Player Matchup

Sun Wukong
Sun Wukong
Gold II
Gojira170
Sun Wukong
Gold II
Level 86
God Stats
14W - 18L
1,490 SR
Queue Stats
754W - 771L
1,580 MMR
Solo
Cthulhu
Cthulhu
Bronze III
MasterScroog
Cthulhu
Bronze III
Level 143
God Stats
0W - 1L
1,350 SR
Queue Stats
5W - 3L
1,606 MMR
Solo
Discordia
Discordia
Gold IV
TermPerfection
Discordia
Gold IV
Level 68
God Stats
60W - 49L
1,560 SR
Queue Stats
660W - 683L
1,535 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,467 SR
1,574 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 158
1,555 SR
1,579 MMR
Apollo
Apollo
Gold V
MaleGaymer
Apollo
Gold V
Level 157
God Stats
1W - 0L
1,268 SR
Queue Stats
4W - 0L
1,619 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Speed Buffs
Kuzenbo
Gold V
Level 160
God Stats
1W - 0L
2,015 SR
Queue Stats
4W - 0L
1,619 MMR
Party 1
Anubis
Anubis
Bronze III
mikelke01
Anubis
Bronze III
Level 158
God Stats
1W - 0L
1,383 SR
Queue Stats
19W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gojira170
Sun Wukong
14
3 / 2 / 2
10,079
630
11,031
20,768
11,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
MasterScroog
Cthulhu
13
2 / 5 / 4
9,675
605
14,978
23,944
18,045
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
TermPerfection
Discordia
11
1 / 6 / 5
9,607
600
8,834
14,437
4,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresHelTiamatCabrakanAphrodite

VS

Bans
AthenaHeimdallrBaron SamediScyllaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MaleGaymer
Apollo
15
6 / 1 / 6
11,563
723
20,895
14,510
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Speed Buffs
Kuzenbo
14
2 / 1 / 10
11,969
748
11,849
16,659
24,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
mikelke01
Anubis
16
5 / 4 / 6
11,684
730
16,558
14,889
7,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
13
13
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Gojira170
Sun Wukong
3
2
2
2
W
Apollo
MaleGaymer
Apollo
6
1
6
9
L
Cthulhu
MasterScroog
Cthulhu
2
5
4
0.8
W
Kuzenbo
Speed Buffs
Kuzenbo
2
1
10
7
L
Discordia
TermPerfection
Discordia
1
6
5
0.58
W
Anubis
mikelke01
Anubis
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,843
Damage
49,302
59,149
Taken
46,058
33,781
Mitigated
37,070
18,162
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Gojira170
Sun Wukong
11,031
1,372
0
9,140
20,768
11,191
0
8,880
11,888
0
39,534
W
Apollo
MaleGaymer
Apollo
20,895
13,409
0
8,613
14,510
5,685
2,562
8,050
6,460
0
75,524
L
Cthulhu
MasterScroog
Cthulhu
14,978
1,412
1,299
5,215
23,944
18,045
228
10,399
13,545
40,748
0
W
Kuzenbo
Speed Buffs
Kuzenbo
11,849
4,583
0
3,578
16,659
24,035
838
7,783
8,876
34,201
0
L
Discordia
TermPerfection
Discordia
8,834
697
140
2,368
14,437
4,545
692
9,075
5,257
39,228
0
W
Anubis
mikelke01
Anubis
16,558
356
0
7,149
14,889
7,350
103
8,014
6,875
84,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,361
Gold Earned
35,216
187
Minions Killed
236
0
Camps Cleared
0
890,709
Distance Traveled
852,145
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,079
630
68
4
0
328,369
0
W
Apollo
11,563
723
110
7
0
298,080
3
L
Cthulhu
9,675
605
40
3
0
301,649
5
W
Kuzenbo
11,969
748
16
1
0
297,350
4
L
Discordia
9,607
600
79
5
0
260,691
2
W
Anubis
11,684
730
110
7
0
256,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role