Player Matchup

Jing Wei
Jing Wei
BadGuyVicious
Jing Wei
Level 29
God Stats
10W - 8L
1,539 SR
Queue Stats
26W - 35L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
GmrPhorlfe
Cthulhu
Level 42
God Stats
5W - 7L
1,537 SR
Queue Stats
53W - 63L
1,368 Elo+
Party 1
Kukulkan
Kukulkan
K2old4spice
Kukulkan
Level 59
God Stats
2W - 1L
1,837 SR
Queue Stats
68W - 72L
1,398 Elo+
Party 3
Pele
Pele
KingJiggly 2IQ
Pele
Level 65
God Stats
12W - 19L
1,438 SR
Queue Stats
141W - 136L
1,447 Elo+
Party 3
Achilles
Achilles
Moist4You2IQ
Achilles
Level 29
God Stats
0W - 2L
1,771 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Team Averages
Level 45
1,624 SR
1,422 Elo+

VS

Team Averages
Level 77
1,573 SR
1,489 Elo+
Heimdallr
Heimdallr
EkisoZero
Heimdallr
Level 8
God Stats
5W - 7L
1,636 SR
Queue Stats
7W - 8L
1,531 Elo+
Party 4
Fafnir
Fafnir
LILFUGOTTI2312
Fafnir
Level 48
God Stats
11W - 11L
1,491 SR
Queue Stats
104W - 126L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
ShiningxDragon
Sun Wukong
Level 90
God Stats
5W - 5L
1,503 SR
Queue Stats
192W - 149L
1,526 Elo+
Party 4
Apollo
Apollo
X-DaSh1-X
Apollo
Level 114
God Stats
13W - 6L
1,705 SR
Queue Stats
428W - 428L
1,458 Elo+
Party 2
Kali
Kali
natsufool
Kali
Level 127
God Stats
4W - 4L
1,528 SR
Queue Stats
152W - 122L
1,478 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BadGuyVicious
Jing Wei
15
0 / 5 / 1
9,134
415
3,789
12,841
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
GmrPhorlfe
Cthulhu
13
1 / 3 / 1
7,836
356
6,128
12,958
10,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
K2old4spice
Kukulkan
17
2 / 4 / 1
10,307
469
15,288
13,906
6,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 3 / 0
11,005
500
6,385
16,405
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Moist4You2IQ
Achilles
18
0 / 2 / 0
10,329
470
4,662
12,040
11,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EkisoZero
Heimdallr
14
0 / 2 / 3
9,256
421
2,495
7,581
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 2 / 6
10,477
476
6,132
15,795
15,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
ShiningxDragon
Sun Wukong
19
3 / 0 / 3
12,335
561
12,233
11,138
9,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
X-DaSh1-X
Apollo
20
7 / 0 / 4
12,655
575
14,876
11,026
4,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
18
4 / 1 / 3
11,220
510
10,745
18,099
7,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
17
17
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BadGuyVicious
Jing Wei
0
5
1
0.1
W
Heimdallr
EkisoZero
Heimdallr
0
2
3
0.75
L
Cthulhu
GmrPhorlfe
Cthulhu
1
3
1
0.5
L
Kukulkan
K2old4spice
Kukulkan
2
4
1
0.63
L
2
3
0
0.67
W
3
2
6
3
L
Achilles
Moist4You2IQ
Achilles
0
2
0
0
W
Sun Wukong
ShiningxDragon
Sun Wukong
3
0
3
4.5
W
Apollo
X-DaSh1-X
Apollo
7
0
4
9
W
Kali
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,252
Damage
46,481
68,150
Taken
63,639
40,950
Mitigated
39,779
14,636
Healing
28,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BadGuyVicious
Jing Wei
3,789
2,618
0
653
12,841
4,497
330
1,443
11,398
0
50,553
W
Heimdallr
EkisoZero
Heimdallr
2,495
745
0
1,100
7,581
2,710
581
3,417
3,885
0
36,815
L
Cthulhu
GmrPhorlfe
Cthulhu
6,128
729
341
3,049
12,958
10,860
60
2,241
10,717
23,258
0
L
Kukulkan
K2old4spice
Kukulkan
15,288
1,564
0
1,986
13,906
6,769
344
1,178
12,728
80,867
0
L
6,385
1,332
0
6,174
16,405
7,217
0
1,270
15,135
0
99,746
W
6,132
1,279
925
3,487
15,795
15,466
10
7,621
7,418
32,955
0
L
Achilles
Moist4You2IQ
Achilles
4,662
978
0
2,433
12,040
11,607
0
0
12,040
0
70,661
W
Sun Wukong
ShiningxDragon
Sun Wukong
12,233
2,206
0
4,209
11,138
9,137
196
1,350
9,433
0
76,686
W
Apollo
X-DaSh1-X
Apollo
14,876
7,974
744
7,540
11,026
4,690
3,033
3,362
7,368
0
110,157
W
Kali
10,745
5,243
0
10,025
18,099
7,776
0
4,039
13,719
0
78,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,611
Gold Earned
55,943
607
Minions Killed
639
0
Camps Cleared
0
2,190,122
Distance Traveled
2,148,088
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,134
415
89
4
0
424,657
1
W
Heimdallr
9,256
421
95
4
0
370,592
0
L
Cthulhu
7,836
356
36
2
0
411,253
5
L
Kukulkan
10,307
469
148
7
0
383,668
6
L
Pele
11,005
500
179
8
0
483,150
0
W
Fafnir
10,477
476
52
2
0
397,681
3
L
Achilles
10,329
470
155
7
0
487,394
6
W
Sun Wukong
12,335
561
168
8
0
453,828
5
W
Apollo
12,655
575
198
9
0
420,083
4
W
Kali
11,220
510
126
6
0
505,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role