Player Matchup

Heimdallr
Heimdallr
BowToGems
Heimdallr
Level 47
God Stats
4W - 9L
1,327 SR
Queue Stats
471W - 500L
1,424 Elo+
Party 1
Bellona
Bellona
Elleisabeth
Bellona
Level 53
God Stats
1W - 8L
977 SR
Queue Stats
116W - 142L
1,436 Elo+
Party 2
Scylla
Scylla
Geoglobal
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GumboNovix
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
paperxplane1
Achilles
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 81
1,361 SR
1,472 Elo+

VS

Team Averages
Level 87
1,601 SR
1,531 Elo+
Baron Samedi
Baron Samedi
JPartridge
Baron Samedi
Level 85
God Stats
6W - 0L
1,869 SR
Queue Stats
108W - 108L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
Marth21115
Gilgamesh
Level 97
God Stats
11W - 3L
1,932 SR
Queue Stats
94W - 80L
1,580 Elo+
Solo
Sobek
Sobek
Nonadex
Sobek
Level 89
God Stats
2W - 2L
1,365 SR
Queue Stats
122W - 126L
1,455 Elo+
Solo
Loki
Loki
RVAUprising
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
xmitchymonster4
Anhur
Level 65
God Stats
5W - 11L
1,341 SR
Queue Stats
500W - 480L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BowToGems
Heimdallr
10
0 / 5 / 0
5,859
451
3,975
9,894
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Elleisabeth
Bellona
11
1 / 4 / 1
6,939
534
4,943
8,953
6,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Geoglobal
Scylla
9
0 / 4 / 1
5,667
436
3,856
5,146
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
GumboNovix
Cthulhu
11
1 / 1 / 1
6,898
531
3,622
9,868
3,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
paperxplane1
Achilles
11
2 / 4 / 0
6,364
490
3,772
10,104
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JPartridge
Baron Samedi
11
1 / 0 / 3
6,522
502
3,278
3,323
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Marth21115
Gilgamesh
13
6 / 1 / 4
8,082
622
6,833
9,124
3,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Nonadex
Sobek
10
0 / 1 / 6
6,302
485
1,953
8,671
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 2 / 6
7,861
605
7,262
8,663
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 3
8,383
645
10,514
8,654
2,772
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
18
18
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BowToGems
Heimdallr
0
5
0
0
L
Bellona
Elleisabeth
Bellona
1
4
1
0.38
L
Scylla
Geoglobal
Scylla
0
4
1
0.13
L
Cthulhu
GumboNovix
Cthulhu
1
1
1
1.5
W
Baron Samedi
JPartridge
Baron Samedi
1
0
3
2.5
W
Gilgamesh
Marth21115
Gilgamesh
6
1
4
8
W
Sobek
Nonadex
Sobek
0
1
6
3
W
7
2
6
5
L
Achilles
paperxplane1
Achilles
2
4
0
0.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,168
Damage
29,840
43,965
Taken
38,435
17,703
Mitigated
15,167
9,700
Healing
18,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BowToGems
Heimdallr
3,975
1,869
0
2,429
9,894
2,094
0
292
9,602
0
32,419
L
Bellona
Elleisabeth
Bellona
4,943
1,972
0
1,552
8,953
6,879
594
874
7,981
0
35,033
L
Scylla
Geoglobal
Scylla
3,856
177
0
0
5,146
1,491
0
1,592
3,364
22,214
0
L
Cthulhu
GumboNovix
Cthulhu
3,622
164
388
2,621
9,868
3,408
0
980
8,790
23,578
0
W
Baron Samedi
JPartridge
Baron Samedi
3,278
109
209
1,825
3,323
1,152
0
1,828
1,329
29,502
0
W
Gilgamesh
Marth21115
Gilgamesh
6,833
2,181
0
3,345
9,124
3,892
358
73
9,051
0
32,316
W
Sobek
Nonadex
Sobek
1,953
324
0
3,644
8,671
4,655
260
1,879
6,610
11,726
0
W
7,262
1,561
0
3,027
8,663
2,696
421
1,426
7,165
0
38,597
L
Achilles
paperxplane1
Achilles
3,772
820
0
2,710
10,104
3,831
0
973
8,997
0
36,119
W
10,514
5,050
0
6,014
8,654
2,772
710
1,852
6,802
0
60,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
37,150
311
Minions Killed
331
0
Camps Cleared
0
1,182,826
Distance Traveled
1,346,969
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,859
451
62
5
0
200,864
3
L
Bellona
6,939
534
86
7
0
214,966
1
L
Scylla
5,667
436
44
3
0
243,063
3
L
Cthulhu
6,898
531
41
3
0
233,088
1
W
Baron Samedi
6,522
502
54
4
0
257,391
3
W
Gilgamesh
8,082
622
61
5
0
264,753
4
W
Sobek
6,302
485
19
1
0
263,314
3
W
Loki
7,861
605
72
6
0
291,836
3
L
Achilles
6,364
490
78
6
0
290,845
2
W
Anhur
8,383
645
125
10
0
269,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role