Player Matchup

Tiamat
Tiamat
BNastyBowe
Tiamat
Level 57
God Stats
38W - 52L
1,425 SR
Queue Stats
217W - 280L
1,315 Elo+
Solo
Set
Set
Hail_Lou_cifer
Set
Level 70
God Stats
3W - 6L
1,329 SR
Queue Stats
209W - 254L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
Soloshoota10
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
aemserrano1975
Kukulkan
Level 106
God Stats
15W - 17L
1,521 SR
Queue Stats
391W - 435L
1,384 Elo+
Solo
Freya
Freya
lucamatex
Freya
Level 66
God Stats
0W - 2L
1,221 SR
Queue Stats
38W - 60L
1,370 Elo+
Solo
Team Averages
Level 81
1,399 SR
1,397 Elo+

VS

Team Averages
Level 77
1,438 SR
1,377 Elo+
Artemis
Artemis
Afrokiller90
Artemis
Level 86
God Stats
8W - 10L
1,483 SR
Queue Stats
121W - 123L
1,391 Elo+
Solo
Achilles
Achilles
Jaspervs110105
Achilles
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 168L
1,430 Elo+
Solo
King Arthur
King Arthur
Manic_Nation
King Arthur
Level 77
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 142L
1,355 Elo+
Solo
Cerberus
Cerberus
Philonias
Cerberus
Level 68
God Stats
15W - 18L
1,390 SR
Queue Stats
204W - 240L
1,354 Elo+
Solo
Hel
Hel
XxNivtopxX
Hel
Level 84
God Stats
11W - 19L
1,317 SR
Queue Stats
219W - 222L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BNastyBowe
Tiamat
13
1 / 3 / 1
7,654
478
6,795
9,577
3,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 4 / 1
7,811
488
5,250
11,587
6,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Soloshoota10
Gilgamesh
14
2 / 2 / 0
7,957
497
5,416
9,369
8,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
14
0 / 6 / 0
8,175
511
4,744
8,618
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
lucamatex
Freya
6
1 / 3 / 0
5,783
361
2,987
5,228
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Afrokiller90
Artemis
13
4 / 4 / 3
7,671
479
7,166
10,356
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
15
3 / 0 / 4
8,413
526
3,244
6,712
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Manic_Nation
King Arthur
13
1 / 3 / 1
7,383
461
4,350
9,229
6,400
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Philonias
Cerberus
13
2 / 2 / 4
7,222
451
4,589
10,258
5,978
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 0 / 3
9,454
591
8,695
7,018
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
8
Kills
18
18
Deaths
9
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Afrokiller90
Artemis
4
4
3
1.38
L
Tiamat
BNastyBowe
Tiamat
1
3
1
0.5
L
4
4
1
1.13
W
Achilles
3
0
4
5
W
King Arthur
Manic_Nation
King Arthur
1
3
1
0.5
W
Cerberus
Philonias
Cerberus
2
2
4
2
L
Gilgamesh
Soloshoota10
Gilgamesh
2
2
0
1
W
8
0
3
9.5
L
Kukulkan
0
6
0
0
L
Freya
lucamatex
Freya
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
28,044
44,379
Taken
43,573
22,999
Mitigated
22,786
9,221
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Afrokiller90
Artemis
7,166
4,079
0
3,827
10,356
3,557
866
5,424
4,932
0
40,441
L
Tiamat
BNastyBowe
Tiamat
6,795
372
222
3,658
9,577
3,790
190
2,251
7,286
42,915
0
L
5,250
1,996
0
377
11,587
6,215
448
4,070
7,369
0
41,899
W
Achilles
3,244
613
0
3,202
6,712
4,122
0
1,315
5,285
0
49,277
W
King Arthur
Manic_Nation
King Arthur
4,350
829
0
1,772
9,229
6,400
0
0
9,229
0
33,053
W
Cerberus
Philonias
Cerberus
4,589
238
260
2,916
10,258
5,978
0
4,493
5,737
28,398
0
L
Gilgamesh
Soloshoota10
Gilgamesh
5,416
1,454
0
2,535
9,369
8,496
0
1,218
7,773
0
41,495
W
8,695
727
531
4,428
7,018
2,729
57
2,734
4,114
54,149
0
L
Kukulkan
4,744
109
0
855
8,618
3,174
0
4,081
4,329
59,695
0
L
Freya
lucamatex
Freya
2,987
1,129
0
1,574
5,228
1,324
66
1,189
4,038
13,935
1,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,380
Gold Earned
40,143
407
Minions Killed
398
0
Camps Cleared
0
1,185,052
Distance Traveled
1,403,579
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,671
479
66
4
0
231,758
0
L
Tiamat
7,654
478
84
5
0
259,304
5
L
Set
7,811
488
84
5
0
278,749
1
W
Achilles
8,413
526
101
6
0
302,072
0
W
King Arthur
7,383
461
72
5
0
270,877
2
W
Cerberus
7,222
451
46
3
0
272,270
2
L
Gilgamesh
7,957
497
86
5
0
230,736
1
W
Hel
9,454
591
113
7
0
326,602
2
L
Kukulkan
8,175
511
130
8
0
277,412
3
L
Freya
5,783
361
23
1
0
138,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role