Player Matchup

Nemesis
Nemesis
AaronWillRH
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,205 Elo+
Party 1
Hercules
Hercules
DmnFthr
Hercules
Level 29
God Stats
1W - 1L
1,780 SR
Queue Stats
37W - 45L
1,446 Elo+
Solo
Rama
Rama
FAKEDACH
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,422 Elo+
Party 1
Ymir
Ymir
FERCHIN4888
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Ares
Ares
fraddyboy
Ares
Level 29
God Stats
3W - 4L
1,459 SR
Queue Stats
141W - 157L
1,378 Elo+
Solo
Team Averages
Level 14
1,548 SR
1,390 Elo+

VS

Team Averages
Level 16
1,468 SR
1,334 Elo+
Gilgamesh
Gilgamesh
DaeLeezy
Gilgamesh
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 50L
1,354 Elo+
Party 2
Cupid
Cupid
DarkwingMantis98
Cupid
Level 6
God Stats
5W - 6L
1,390 SR
Queue Stats
6W - 12L
1,243 Elo+
Solo
Bacchus
Bacchus
UncleAhhhYeet
Bacchus
Level 27
God Stats
2W - 4L
1,466 SR
Queue Stats
18W - 26L
1,368 Elo+
Party 2
Tiamat
Tiamat
XodiaK1220
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,298 Elo+
Party 2
Erlang Shen
Erlang Shen
ckazs
Erlang Shen
Level 18
God Stats
51W - 51L
1,483 SR
Queue Stats
89W - 101L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AaronWillRH
Nemesis
17
1 / 8 / 5
10,695
891
6,123
18,156
6,972
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
DmnFthr
Hercules
18
6 / 15 / 3
12,873
1,073
25,240
31,577
13,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
17
1 / 8 / 7
10,974
915
10,358
14,432
6,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 5 / 6
11,301
942
4,837
16,560
19,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
17
4 / 13 / 7
11,796
983
14,119
27,252
16,592
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaeLeezy
Gilgamesh
20
24 / 2 / 19
17,349
1,446
39,557
18,769
15,212
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 5 / 24
11,943
995
8,969
8,107
3,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
20
9 / 0 / 19
13,524
1,127
13,810
12,350
8,396
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
XodiaK1220
Tiamat
19
2 / 3 / 23
12,195
1,016
10,737
9,617
5,606
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ckazs
Erlang Shen
20
13 / 3 / 18
14,414
1,201
25,680
19,706
16,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
152
13
Kills
49
49
Deaths
13
28
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AaronWillRH
Nemesis
1
8
5
0.44
W
Gilgamesh
DaeLeezy
Gilgamesh
24
2
19
16.75
W
1
5
24
2.6
L
Hercules
DmnFthr
Hercules
6
15
3
0.5
L
Rama
1
8
7
0.56
L
1
5
6
0.8
W
Bacchus
9
0
19
18.5
W
Tiamat
XodiaK1220
Tiamat
2
3
23
4.5
W
Erlang Shen
ckazs
Erlang Shen
13
3
18
7.33
L
Ares
4
13
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,677
Damage
98,753
107,977
Taken
68,549
63,026
Mitigated
49,113
12,081
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AaronWillRH
Nemesis
6,123
2,237
0
1,340
18,156
6,972
0
4,323
13,833
0
18,024
W
Gilgamesh
DaeLeezy
Gilgamesh
39,557
18,209
0
857
18,769
15,212
0
5,819
12,050
0
58,382
W
8,969
5,531
1,397
503
8,107
3,318
0
2,975
5,002
0
17,260
L
Hercules
DmnFthr
Hercules
25,240
14,188
0
5,858
31,577
13,622
0
7,101
24,476
0
53,419
L
Rama
10,358
8,249
427
1,418
14,432
6,085
0
1,917
12,515
0
27,649
L
4,837
611
0
0
16,560
19,755
0
3,621
12,939
27,894
0
W
Bacchus
13,810
3,360
0
1,306
12,350
8,396
0
1,970
10,128
34,207
0
W
Tiamat
XodiaK1220
Tiamat
10,737
2,155
0
1,431
9,617
5,606
0
3,749
5,706
25,384
0
W
Erlang Shen
ckazs
Erlang Shen
25,680
23,008
0
2,301
19,706
16,581
0
3,711
15,995
0
44,844
L
Ares
14,119
1,526
0
3,038
27,252
16,592
0
7,585
19,667
23,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,639
Gold Earned
69,425
183
Minions Killed
185
8
Camps Cleared
6
933,068
Distance Traveled
1,067,553
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,695
891
31
3
2
188,633
2
W
Gilgamesh
17,349
1,446
36
3
5
243,948
0
W
Cupid
11,943
995
18
2
0
185,971
1
L
Hercules
12,873
1,073
48
4
6
192,860
0
L
Rama
10,974
915
25
2
0
151,472
1
L
Ymir
11,301
942
65
5
0
224,557
0
W
Bacchus
13,524
1,127
53
4
0
216,650
0
W
Tiamat
12,195
1,016
39
3
0
195,873
0
W
Erlang Shen
14,414
1,201
39
3
1
225,111
0
L
Ares
11,796
983
14
1
0
175,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role