Player Matchup

Sylvanus
Sylvanus
BBAです
Sylvanus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 273L
1,373 Elo+
Solo
Tiamat
Tiamat
JosuéAlexis
Tiamat
Level 26
God Stats
28W - 36L
1,469 SR
Queue Stats
287W - 289L
1,379 Elo+
Solo
Ra
Ra
TermiRAtor
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
USAGIRREX
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,564 Elo+
Solo
Kukulkan
Kukulkan
alexy2006c
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,367 Elo+
Solo
Team Averages
Level 20
1,494 SR
1,437 Elo+

VS

Team Averages
Level 21
1,487 SR
1,434 Elo+
Kukulkan
Kukulkan
Cowfart97
Kukulkan
Level 15
God Stats
5W - 5L
1,497 SR
Queue Stats
17W - 9L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
KINGMARION31
Gilgamesh
Level 29
God Stats
4W - 4L
1,704 SR
Queue Stats
19W - 22L
1,464 Elo+
Solo
Skadi
Skadi
Lifesaglich2
Skadi
Level 28
God Stats
4W - 5L
1,459 SR
Queue Stats
152W - 217L
1,359 Elo+
Solo
Cerberus
Cerberus
PuceTie74191646
Cerberus
Level 12
God Stats
16W - 21L
1,161 SR
Queue Stats
50W - 59L
1,267 Elo+
Solo
Hachiman
Hachiman
elkevab
Hachiman
Level 20
God Stats
8W - 4L
1,614 SR
Queue Stats
62W - 54L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BBAです
Sylvanus
17
2 / 1 / 24
10,330
1,033
4,555
11,288
14,914
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
18
4 / 0 / 28
11,073
1,107
8,285
4,723
3,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
23 / 0 / 14
14,178
1,418
30,126
7,595
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
USAGIRREX
Bellona
18
9 / 0 / 19
11,202
1,120
16,828
14,571
10,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
alexy2006c
Kukulkan
17
4 / 2 / 24
10,764
1,076
13,842
8,954
4,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cowfart97
Kukulkan
15
1 / 8 / 2
9,152
915
17,374
14,361
5,178
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KINGMARION31
Gilgamesh
14
0 / 14 / 2
8,725
873
7,314
24,215
11,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 5 / 1
8,763
876
3,106
9,631
3,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
15
1 / 8 / 1
9,101
910
4,604
21,969
20,216
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
elkevab
Hachiman
15
1 / 7 / 0
8,983
898
9,278
12,284
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
9
42
Kills
3
3
Deaths
42
109
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BBAです
Sylvanus
2
1
24
14
L
Kukulkan
Cowfart97
Kukulkan
1
8
2
0.25
W
Tiamat
4
0
28
18
L
Gilgamesh
KINGMARION31
Gilgamesh
0
14
2
0.07
L
0
5
1
0.1
L
Cerberus
1
8
1
0.19
W
23
0
14
30
W
Bellona
USAGIRREX
Bellona
9
0
19
18.5
W
Kukulkan
alexy2006c
Kukulkan
4
2
24
8
L
Hachiman
elkevab
Hachiman
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,636
Damage
41,676
47,131
Taken
82,460
36,419
Mitigated
44,307
18,803
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BBAです
Sylvanus
4,555
1,456
3,488
3,955
11,288
14,914
0
6,292
4,996
12,158
0
L
Kukulkan
Cowfart97
Kukulkan
17,374
217
0
0
14,361
5,178
0
10,896
3,263
39,070
0
W
Tiamat
8,285
1,049
0
2,549
4,723
3,354
0
1,838
2,885
31,090
0
L
Gilgamesh
KINGMARION31
Gilgamesh
7,314
1,801
0
508
24,215
11,686
0
16,894
7,086
128
24,637
L
3,106
2,116
0
520
9,631
3,149
0
7,684
1,773
0
21,050
L
Cerberus
4,604
479
0
1,915
21,969
20,216
0
12,989
8,620
21,207
0
W
30,126
3,354
4,393
3,168
7,595
3,665
0
2,517
5,078
65,094
0
W
Bellona
USAGIRREX
Bellona
16,828
6,431
0
1,250
14,571
10,359
0
7,240
7,331
0
24,445
W
Kukulkan
alexy2006c
Kukulkan
13,842
2,413
0
0
8,954
4,127
0
4,219
4,735
23,544
0
L
Hachiman
elkevab
Hachiman
9,278
3,768
0
0
12,284
4,078
0
7,110
4,910
0
33,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,547
Gold Earned
44,724
216
Minions Killed
214
8
Camps Cleared
3
984,253
Distance Traveled
809,320
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,330
1,033
26
3
1
139,657
1
L
Kukulkan
9,152
915
64
6
2
182,136
0
W
Tiamat
11,073
1,107
57
6
0
196,355
0
L
Gilgamesh
8,725
873
36
4
0
144,706
0
L
Skadi
8,763
876
38
4
0
130,321
0
L
Cerberus
9,101
910
48
5
0
173,603
3
W
Ra
14,178
1,418
85
9
6
210,818
3
W
Bellona
11,202
1,120
21
2
0
244,575
0
W
Kukulkan
10,764
1,076
27
3
1
192,848
0
L
Hachiman
8,983
898
28
3
1
178,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role