Player Matchup

Anubis
Anubis
Silver V
DangerousMM
Anubis
Silver V
Level 128
God Stats
2W - 4L
1,477 SR
Queue Stats
43W - 50L
1,286 MMR
Solo
Cupid
Cupid
Silver I
Japaweed22
Cupid
Silver I
Level 142
God Stats
15W - 10L
1,549 SR
Queue Stats
82W - 81L
1,181 MMR
Party 1
Athena
Athena
Bronze III
THAIS_FRAINER
Athena
Bronze III
Level 125
God Stats
1W - 1L
1,517 SR
Queue Stats
8W - 12L
1,397 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,515 SR
1,288 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,519 SR
1,255 MMR
Fenrir
Fenrir
Silver I
Wade2131
Fenrir
Silver I
Level 100
God Stats
4W - 7L
1,530 SR
Queue Stats
103W - 104L
1,149 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
dannysippin
Baron Samedi
Bronze III
Level 46
God Stats
5W - 10L
1,366 SR
Queue Stats
5W - 11L
1,312 MMR
Party 2
Cabrakan
Cabrakan
Silver II
piercitoo
Cabrakan
Silver II
Level 87
God Stats
13W - 4L
1,662 SR
Queue Stats
27W - 37L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 1 / 7
10,411
651
12,341
7,001
4,643
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
15
7 / 1 / 2
10,964
685
15,915
8,407
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 8
10,485
655
4,426
16,016
17,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ZeusDanzaburouTiamatPersephoneKumbhakarna

VS

Bans
PoseidonMedusaIzanamiArtemisXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Wade2131
Fenrir
14
3 / 3 / 1
10,289
643
7,006
16,553
14,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
dannysippin
Baron Samedi
13
1 / 2 / 2
10,406
650
8,857
11,728
6,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
piercitoo
Cabrakan
11
0 / 4 / 3
9,542
596
6,386
15,337
17,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
4
4
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
1
7
5.5
W
Cupid
7
1
2
8
W
0
2
8
2
L
Fenrir
Wade2131
Fenrir
3
3
1
1.17
L
Baron Samedi
dannysippin
Baron Samedi
1
2
2
1
L
Cabrakan
piercitoo
Cabrakan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,682
Damage
22,249
31,424
Taken
43,618
25,857
Mitigated
37,991
8,358
Healing
15,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,341
493
0
1,937
7,001
4,643
577
3,719
3,282
62,927
0
W
Cupid
15,915
8,661
775
3,776
8,407
3,586
2,425
4,107
4,300
0
60,484
W
4,426
1,338
0
1,870
16,016
17,628
0
7,441
8,575
13,925
0
L
Fenrir
Wade2131
Fenrir
7,006
2,596
0
4,834
16,553
14,032
0
6,340
10,213
0
38,350
L
Baron Samedi
dannysippin
Baron Samedi
8,857
758
1,831
3,776
11,728
6,231
0
4,781
6,947
47,292
0
L
Cabrakan
piercitoo
Cabrakan
6,386
831
887
4,408
15,337
17,728
0
5,786
9,551
33,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
30,237
196
Minions Killed
157
0
Camps Cleared
0
841,847
Distance Traveled
816,649
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,411
651
86
5
0
250,642
8
W
Cupid
10,964
685
91
6
0
265,136
6
W
Athena
10,485
655
19
1
0
326,069
5
L
Fenrir
10,289
643
52
3
0
274,228
2
L
Baron Samedi
10,406
650
64
4
0
270,106
1
L
Cabrakan
9,542
596
41
3
0
272,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role