Player Matchup

Nu Wa
Nu Wa
Silver III
Gui_Fonseca
Nu Wa
Silver III
Level 129
God Stats
15W - 10L
1,642 SR
Queue Stats
234W - 246L
852 MMR
Solo
Guan Yu
Guan Yu
Gold V
Lord_Touchme1400
Guan Yu
Gold V
Level 156
God Stats
23W - 16L
1,521 SR
Queue Stats
473W - 466L
1,197 MMR
Solo
Cupid
Cupid
Silver IV
Princejay019
Cupid
Silver IV
Level 100
God Stats
10W - 10L
1,564 SR
Queue Stats
156W - 181L
949 MMR
Party 1
Bacchus
Bacchus
Silver V
TxicBehavior
Bacchus
Silver V
Level 66
God Stats
4W - 6L
1,446 SR
Queue Stats
58W - 83L
857 MMR
Party 1
Nemesis
Nemesis
Silver I
kitytrujillo
Nemesis
Silver I
Level 155
God Stats
10W - 12L
1,602 SR
Queue Stats
327W - 330L
1,197 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,555 SR
1,010 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,606 SR
1,009 MMR
Hel
Hel
Silver IV
IridescenceTracy
Hel
Silver IV
Level 97
God Stats
14W - 20L
1,482 SR
Queue Stats
32W - 42L
752 MMR
Solo
Izanami
Izanami
Silver III
KryoSkia
Izanami
Silver III
Level 54
God Stats
17W - 15L
1,706 SR
Queue Stats
167W - 169L
722 MMR
Solo
Horus
Horus
Silver III
Spryxt
Horus
Silver III
Level 76
God Stats
4W - 1L
1,866 SR
Queue Stats
102W - 117L
1,219 MMR
Solo
Bakasura
Bakasura
Gold III
Yo_iM_SmUrF
Bakasura
Gold III
Level 107
God Stats
5W - 6L
1,531 SR
Queue Stats
362W - 358L
1,137 MMR
Solo
Tiamat
Tiamat
Gold II
Zerograv121
Tiamat
Gold II
Level 154
God Stats
1W - 2L
1,447 SR
Queue Stats
85W - 86L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,597
457
13,914
13,270
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 5 / 1
10,485
499
13,405
20,774
19,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 1
8,260
393
8,046
12,996
3,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
TxicBehavior
Bacchus
13
2 / 3 / 2
8,684
414
9,788
17,147
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
kitytrujillo
Nemesis
17
3 / 5 / 0
10,405
495
8,897
18,654
8,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
TsukuyomiKing ArthurAthenaCerberusDanzaburou

VS

Bans
Cu ChulainnYemojaApolloAphroditeDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 11
11,380
542
10,461
14,821
12,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
KryoSkia
Izanami
16
1 / 4 / 5
10,355
493
9,468
14,917
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Spryxt
Horus
15
3 / 5 / 1
9,580
456
6,837
18,401
10,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
Yo_iM_SmUrF
Bakasura
20
8 / 1 / 3
14,388
685
12,707
17,853
10,430
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
7 / 1 / 5
12,525
596
19,969
17,851
14,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
12
Kills
21
21
Deaths
12
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
2
1
11
7.5
W
Izanami
KryoSkia
Izanami
1
4
5
0.88
L
6
5
1
1.3
L
0
4
1
0.13
W
Horus
Spryxt
Horus
3
5
1
0.7
L
Bacchus
TxicBehavior
Bacchus
2
3
2
1
W
Bakasura
Yo_iM_SmUrF
Bakasura
8
1
3
9.5
W
Tiamat
7
1
5
9.5
L
Nemesis
kitytrujillo
Nemesis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,050
Damage
59,442
82,841
Taken
83,843
51,469
Mitigated
52,752
19,849
Healing
32,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,914
4,213
0
3,088
13,270
4,440
189
8,860
4,130
60,507
0
W
10,461
818
4,708
6,590
14,821
12,517
698
6,784
7,733
39,349
0
W
Izanami
KryoSkia
Izanami
9,468
5,592
0
4,155
14,917
5,673
3,184
4,353
10,478
0
78,113
L
13,405
1,830
295
5,797
20,774
19,041
0
3,814
15,665
606
64,000
L
8,046
3,888
386
3,164
12,996
3,980
585
6,802
6,029
0
57,785
W
Horus
Spryxt
Horus
6,837
2,883
948
3,077
18,401
10,092
231
2,763
15,447
0
38,279
L
Bacchus
TxicBehavior
Bacchus
9,788
956
1,426
4,500
17,147
15,053
108
6,055
10,828
28,802
0
W
Bakasura
Yo_iM_SmUrF
Bakasura
12,707
6,992
0
5,108
17,853
10,430
7,191
3,343
14,318
0
119,440
W
Tiamat
19,969
1,005
0
7,896
17,851
14,040
975
5,829
11,598
108,098
0
L
Nemesis
kitytrujillo
Nemesis
8,897
3,784
0
1,193
18,654
8,955
74
4,899
12,695
0
85,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,431
Gold Earned
58,228
526
Minions Killed
689
0
Camps Cleared
0
1,851,925
Distance Traveled
2,012,927
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,597
457
116
6
0
310,596
1
W
Hel
11,380
542
58
3
0
375,517
2
W
Izanami
10,355
493
158
8
0
339,277
3
L
Guan Yu
10,485
499
121
6
0
396,585
3
L
Cupid
8,260
393
97
5
0
351,635
0
W
Horus
9,580
456
59
3
0
403,567
0
L
Bacchus
8,684
414
36
2
0
398,378
2
W
Bakasura
14,388
685
227
11
0
488,651
0
W
Tiamat
12,525
596
187
9
0
405,915
9
L
Nemesis
10,405
495
156
7
0
394,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role