Player Matchup

Gilgamesh
Gilgamesh
Lvkeyyyy
Gilgamesh
Level 66
God Stats
5W - 9L
1,312 SR
Queue Stats
75W - 95L
1,297 Elo+
Party 2
Kuzenbo
Kuzenbo
ThiccBlastoise
Kuzenbo
Level 28
God Stats
32W - 29L
1,500 SR
Queue Stats
117W - 138L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
ThiccLucario
Kukulkan
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
364W - 399L
1,400 Elo+
Party 1
Set
Set
ThiccShuckle
Set
Level 112
God Stats
7W - 4L
1,500 SR
Queue Stats
167W - 188L
1,381 Elo+
Party 1
Chernobog
Chernobog
Warbandalex
Chernobog
Level 33
God Stats
12W - 27L
1,312 SR
Queue Stats
62W - 70L
1,370 Elo+
Party 2
Team Averages
Level 68
1,425 SR
1,365 Elo+

VS

Team Averages
Level 53
1,582 SR
1,347 Elo+
Eset
Eset
DeimosJunior
Eset
Level 42
God Stats
37W - 34L
1,478 SR
Queue Stats
50W - 68L
1,347 Elo+
Solo
Chang'e
Chang'e
Djenrikay
Chang'e
Level 69
God Stats
5W - 12L
1,313 SR
Queue Stats
152W - 174L
1,370 Elo+
Party 3
Nu Wa
Nu Wa
Sin_Of_Sloth04
Nu Wa
Level 85
God Stats
44W - 24L
1,716 SR
Queue Stats
360W - 338L
1,389 Elo+
Party 3
Cernunnos
Cernunnos
basketnapper500
Cernunnos
Level 40
God Stats
20W - 10L
1,903 SR
Queue Stats
285W - 298L
1,328 Elo+
Solo
Mercury
Mercury
gingerjninja666
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 111L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lvkeyyyy
Gilgamesh
12
4 / 1 / 4
7,900
564
6,704
8,186
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
3 / 2 / 2
7,046
503
2,922
8,638
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
ThiccLucario
Kukulkan
14
3 / 0 / 1
8,495
607
3,886
3,884
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 1 / 2
7,005
500
3,550
7,491
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Warbandalex
Chernobog
11
4 / 5 / 3
7,340
524
6,291
10,252
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 7 / 2
7,572
541
9,588
9,414
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Djenrikay
Chang'e
9
0 / 3 / 0
5,105
365
2,613
6,467
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 1
5,825
416
2,678
2,860
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Cernunnos
basketnapper500
Cernunnos
11
2 / 2 / 3
6,815
487
5,670
8,094
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 4
6,372
455
2,259
9,530
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
16
Kills
9
9
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
7
2
1.14
L
Chang'e
Djenrikay
Chang'e
0
3
0
0
W
Gilgamesh
Lvkeyyyy
Gilgamesh
4
1
4
6
L
0
1
1
0.5
W
3
2
2
2
W
Kukulkan
ThiccLucario
Kukulkan
3
0
1
3.5
W
2
1
2
3
W
Chernobog
Warbandalex
Chernobog
4
5
3
1.1
L
Cernunnos
basketnapper500
Cernunnos
2
2
3
1.75
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,353
Damage
22,808
38,451
Taken
36,365
17,488
Mitigated
13,276
13,226
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,588
580
356
717
9,414
2,485
52
3,078
6,318
32,936
0
L
Chang'e
Djenrikay
Chang'e
2,613
169
106
2,164
6,467
4,463
0
0
6,467
15,826
0
W
Gilgamesh
Lvkeyyyy
Gilgamesh
6,704
1,554
76
2,316
8,186
4,039
553
2,730
5,093
0
34,640
L
2,678
516
0
250
2,860
805
0
1,364
1,370
27,096
0
W
2,922
1,131
270
3,123
8,638
6,525
268
3,029
5,327
9,616
0
W
Kukulkan
ThiccLucario
Kukulkan
3,886
80
0
1,829
3,884
1,350
1,949
1,419
2,273
48,449
0
W
3,550
1,679
0
3,156
7,491
2,553
1,877
1,596
5,705
0
29,051
W
Chernobog
Warbandalex
Chernobog
6,291
3,716
330
2,126
10,252
3,021
0
4,673
5,137
0
37,773
L
Cernunnos
basketnapper500
Cernunnos
5,670
2,897
0
2,631
8,094
2,548
102
2,154
5,902
0
36,796
L
2,259
826
0
3,887
9,530
2,975
0
30
9,500
0
29,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
31,689
322
Minions Killed
271
0
Camps Cleared
0
1,294,607
Distance Traveled
1,093,834
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,572
541
49
4
0
239,774
0
L
Chang'e
5,105
365
26
2
0
171,609
0
W
Gilgamesh
7,900
564
57
4
0
276,195
1
L
Nu Wa
5,825
416
60
4
0
178,204
2
W
Kuzenbo
7,046
503
16
1
0
272,511
1
W
Kukulkan
8,495
607
121
9
0
259,778
0
W
Set
7,005
500
63
5
0
253,833
1
W
Chernobog
7,340
524
65
5
0
232,290
0
L
Cernunnos
6,815
487
70
5
0
244,518
0
L
Mercury
6,372
455
66
5
0
259,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role