Player Matchup

Hercules
Hercules
K2daBinks
Hercules
Level 26
God Stats
4W - 7L
1,807 SR
Queue Stats
69W - 113L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
VVn_91
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 72L
1,500 Elo+
Party 1
Merlin
Merlin
ZPrimeZVII
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,374 Elo+
Solo
Team Averages
Level 20
1,602 SR
1,458 Elo+

VS

Team Averages
Level 33
1,438 SR
1,383 Elo+
Arachne
Arachne
GreyManor16
Arachne
Level 26
God Stats
18W - 17L
1,341 SR
Queue Stats
166W - 153L
1,446 Elo+
Solo
Nike
Nike
MrGhox
Nike
Level 37
God Stats
5W - 2L
1,409 SR
Queue Stats
79W - 95L
1,343 Elo+
Solo
Zeus
Zeus
MystIcShad0w
Zeus
Level 37
God Stats
34W - 29L
1,562 SR
Queue Stats
77W - 86L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
K2daBinks
Hercules
12
1 / 8 / 1
8,567
612
3,258
17,017
7,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
VVn_91
Kukulkan
11
1 / 8 / 2
8,732
624
3,917
8,976
2,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
ZPrimeZVII
Merlin
13
3 / 7 / 2
9,507
679
9,183
12,272
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GreyManor16
Arachne
15
13 / 3 / 7
11,502
822
17,563
11,403
5,360
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Nike
MrGhox
Nike
13
4 / 3 / 11
10,432
745
6,222
10,976
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 0 / 11
10,988
785
8,318
7,142
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
23
23
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
GreyManor16
Arachne
13
3
7
5.5
L
Hercules
K2daBinks
Hercules
1
8
1
0.19
W
Nike
MrGhox
Nike
4
3
11
3.17
W
6
0
11
11.5
L
Kukulkan
VVn_91
Kukulkan
1
8
2
0.25
L
Merlin
ZPrimeZVII
Merlin
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,358
Damage
32,103
38,265
Taken
29,521
13,476
Mitigated
14,111
5,092
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GreyManor16
Arachne
17,563
13,851
927
5,155
11,403
5,360
1,344
4,957
6,337
0
36,271
L
Hercules
K2daBinks
Hercules
3,258
1,003
204
3,378
17,017
7,495
0
3,708
13,097
0
17,514
W
Nike
MrGhox
Nike
6,222
2,368
0
1,912
10,976
6,046
0
4,271
6,705
0
55,879
W
8,318
632
0
2,200
7,142
2,705
1,357
4,581
2,561
48,313
0
L
Kukulkan
VVn_91
Kukulkan
3,917
836
0
0
8,976
2,394
0
1,214
7,634
28,487
0
L
Merlin
ZPrimeZVII
Merlin
9,183
947
195
1,315
12,272
3,587
0
2,844
9,196
51,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,806
Gold Earned
32,922
131
Minions Killed
185
0
Camps Cleared
0
541,333
Distance Traveled
811,672
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,502
822
50
4
0
279,237
2
L
Hercules
8,567
612
22
2
0
190,925
0
W
Nike
10,432
745
63
5
0
267,268
2
W
Zeus
10,988
785
72
5
0
265,167
3
L
Kukulkan
8,732
624
37
3
0
152,310
0
L
Merlin
9,507
679
72
5
0
198,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role