
4
0.67
L
Bacchus
MUNANO8766
Bacchus
0
1
1
0.5
W
Baron Samedi
MiloVonKrieg
Baron Samedi
3
3
1
1.17
L
3
1
3
4.5
L
2
4
3
0.88
W
3
1
3
4.5
W
Sun Wukong
Skizz Fizz
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
40,451
61,457
Taken
51,918
29,002
Mitigated
27,431
28,100
Healing
13,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,329
1,872
0
5,042
9,810
5,830
0
761
9,049
0
43,272
L
Gilgamesh
ASKING4114EPI
Gilgamesh
3,170
436
0
1,376
12,822
8,562
0
4,703
8,119
0
44,306
W
6,225
3,938
0
10,499
15,785
5,755
222
1,597
14,188
0
75,669
W
2,653
800
0
1,438
7,396
3,709
0
2,498
4,898
18,039
0
L
Bacchus
MUNANO8766
Bacchus
1,298
190
0
2,632
7,028
4,172
0
2,247
4,781
17,729
0
W
Baron Samedi
MiloVonKrieg
Baron Samedi
9,145
795
190
1,727
9,010
3,801
454
5,150
3,860
62,709
0
L
13,077
489
0
302
8,155
3,030
0
4,827
3,328
108,455
0
L
14,577
6,959
0
4,642
14,103
5,837
1,116
4,717
9,386
0
70,265
W
5,457
467
357
7,293
13,801
6,666
62
3,245
10,556
83,730
0
W
Sun Wukong
Skizz Fizz
Sun Wukong
8,531
1,662
0
6,596
15,465
9,071
0
1,885
13,580
0
78,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,156
Gold Earned
45,072
585
Minions Killed
531
0
Camps Cleared
0
1,771,579
Distance Traveled
1,549,582
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,644
455
94
5
0
226,678
2
L
Gilgamesh
9,036
476
94
5
0
396,614
2
W
Apollo
9,746
513
130
7
0
357,304
3
W
Ymir
7,392
389
25
1
0
313,909
3
L
Bacchus
6,744
355
29
2
0
208,709
2
W
Baron Samedi
9,552
503
117
6
0
335,493
4
L
Janus
11,201
590
203
11
0
411,593
2
L
Neith
9,447
497
111
6
0
305,988
0
W
Hades
10,540
555
140
7
0
388,680
3
W
Sun Wukong
10,926
575
173
9
0
376,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role