Player Matchup

Danzaburou
Danzaburou
Cars_pixel
Danzaburou
Level 123
God Stats
0W - 3L
1,142 SR
Queue Stats
107W - 96L
1,298 Elo+
Solo
Sun Wukong
Sun Wukong
ENZO-WARFARE11
Sun Wukong
Level 103
God Stats
10W - 9L
1,552 SR
Queue Stats
297W - 246L
1,461 Elo+
Solo
Olorun
Olorun
Wave_Length15
Olorun
Level 61
God Stats
5W - 5L
1,500 SR
Queue Stats
205W - 235L
1,385 Elo+
Solo
Sylvanus
Sylvanus
danilofla2525
Sylvanus
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
589W - 641L
1,363 Elo+
Solo
Mercury
Mercury
vrbans1ra
Mercury
Level 59
God Stats
0W - 1L
1,771 SR
Queue Stats
299W - 389L
1,362 Elo+
Solo
Team Averages
Level 78
1,493 SR
1,374 Elo+

VS

Team Averages
Level 56
1,494 SR
1,288 Elo+
Skadi
Skadi
Kamau0719067
Skadi
Level 68
God Stats
9W - 8L
1,280 SR
Queue Stats
32W - 40L
1,198 Elo+
Solo
Discordia
Discordia
Maicra_07
Discordia
Level 49
God Stats
21W - 16L
1,544 SR
Queue Stats
328W - 426L
1,330 Elo+
Solo
Cu Chulainn
Cu Chulainn
Neptune_Ultra_
Cu Chulainn
Level 29
God Stats
42W - 48L
1,439 SR
Queue Stats
177W - 215L
1,273 Elo+
Party 1
Fenrir
Fenrir
joesyourdaddy49
Fenrir
Level 89
God Stats
4W - 6L
1,601 SR
Queue Stats
221W - 236L
1,342 Elo+
Party 1
Bacchus
Bacchus
unojorojo
Bacchus
Level 43
God Stats
10W - 7L
1,605 SR
Queue Stats
37W - 44L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cars_pixel
Danzaburou
13
0 / 0 / 3
9,469
379
2,595
8,463
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ENZO-WARFARE11
Sun Wukong
19
6 / 4 / 0
12,514
501
14,628
29,058
25,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 10 / 4
10,385
415
10,649
22,709
9,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
danilofla2525
Sylvanus
15
1 / 7 / 3
9,452
378
5,707
20,160
18,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
vrbans1ra
Mercury
14
1 / 9 / 1
9,198
368
5,660
22,138
8,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 1
10,782
431
1,899
6,959
5,583
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Maicra_07
Discordia
18
7 / 3 / 6
12,588
504
12,514
11,193
4,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Neptune_Ultra_
Cu Chulainn
20
2 / 0 / 11
12,967
519
20,398
21,398
25,589
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
16 / 2 / 8
14,765
591
24,287
20,493
10,907
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
unojorojo
Bacchus
20
5 / 2 / 8
12,895
516
12,413
14,353
17,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
8
Kills
30
30
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cars_pixel
Danzaburou
0
0
3
1.5
L
Sun Wukong
ENZO-WARFARE11
Sun Wukong
6
4
0
1.5
W
0
2
1
0.25
W
Discordia
Maicra_07
Discordia
7
3
6
3.33
W
Cu Chulainn
Neptune_Ultra_
Cu Chulainn
2
0
11
7.5
L
0
10
4
0.2
L
Sylvanus
danilofla2525
Sylvanus
1
7
3
0.36
W
16
2
8
10
W
Bacchus
unojorojo
Bacchus
5
2
8
4.5
L
Mercury
vrbans1ra
Mercury
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,239
Damage
71,511
102,528
Taken
74,396
64,784
Mitigated
63,556
31,648
Healing
21,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cars_pixel
Danzaburou
2,595
1,067
0
4,445
8,463
2,834
781
2,180
6,247
0
47,031
L
Sun Wukong
ENZO-WARFARE11
Sun Wukong
14,628
2,838
0
10,181
29,058
25,335
0
2,566
26,404
0
83,414
W
1,899
747
0
417
6,959
5,583
3,588
1,268
5,691
0
42,124
W
Discordia
Maicra_07
Discordia
12,514
703
0
2,612
11,193
4,322
1,485
3,933
7,260
69,133
0
W
Cu Chulainn
Neptune_Ultra_
Cu Chulainn
20,398
4,300
0
4,651
21,398
25,589
2,456
3,679
17,719
0
93,320
L
10,649
5,155
229
5,457
22,709
9,933
754
5,853
16,504
66,840
0
L
Sylvanus
danilofla2525
Sylvanus
5,707
1,094
1,731
3,995
20,160
18,262
0
8,379
11,491
28,414
0
W
24,287
7,615
0
11,178
20,493
10,907
3,506
3,603
16,890
0
116,524
W
Bacchus
unojorojo
Bacchus
12,413
789
0
2,800
14,353
17,155
1,111
3,873
10,480
56,995
0
L
Mercury
vrbans1ra
Mercury
5,660
2,276
568
5,042
22,138
8,420
419
5,017
16,955
0
48,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,018
Gold Earned
63,997
460
Minions Killed
634
0
Camps Cleared
0
1,936,592
Distance Traveled
2,408,590
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,469
379
80
3
0
248,088
0
L
Sun Wukong
12,514
501
148
6
0
458,343
1
W
Skadi
10,782
431
78
3
0
378,850
0
W
Discordia
12,588
504
127
5
0
465,579
0
W
Cu Chulainn
12,967
519
166
7
0
498,061
3
L
Olorun
10,385
415
116
5
0
393,029
3
L
Sylvanus
9,452
378
42
2
0
381,894
0
W
Fenrir
14,765
591
178
7
0
551,321
1
W
Bacchus
12,895
516
85
3
0
514,779
4
L
Mercury
9,198
368
74
3
0
455,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role