Player Matchup

Neith
Neith
CatSushiRoll
Neith
Level 6
God Stats
15W - 12L
1,500 SR
Queue Stats
57W - 62L
1,280 Elo+
Party 2
Medusa
Medusa
EggLordReturns
Medusa
Level 14
God Stats
2W - 5L
1,483 SR
Queue Stats
13W - 22L
1,298 Elo+
Party 2
Susano
Susano
KamuiOnMnK
Susano
Level 23
God Stats
6W - 7L
1,340 SR
Queue Stats
38W - 33L
1,118 Elo+
Party 1
Gilgamesh
Gilgamesh
Morrow0407
Gilgamesh
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
26W - 30L
1,389 Elo+
Solo
Mulan
Mulan
NNOOAHH
Mulan
Level 7
God Stats
23W - 23L
1,060 SR
Queue Stats
25W - 26L
1,118 Elo+
Party 1
Team Averages
Level 16
1,376 SR
1,241 Elo+

VS

Team Averages
Level 12
1,487 SR
1,385 Elo+
Thor
Thor
AntiSlinky97
Thor
Level 27
God Stats
2W - 4L
1,414 SR
Queue Stats
34W - 43L
1,407 Elo+
Solo
Hera
Hera
Gameing4088
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Neith
Neith
Gh05713
Neith
Level 16
God Stats
17W - 16L
1,523 SR
Queue Stats
85W - 94L
1,420 Elo+
Solo
Agni
Agni
Inkypig8419
Agni
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 21L
1,096 Elo+
Solo
Olorun
Olorun
Knasyrel
Olorun
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 14
9,968
1,108
8,206
4,579
1,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
14 / 0 / 8
11,244
1,249
8,084
2,141
774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
KamuiOnMnK
Susano
15
3 / 3 / 9
9,495
1,055
8,849
7,912
2,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Morrow0407
Gilgamesh
18
12 / 0 / 19
12,818
1,424
19,669
9,616
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
NNOOAHH
Mulan
17
4 / 1 / 16
10,355
1,151
8,574
9,339
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
9,389
1,043
6,859
12,128
5,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 13 / 2
8,004
889
3,482
15,665
5,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Gh05713
Neith
15
0 / 3 / 3
9,007
1,001
6,707
12,440
4,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 11 / 1
8,072
897
6,327
15,166
5,401
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Knasyrel
Olorun
13
0 / 4 / 1
7,754
862
910
3,714
1,160

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
12
37
Kills
4
5
Deaths
37
66
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
4
1
14
11
W
14
0
8
18
L
0
13
2
0.08
L
Neith
Gh05713
Neith
0
3
3
0.5
L
0
11
1
0.05
W
Susano
KamuiOnMnK
Susano
3
3
9
2.5
L
Olorun
Knasyrel
Olorun
0
4
1
0.13
W
Gilgamesh
Morrow0407
Gilgamesh
12
0
19
21.5
W
Mulan
NNOOAHH
Mulan
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,382
Damage
24,285
33,587
Taken
59,113
18,743
Mitigated
22,348
4,163
Healing
1,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,859
1,264
0
0
12,128
5,252
0
0
12,053
0
14,473
W
8,206
3,352
0
551
4,579
1,722
0
956
3,623
0
26,120
W
8,084
4,452
0
550
2,141
774
0
1,352
789
0
29,271
L
3,482
2,186
0
320
15,665
5,664
0
0
15,465
6,297
0
L
Neith
Gh05713
Neith
6,707
3,159
0
949
12,440
4,871
0
0
12,365
0
30,607
L
6,327
1,094
0
279
15,166
5,401
0
0
15,016
23,103
0
W
Susano
KamuiOnMnK
Susano
8,849
3,413
0
688
7,912
2,667
0
1,457
5,292
0
19,599
L
Olorun
Knasyrel
Olorun
910
516
48
134
3,714
1,160
0
0
3,689
2,735
0
W
Gilgamesh
Morrow0407
Gilgamesh
19,669
6,930
0
1,719
9,616
4,758
0
3,632
5,984
0
38,715
W
Mulan
NNOOAHH
Mulan
8,574
2,220
0
655
9,339
8,822
0
3,322
6,017
0
16,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,880
Gold Earned
42,226
185
Minions Killed
108
5
Camps Cleared
2
885,722
Distance Traveled
569,551
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,389
1,043
15
2
1
189,952
2
W
Neith
9,968
1,108
51
6
1
162,659
0
W
Medusa
11,244
1,249
46
5
0
179,946
1
L
Hera
8,004
889
7
1
0
71,665
0
L
Neith
9,007
1,001
66
7
1
172,639
3
L
Agni
8,072
897
18
2
0
96,804
0
W
Susano
9,495
1,055
18
2
4
167,457
0
L
Olorun
7,754
862
2
0
0
38,491
1
W
Gilgamesh
12,818
1,424
49
5
0
178,288
0
W
Mulan
10,355
1,151
21
2
0
197,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role