Player Matchup

Artio
Artio
Cahaden
Artio
Level 85
God Stats
13W - 3L
1,785 SR
Queue Stats
352W - 292L
1,587 Elo+
Party 1
Bakasura
Bakasura
Lucatomic
Bakasura
Level 79
God Stats
6W - 3L
1,738 SR
Queue Stats
252W - 215L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
Phoenix Frenzy1
Gilgamesh
Level 89
God Stats
7W - 3L
1,534 SR
Queue Stats
174W - 154L
1,552 Elo+
Solo
Hou Yi
Hou Yi
kniffrmaster843
Hou Yi
Level 79
God Stats
32W - 19L
1,708 SR
Queue Stats
231W - 185L
1,590 Elo+
Party 1
The Morrigan
The Morrigan
t0ny115
The Morrigan
Level 41
God Stats
16W - 7L
1,682 SR
Queue Stats
203W - 174L
1,580 Elo+
Party 1
Team Averages
Level 75
1,690 SR
1,582 Elo+

VS

Team Averages
Level 83
1,522 SR
1,586 Elo+
Bacchus
Bacchus
Atrx8
Bacchus
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,528 Elo+
Solo
Ullr
Ullr
Notasmurf9572
Ullr
Level 44
God Stats
2W - 6L
1,305 SR
Queue Stats
85W - 68L
1,545 Elo+
Party 2
Serqet
Serqet
RockMars3990210
Serqet
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
457W - 411L
1,695 Elo+
Party 2
King Arthur
King Arthur
ThatOneDraco
King Arthur
Level 105
God Stats
17W - 22L
1,446 SR
Queue Stats
269W - 240L
1,555 Elo+
Party 3
Persephone
Persephone
VerySmolYT
Persephone
Level 123
God Stats
4W - 2L
1,858 SR
Queue Stats
205W - 174L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cahaden
Artio
11
1 / 1 / 7
6,981
465
4,655
10,463
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Lucatomic
Bakasura
16
7 / 1 / 6
9,416
628
6,998
12,709
5,383
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Phoenix Frenzy1
Gilgamesh
14
3 / 2 / 4
8,119
541
9,351
10,539
6,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 4 / 4
7,631
509
7,728
8,205
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
t0ny115
The Morrigan
14
6 / 4 / 6
8,677
578
5,479
7,322
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atrx8
Bacchus
11
3 / 3 / 5
7,238
483
5,859
11,081
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 4 / 2
7,213
481
8,069
10,506
3,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 4
8,216
548
3,355
12,011
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ThatOneDraco
King Arthur
14
3 / 4 / 2
8,394
560
8,156
10,377
9,096
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
VerySmolYT
Persephone
12
3 / 7 / 3
7,613
508
8,591
7,863
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
22
Kills
12
12
Deaths
22
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Atrx8
Bacchus
3
3
5
1.83
W
Artio
Cahaden
Artio
1
1
7
4.5
W
Bakasura
Lucatomic
Bakasura
7
1
6
10
L
2
4
2
0.75
W
Gilgamesh
Phoenix Frenzy1
Gilgamesh
3
2
4
2.5
L
1
4
4
0.75
L
King Arthur
ThatOneDraco
King Arthur
3
4
2
1
L
Persephone
VerySmolYT
Persephone
3
7
3
0.64
W
5
4
4
1.75
W
The Morrigan
t0ny115
The Morrigan
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,211
Damage
34,030
49,238
Taken
51,838
23,496
Mitigated
27,773
13,667
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Atrx8
Bacchus
5,859
782
0
1,864
11,081
8,895
0
2,580
8,351
14,913
0
W
Artio
Cahaden
Artio
4,655
922
724
4,896
10,463
6,221
54
3,485
6,708
18,644
0
W
Bakasura
Lucatomic
Bakasura
6,998
5,527
0
5,375
12,709
5,383
0
4,435
7,955
0
52,675
L
8,069
3,019
0
820
10,506
3,337
344
2,897
7,565
0
54,642
W
Gilgamesh
Phoenix Frenzy1
Gilgamesh
9,351
2,920
0
220
10,539
6,720
0
403
9,858
5,053
33,732
L
3,355
752
0
5,489
12,011
4,343
0
1,753
10,154
0
61,038
L
King Arthur
ThatOneDraco
King Arthur
8,156
1,880
0
260
10,377
9,096
102
705
9,601
0
55,784
L
Persephone
VerySmolYT
Persephone
8,591
437
0
671
7,863
2,102
602
2,639
4,510
37,500
0
W
7,728
4,090
0
1,609
8,205
2,655
922
2,652
5,496
0
33,138
W
The Morrigan
t0ny115
The Morrigan
5,479
994
0
843
7,322
2,517
710
2,710
3,805
41,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,824
Gold Earned
38,674
372
Minions Killed
409
0
Camps Cleared
0
1,565,166
Distance Traveled
1,472,885
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,238
483
28
2
0
302,748
0
W
Artio
6,981
465
31
2
0
333,837
1
W
Bakasura
9,416
628
122
8
0
355,521
0
L
Ullr
7,213
481
98
7
0
267,344
3
W
Gilgamesh
8,119
541
78
5
0
294,191
0
L
Serqet
8,216
548
113
8
0
342,689
3
L
King Arthur
8,394
560
113
8
0
269,176
2
L
Persephone
7,613
508
57
4
0
290,928
8
W
Hou Yi
7,631
509
44
3
0
292,945
0
W
The Morrigan
8,677
578
97
6
0
288,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role