Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
GodLiked69
Cernunnos
Level 77
God Stats
4W - 3L
1,637 SR
Queue Stats
16W - 10L
1,683 Elo+
Party 1
Scylla
Scylla
sloppyjoe696
Scylla
Level 125
God Stats
20W - 8L
1,868 SR
Queue Stats
162W - 131L
1,685 Elo+
Party 1
Team Averages
Level 109
1,668 SR
1,623 Elo+

VS

Team Averages
Level 109
1,507 SR
1,443 Elo+
Ganesha
Ganesha
FrodoFetuccini
Ganesha
Level 78
God Stats
1W - 3L
1,578 SR
Queue Stats
41W - 45L
1,596 Elo+
Solo
Xbalanque
Xbalanque
Sebi2acu
Xbalanque
Level 117
God Stats
12W - 10L
1,655 SR
Queue Stats
66W - 93L
1,454 Elo+
Solo
Nu Wa
Nu Wa
TheGuillo359
Nu Wa
Level 132
God Stats
2W - 3L
1,289 SR
Queue Stats
122W - 149L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
5 / 1 / 12
8,699
791
7,397
6,170
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
GodLiked69
Cernunnos
14
7 / 0 / 12
9,446
859
14,159
12,834
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
7 / 2 / 8
9,087
826
7,660
5,567
1,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,146
741
5,146
15,783
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Sebi2acu
Xbalanque
11
2 / 7 / 1
8,267
752
7,078
9,210
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 6 / 1
6,612
601
4,549
8,442
2,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
3
3
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
5
1
12
11
L
1
6
2
0.33
W
Cernunnos
GodLiked69
Cernunnos
7
0
12
13
L
Xbalanque
Sebi2acu
Xbalanque
2
7
1
0.36
L
0
6
1
0.08
W
Scylla
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,216
Damage
16,773
24,571
Taken
33,435
10,523
Mitigated
15,408
13,092
Healing
3,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,397
574
2,308
1,995
6,170
3,791
60
2,804
3,366
14,436
0
L
5,146
856
0
1,815
15,783
10,283
0
5,777
9,666
17,238
0
W
Cernunnos
GodLiked69
Cernunnos
14,159
7,838
0
8,036
12,834
4,858
1,284
4,730
8,104
0
49,444
L
Xbalanque
Sebi2acu
Xbalanque
7,078
2,831
0
1,462
9,210
2,829
0
4,219
4,757
0
28,689
L
4,549
1,950
0
480
8,442
2,296
0
4,143
3,943
18,645
0
W
Scylla
7,660
1,074
0
753
5,567
1,874
450
2,229
3,338
38,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,232
Gold Earned
23,025
163
Minions Killed
101
0
Camps Cleared
0
604,415
Distance Traveled
545,801
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,699
791
21
2
0
210,149
0
L
Ganesha
8,146
741
9
1
0
182,126
3
W
Cernunnos
9,446
859
91
8
0
199,970
2
L
Xbalanque
8,267
752
61
6
0
175,519
2
L
Nu Wa
6,612
601
31
3
0
188,156
1
W
Scylla
9,087
826
51
5
0
194,296
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role