Player Matchup

Yemoja
Yemoja
BLOKINGBADRE
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,353 Elo+
Party 2
Neith
Neith
Capm Krunk
Neith
Level 7
God Stats
13W - 7L
1,591 SR
Queue Stats
15W - 12L
1,474 Elo+
Solo
Ra
Ra
DELGADO1925
Ra
Level 24
God Stats
18W - 13L
1,596 SR
Queue Stats
84W - 82L
1,442 Elo+
Solo
Nemesis
Nemesis
Toukijin
Nemesis
Level 17
God Stats
5W - 10L
1,549 SR
Queue Stats
68W - 60L
1,245 Elo+
Solo
Sylvanus
Sylvanus
silent-gold6
Sylvanus
Level 88
God Stats
2W - 0L
1,540 SR
Queue Stats
6W - 17L
1,638 Elo+
Party 2
Team Averages
Level 28
1,555 SR
1,431 Elo+

VS

Team Averages
Level 9
1,439 SR
1,504 Elo+
Kukulkan
Kukulkan
BowsetteLooh
Kukulkan
Level 29
God Stats
19W - 26L
1,479 SR
Queue Stats
22W - 29L
1,484 Elo+
Solo
Fenrir
Fenrir
Chxrryqt
Fenrir
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Nox
Nox
QueensDarling
Nox
Level 7
God Stats
0W - 3L
1,217 SR
Queue Stats
42W - 18L
1,538 Elo+
Party 1
Ra
Ra
skagner
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Thor
Thor
unwrit
Thor
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
4 / 2 / 29
13,030
1,185
6,398
13,265
15,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
17
9 / 4 / 13
11,981
1,089
10,747
10,835
4,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
12 / 4 / 15
12,710
1,155
13,624
12,842
5,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Toukijin
Nemesis
18
12 / 3 / 19
12,683
1,153
12,543
13,750
6,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
silent-gold6
Sylvanus
18
5 / 4 / 22
11,798
1,073
16,363
13,399
7,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BowsetteLooh
Kukulkan
18
3 / 3 / 9
11,717
1,065
19,691
10,090
3,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Chxrryqt
Fenrir
17
5 / 17 / 10
12,125
1,102
8,692
33,224
13,468
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 5 / 5
9,911
901
5,341
11,525
3,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 12 / 10
11,586
1,053
10,493
22,651
6,401
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
unwrit
Thor
16
7 / 18 / 5
11,661
1,060
14,872
24,204
7,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
56
42
Kills
17
17
Deaths
55
98
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
2
29
9.25
L
Kukulkan
BowsetteLooh
Kukulkan
3
3
9
2.5
W
Neith
9
4
13
3.88
L
Fenrir
Chxrryqt
Fenrir
5
17
10
0.59
W
12
4
15
4.88
L
0
5
5
0.5
W
Nemesis
Toukijin
Nemesis
12
3
19
7.17
W
Sylvanus
silent-gold6
Sylvanus
5
4
22
4
L
2
12
10
0.58
L
Thor
unwrit
Thor
7
18
5
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,675
Damage
59,089
64,091
Taken
101,694
40,288
Mitigated
34,554
16,881
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,398
1,074
2,197
1,961
13,265
15,514
0
9,553
3,712
12,320
0
L
Kukulkan
BowsetteLooh
Kukulkan
19,691
897
0
1,376
10,090
3,484
0
5,966
4,036
56,488
0
W
Neith
10,747
5,768
0
759
10,835
4,877
0
6,324
4,511
0
23,252
L
Fenrir
Chxrryqt
Fenrir
8,692
2,354
0
635
33,224
13,468
0
11,135
12,305
0
11,479
W
13,624
2,334
867
864
12,842
5,893
0
6,994
5,848
44,284
0
L
5,341
1,211
0
404
11,525
3,889
0
5,291
6,172
23,042
0
W
Nemesis
Toukijin
Nemesis
12,543
5,029
394
1,972
13,750
6,572
0
4,631
8,453
0
23,322
W
Sylvanus
silent-gold6
Sylvanus
16,363
4,637
4,374
3,493
13,399
7,432
0
7,931
5,436
29,037
0
L
10,493
1,282
293
403
22,651
6,401
0
5,180
11,511
27,149
0
L
Thor
unwrit
Thor
14,872
4,991
0
0
24,204
7,312
0
8,169
11,509
0
18,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,202
Gold Earned
57,000
181
Minions Killed
175
2
Camps Cleared
3
950,718
Distance Traveled
1,029,888
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,030
1,185
10
1
0
218,084
0
L
Kukulkan
11,717
1,065
93
8
1
194,174
0
W
Neith
11,981
1,089
32
3
1
173,839
0
L
Fenrir
12,125
1,102
13
1
0
246,948
0
W
Ra
12,710
1,155
98
9
1
198,035
0
L
Nox
9,911
901
40
4
0
164,676
1
W
Nemesis
12,683
1,153
12
1
0
206,099
0
W
Sylvanus
11,798
1,073
29
3
0
154,661
2
L
Ra
11,586
1,053
21
2
1
233,801
0
L
Thor
11,661
1,060
8
1
1
190,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role