Player Matchup

Zeus
Zeus
Aгmatrix
Zeus
Level 149
God Stats
88W - 20L
1,921 SR
Queue Stats
370W - 154L
1,865 Elo+
Party 2
Set
Set
Floky3858
Set
Level 69
God Stats
10W - 3L
1,779 SR
Queue Stats
534W - 329L
1,685 Elo+
Party 2
Horus
Horus
Noobkiller85
Horus
Level 94
God Stats
4W - 0L
1,851 SR
Queue Stats
42W - 29L
1,588 Elo+
Party 2
Fenrir
Fenrir
Tåbarnak
Fenrir
Level 26
God Stats
37W - 10L
1,837 SR
Queue Stats
70W - 18L
1,826 Elo+
Party 2
Olorun
Olorun
jonahkun
Olorun
Level 148
God Stats
6W - 6L
1,639 SR
Queue Stats
302W - 139L
1,754 Elo+
Party 2
Team Averages
Level 97
1,805 SR
1,744 Elo+

VS

Team Averages
Level 46
1,730 SR
1,647 Elo+
Neith
Neith
BIZARREeyedeas
Neith
Level 5
God Stats
5W - 5L
1,821 SR
Queue Stats
28W - 18L
1,793 Elo+
Party 1
Chang'e
Chang'e
OctavianQQQ
Chang'e
Level 104
God Stats
0W - 3L
1,860 SR
Queue Stats
90W - 79L
1,533 Elo+
Party 1
Nike
Nike
SmurfOfELOstreet
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 72L
1,663 Elo+
Party 1
Fenrir
Fenrir
TigerOfTurls
Fenrir
Level 17
God Stats
3W - 8L
1,594 SR
Queue Stats
27W - 35L
1,524 Elo+
Party 1
Sobek
Sobek
quakehammer
Sobek
Level 37
God Stats
3W - 6L
1,873 SR
Queue Stats
161W - 119L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
9 / 1 / 8
9,959
622
19,341
10,847
4,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 2 / 8
9,269
579
3,838
9,818
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 3 / 13
9,066
567
3,255
13,542
9,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Tåbarnak
Fenrir
17
9 / 1 / 6
10,353
647
10,334
13,037
6,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
jonahkun
Olorun
15
3 / 3 / 9
9,152
572
8,746
10,591
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
7,131
446
7,221
10,125
3,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
OctavianQQQ
Chang'e
14
3 / 2 / 0
8,766
548
9,656
11,922
8,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 6 / 1
8,631
539
11,709
15,730
7,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Fenrir
12
3 / 5 / 2
7,781
486
4,473
11,806
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 6 / 4
7,320
458
5,202
16,111
9,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
24
Kills
10
10
Deaths
24
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
1
8
13
L
0
5
5
0.5
W
0
2
8
2
W
3
3
13
3.17
L
Chang'e
OctavianQQQ
Chang'e
3
2
0
1.5
L
3
6
1
0.58
L
Fenrir
3
5
2
0.8
W
Fenrir
Tåbarnak
Fenrir
9
1
6
12
W
Olorun
jonahkun
Olorun
3
3
9
2.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,514
Damage
38,261
57,835
Taken
65,694
28,333
Mitigated
34,280
31,745
Healing
17,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,341
3,885
0
5,732
10,847
4,024
1,488
2,016
8,831
72,120
0
L
7,221
3,287
0
3,245
10,125
3,372
402
4,377
5,748
0
38,923
W
3,838
1,673
0
4,680
9,818
4,494
623
4,740
5,078
0
55,610
W
3,255
1,836
4,540
5,756
13,542
9,137
74
4,156
9,386
0
19,641
L
Chang'e
OctavianQQQ
Chang'e
9,656
1,038
1,263
5,482
11,922
8,353
348
4,480
7,442
60,268
0
L
11,709
3,791
0
3,325
15,730
7,247
338
5,902
9,828
0
60,411
L
Fenrir
4,473
924
0
890
11,806
5,348
602
3,724
8,082
0
46,981
W
Fenrir
Tåbarnak
Fenrir
10,334
5,414
0
5,395
13,037
6,691
198
1,775
11,262
0
81,300
W
Olorun
jonahkun
Olorun
8,746
5,302
330
5,312
10,591
3,987
667
2,171
8,420
61,048
0
L
5,202
470
0
3,169
16,111
9,960
0
9,604
6,507
25,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,799
Gold Earned
39,629
523
Minions Killed
424
0
Camps Cleared
0
1,549,399
Distance Traveled
1,445,645
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,959
622
116
7
0
287,048
2
L
Neith
7,131
446
74
5
0
273,316
5
W
Set
9,269
579
133
8
0
304,813
2
W
Horus
9,066
567
32
2
0
323,077
4
L
Chang'e
8,766
548
130
8
0
295,203
2
L
Nike
8,631
539
99
6
0
296,023
2
L
Fenrir
7,781
486
88
6
0
287,838
4
W
Fenrir
10,353
647
118
7
0
346,846
1
W
Olorun
9,152
572
124
8
0
287,615
0
L
Sobek
7,320
458
33
2
0
293,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role