Player Matchup

Ah Puch
Ah Puch
Denisaurius
Ah Puch
Level 18
God Stats
8W - 14L
1,360 SR
Queue Stats
150W - 185L
1,211 Elo+
Solo
Thor
Thor
Hey_Im_Kuqui
Thor
Level 17
God Stats
2W - 1L
1,711 SR
Queue Stats
24W - 25L
1,333 Elo+
Solo
Fafnir
Fafnir
RECKLESSROOK234
Fafnir
Level 25
God Stats
6W - 7L
1,483 SR
Queue Stats
65W - 83L
1,283 Elo+
Solo
Izanami
Izanami
ThaEDB
Izanami
Level 28
God Stats
10W - 8L
1,569 SR
Queue Stats
59W - 71L
1,304 Elo+
Solo
Merlin
Merlin
ZarSean
Merlin
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 96L
1,347 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,295 Elo+

VS

Team Averages
Level 13
1,515 SR
1,311 Elo+
Anubis
Anubis
A1_domin8tor
Anubis
Level 28
God Stats
11W - 11L
1,783 SR
Queue Stats
188W - 168L
1,348 Elo+
Solo
Artemis
Artemis
BestEnd2
Artemis
Level 24
God Stats
13W - 8L
1,601 SR
Queue Stats
19W - 16L
1,497 Elo+
Solo
Cerberus
Cerberus
Fp Ge0metriK
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
971 Elo+
Solo
Kukulkan
Kukulkan
Saltysissy20
Kukulkan
Level 8
God Stats
8W - 26L
1,192 SR
Queue Stats
9W - 27L
1,239 Elo+
Solo
Guan Yu
Guan Yu
vomte
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Denisaurius
Ah Puch
20
9 / 11 / 6
15,349
568
17,728
24,865
11,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 3 / 6
15,499
574
15,688
19,055
17,003
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 4 / 10
12,648
468
7,545
18,029
11,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
ThaEDB
Izanami
20
16 / 3 / 4
16,436
609
22,381
16,121
6,887
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
ZarSean
Merlin
19
6 / 7 / 4
13,484
499
12,085
11,436
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 9 / 1
14,223
527
19,830
29,076
14,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
BestEnd2
Artemis
20
15 / 7 / 0
16,277
603
32,391
31,390
11,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
Fp Ge0metriK
Cerberus
14
0 / 13 / 4
9,922
367
6,585
24,047
17,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Saltysissy20
Kukulkan
16
1 / 6 / 1
10,518
390
2,183
12,044
6,833
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Guan Yu
vomte
Guan Yu
7
0 / 12 / 2
7,755
287
410
9,984
2,612
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
43
Kills
27
28
Deaths
47
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
11
9
1
1.28
L
Artemis
BestEnd2
Artemis
15
7
0
2.14
W
Ah Puch
Denisaurius
Ah Puch
9
11
6
1.09
L
Cerberus
Fp Ge0metriK
Cerberus
0
13
4
0.15
W
11
3
6
4.67
W
1
4
10
1.5
L
Kukulkan
Saltysissy20
Kukulkan
1
6
1
0.25
W
Izanami
ThaEDB
Izanami
16
3
4
6
W
Merlin
ZarSean
Merlin
6
7
4
1.14
L
Guan Yu
vomte
Guan Yu
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,427
Damage
61,399
89,506
Taken
106,541
51,011
Mitigated
53,124
28,415
Healing
34,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
19,830
234
267
12,391
29,076
14,267
2,784
12,904
16,122
98,461
0
L
Artemis
BestEnd2
Artemis
32,391
26,837
0
18,414
31,390
11,699
2,626
11,677
19,488
0
116,288
W
Ah Puch
Denisaurius
Ah Puch
17,728
2,399
879
9,790
24,865
11,772
1,317
6,175
18,690
90,888
0
L
Cerberus
Fp Ge0metriK
Cerberus
6,585
1,344
0
2,989
24,047
17,713
0
5,776
18,070
38,906
0
W
15,688
4,054
0
8,121
19,055
17,003
442
4,986
14,069
0
100,633
W
7,545
1,598
0
3,928
18,029
11,444
0
5,637
12,392
53,362
0
L
Kukulkan
Saltysissy20
Kukulkan
2,183
648
0
220
12,044
6,833
1,326
3,236
8,633
46,391
0
W
Izanami
ThaEDB
Izanami
22,381
15,469
0
4,497
16,121
6,887
15,874
7,205
8,916
0
106,040
W
Merlin
ZarSean
Merlin
12,085
1,069
0
1,200
11,436
3,905
243
4,595
6,841
54,271
0
L
Guan Yu
vomte
Guan Yu
410
357
0
110
9,984
2,612
0
3,765
6,169
0
4,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,416
Gold Earned
58,695
635
Minions Killed
522
0
Camps Cleared
0
2,171,537
Distance Traveled
1,661,513
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,223
527
161
6
0
354,043
0
L
Artemis
16,277
603
181
7
0
375,054
2
W
Ah Puch
15,349
568
142
5
0
418,260
6
L
Cerberus
9,922
367
90
3
0
365,035
0
W
Thor
15,499
574
152
6
0
450,788
0
W
Fafnir
12,648
468
71
3
0
469,851
0
L
Kukulkan
10,518
390
80
3
0
329,481
0
W
Izanami
16,436
609
193
7
0
493,151
1
W
Merlin
13,484
499
77
3
0
339,487
1
L
Guan Yu
7,755
287
10
0
0
237,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role