Player Matchup

Serqet
Serqet
Cabayeroon
Serqet
Level 77
God Stats
0W - 3L
1,446 SR
Queue Stats
111W - 112L
1,523 Elo+
Party 1
Freya
Freya
Fueteguevara_21
Freya
Level 86
God Stats
1W - 2L
1,693 SR
Queue Stats
115W - 106L
1,538 Elo+
Party 1
Ymir
Ymir
LuiyoDec
Ymir
Level 34
God Stats
0W - 2L
1,487 SR
Queue Stats
13W - 15L
1,540 Elo+
Solo
Team Averages
Level 66
1,542 SR
1,534 Elo+

VS

Team Averages
Level 105
1,358 SR
1,534 Elo+
Nu Wa
Nu Wa
EmiiRayettv
Nu Wa
Level 69
God Stats
9W - 0L
1,483 SR
Queue Stats
22W - 17L
1,486 Elo+
Party 2
Neith
Neith
LadyLay
Neith
Level 129
God Stats
16W - 14L
1,469 SR
Queue Stats
162W - 154L
1,468 Elo+
Solo
Hercules
Hercules
kokomanu31
Hercules
Level 117
God Stats
2W - 0L
1,123 SR
Queue Stats
55W - 57L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cabayeroon
Serqet
9
1 / 5 / 0
6,461
587
3,339
13,030
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 7 / 1
7,148
650
4,583
14,276
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
10
1 / 3 / 1
7,377
671
3,862
15,974
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 11
7,696
700
10,212
3,667
1,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
LadyLay
Neith
13
11 / 1 / 3
9,531
866
17,496
7,056
2,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
kokomanu31
Hercules
11
3 / 0 / 11
7,934
721
6,771
7,355
4,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
15
15
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Serqet
Cabayeroon
Serqet
1
5
0
0.2
W
1
2
11
3.25
L
1
7
1
0.21
W
Neith
LadyLay
Neith
11
1
3
12.5
L
Ymir
1
3
1
0.5
W
Hercules
kokomanu31
Hercules
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,784
Damage
34,479
43,280
Taken
18,078
17,379
Mitigated
8,130
4,981
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Cabayeroon
Serqet
3,339
451
0
813
13,030
3,898
0
2,117
10,713
0
13,501
W
10,212
2,658
737
1,018
3,667
1,168
653
1,127
2,540
30,350
0
L
4,583
1,465
0
2,821
14,276
4,569
0
2,409
11,742
22,068
0
W
Neith
LadyLay
Neith
17,496
7,832
0
3,148
7,056
2,568
1,958
3,774
3,084
0
47,188
L
Ymir
3,862
1,020
0
1,347
15,974
8,912
0
5,705
10,102
19,502
0
W
Hercules
kokomanu31
Hercules
6,771
1,953
0
2,628
7,355
4,394
190
3,600
3,227
0
12,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,986
Gold Earned
25,161
79
Minions Killed
113
0
Camps Cleared
0
576,141
Distance Traveled
586,429
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,461
587
21
2
0
218,442
0
W
Nu Wa
7,696
700
32
3
0
182,262
0
L
Freya
7,148
650
34
3
0
170,770
0
W
Neith
9,531
866
66
6
0
181,300
2
L
Ymir
7,377
671
24
2
0
186,929
0
W
Hercules
7,934
721
15
1
0
222,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role