Player Matchup

Loki
Loki
God Of Thrash
Loki
Level 22
God Stats
22W - 22L
1,518 SR
Queue Stats
179W - 211L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
MV_Hypnos
Gilgamesh
Level 28
God Stats
15W - 19L
1,496 SR
Queue Stats
64W - 59L
1,506 Elo+
Solo
Cthulhu
Cthulhu
SwiftFoal603219
Cthulhu
Level 15
God Stats
15W - 25L
1,910 SR
Queue Stats
26W - 40L
1,604 Elo+
Party 1
Discordia
Discordia
WFbirdgang33
Discordia
Level 38
God Stats
4W - 3L
1,792 SR
Queue Stats
77W - 106L
1,463 Elo+
Party 1
Yemoja
Yemoja
z7_-ariel
Yemoja
Level 29
God Stats
1W - 1L
1,587 SR
Queue Stats
24W - 24L
1,602 Elo+
Solo
Team Averages
Level 26
1,660 SR
1,525 Elo+

VS

Team Averages
Level 26
1,583 SR
1,525 Elo+
Fenrir
Fenrir
AndresC4st
Fenrir
Level 18
God Stats
90W - 46L
1,591 SR
Queue Stats
336W - 321L
1,528 Elo+
Solo
Anhur
Anhur
Dawaiter
Anhur
Level 28
God Stats
16W - 10L
1,680 SR
Queue Stats
143W - 186L
1,449 Elo+
Solo
Tiamat
Tiamat
KiDcase1995
Tiamat
Level 29
God Stats
35W - 30L
1,522 SR
Queue Stats
264W - 295L
1,454 Elo+
Solo
Loki
Loki
ShadowOfMorti
Loki
Level 29
God Stats
6W - 9L
1,531 SR
Queue Stats
198W - 152L
1,647 Elo+
Solo
Merlin
Merlin
TheBrewCrew94
Merlin
Level 28
God Stats
58W - 49L
1,589 SR
Queue Stats
256W - 278L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 13 / 3
11,682
899
12,598
23,017
8,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MV_Hypnos
Gilgamesh
19
7 / 9 / 3
14,067
1,082
17,603
23,062
13,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
0 / 2 / 6
11,159
858
7,862
17,625
13,970
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
WFbirdgang33
Discordia
17
0 / 14 / 4
10,628
818
9,882
19,197
6,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
z7_-ariel
Yemoja
19
1 / 3 / 5
12,873
990
10,875
18,029
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AndresC4st
Fenrir
20
15 / 1 / 9
14,805
1,139
18,111
12,671
12,201
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Dawaiter
Anhur
20
2 / 4 / 17
12,493
961
8,196
16,082
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
20
3 / 3 / 19
12,505
962
16,851
10,013
10,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 2 / 15
14,406
1,108
30,519
12,651
6,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 2 / 10
12,174
936
19,097
11,409
4,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
111
12
Kills
41
41
Deaths
12
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AndresC4st
Fenrir
15
1
9
19.5
W
Anhur
Dawaiter
Anhur
2
4
17
2.63
L
4
13
3
0.42
W
Tiamat
3
3
19
4.17
L
Gilgamesh
MV_Hypnos
Gilgamesh
7
9
3
0.94
W
17
2
15
12.25
L
0
2
6
1.5
W
4
2
10
4.5
L
Discordia
WFbirdgang33
Discordia
0
14
4
0.14
L
Yemoja
z7_-ariel
Yemoja
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,820
Damage
92,774
100,930
Taken
62,826
51,717
Mitigated
40,285
5,879
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AndresC4st
Fenrir
18,111
3,047
0
1,855
12,671
12,201
0
5,792
6,879
0
32,814
W
Anhur
Dawaiter
Anhur
8,196
5,318
0
1,292
16,082
7,038
0
7,512
8,570
0
25,166
L
12,598
5,745
0
93
23,017
8,112
0
6,292
16,725
0
18,944
W
Tiamat
16,851
1,430
886
1,988
10,013
10,035
0
3,662
6,351
25,598
0
L
Gilgamesh
MV_Hypnos
Gilgamesh
17,603
5,935
0
489
23,062
13,280
0
7,047
15,874
0
33,812
W
30,519
7,156
0
0
12,651
6,109
0
5,327
7,324
0
57,460
L
7,862
548
0
0
17,625
13,970
0
7,509
10,116
25,754
0
W
19,097
389
1,296
2,072
11,409
4,902
0
6,326
5,083
50,439
0
L
Discordia
WFbirdgang33
Discordia
9,882
717
0
298
19,197
6,398
0
5,627
13,570
27,912
0
L
Yemoja
z7_-ariel
Yemoja
10,875
444
2,627
2,372
18,029
9,957
0
9,473
8,556
46,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,409
Gold Earned
66,383
200
Minions Killed
232
3
Camps Cleared
9
1,092,329
Distance Traveled
1,054,290
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,805
1,139
28
2
1
245,442
0
W
Anhur
12,493
961
56
4
2
180,613
0
L
Loki
11,682
899
20
2
2
207,695
0
W
Tiamat
12,505
962
20
2
0
169,960
0
L
Gilgamesh
14,067
1,082
31
2
0
249,510
0
W
Loki
14,406
1,108
43
3
5
255,586
1
L
Cthulhu
11,159
858
50
4
0
224,909
0
W
Merlin
12,174
936
85
7
1
202,689
0
L
Discordia
10,628
818
41
3
0
186,720
0
L
Yemoja
12,873
990
58
4
1
223,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role