Player Matchup

Agni
Agni
AnyOtherGod
Agni
Level 21
God Stats
6W - 1L
1,662 SR
Queue Stats
181W - 106L
1,735 Elo+
Solo
Fenrir
Fenrir
BeachenBabe67
Fenrir
Level 29
God Stats
0W - 2L
1,319 SR
Queue Stats
81W - 101L
1,569 Elo+
Solo
Sylvanus
Sylvanus
DiegoCarrillo18
Sylvanus
Level 11
God Stats
22W - 10L
1,826 SR
Queue Stats
146W - 130L
1,622 Elo+
Solo
Cernunnos
Cernunnos
patasdeperrin
Cernunnos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 40L
1,649 Elo+
Solo
Guan Yu
Guan Yu
spartan-hood48
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 51L
1,730 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,661 Elo+

VS

Team Averages
Level 25
1,536 SR
1,645 Elo+
Ymir
Ymir
Dreygonyte
Ymir
Level 24
God Stats
5W - 3L
1,309 SR
Queue Stats
253W - 219L
1,652 Elo+
Solo
Nemesis
Nemesis
OGScales
Nemesis
Level 28
God Stats
2W - 2L
1,465 SR
Queue Stats
129W - 110L
1,544 Elo+
Solo
Chiron
Chiron
OneLastOutcast
Chiron
Level 19
God Stats
2W - 1L
1,733 SR
Queue Stats
84W - 55L
1,718 Elo+
Solo
Freya
Freya
Prominidas
Freya
Level 26
God Stats
3W - 2L
1,520 SR
Queue Stats
63W - 20L
1,753 Elo+
Solo
Sun Wukong
Sun Wukong
Richarlison
Sun Wukong
Level 28
God Stats
3W - 0L
1,651 SR
Queue Stats
151W - 98L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,188
576
3,421
3,454
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 1 / 1
5,361
596
3,890
5,634
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
8
2 / 3 / 2
4,951
550
4,919
7,000
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
patasdeperrin
Cernunnos
10
1 / 2 / 1
5,307
590
4,533
6,506
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 2 / 0
3,573
397
1,152
2,854
1,102
Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,044
560
2,345
6,332
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
OGScales
Nemesis
8
1 / 2 / 2
4,833
537
2,561
5,966
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 0 / 1
5,318
591
2,579
4,433
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
9
2 / 1 / 2
5,548
616
3,793
5,564
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Richarlison
Sun Wukong
11
3 / 1 / 2
6,411
712
4,516
7,504
2,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
10
10
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
2
1
1
2.5
L
Sylvanus
2
3
2
1
W
2
1
2
3
W
Nemesis
OGScales
Nemesis
1
2
2
1
W
2
0
1
2.5
W
Freya
2
1
2
3
W
Sun Wukong
Richarlison
Sun Wukong
3
1
2
4
L
Cernunnos
patasdeperrin
Cernunnos
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,915
Damage
15,794
25,448
Taken
29,799
10,158
Mitigated
9,191
8,424
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,421
194
0
460
3,454
1,090
0
1,110
2,344
31,485
0
L
3,890
662
0
2,001
5,634
1,886
0
1,541
4,093
0
21,312
L
Sylvanus
4,919
1,517
414
1,788
7,000
4,139
0
2,463
4,537
15,761
3,897
W
2,345
387
0
1,766
6,332
2,090
0
2,936
3,318
10,311
0
W
Nemesis
OGScales
Nemesis
2,561
1,361
0
2,264
5,966
1,518
0
811
5,127
0
20,273
W
2,579
1,142
436
3,180
4,433
1,053
0
771
3,662
0
30,811
W
Freya
3,793
1,328
0
3,055
5,564
1,692
0
1,989
3,439
28,205
0
W
Sun Wukong
Richarlison
Sun Wukong
4,516
1,377
0
2,907
7,504
2,838
414
1,233
6,255
0
39,284
L
Cernunnos
patasdeperrin
Cernunnos
4,533
2,293
0
2,901
6,506
1,941
0
1,024
5,482
0
36,954
L
1,152
428
0
860
2,854
1,102
0
0
2,854
0
6,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,380
Gold Earned
27,154
240
Minions Killed
265
0
Camps Cleared
0
705,998
Distance Traveled
909,471
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,188
576
78
9
0
162,643
3
L
Fenrir
5,361
596
54
6
0
191,350
2
L
Sylvanus
4,951
550
35
4
0
153,721
2
W
Ymir
5,044
560
21
2
0
178,991
2
W
Nemesis
4,833
537
49
5
0
198,236
0
W
Chiron
5,318
591
58
6
0
162,787
4
W
Freya
5,548
616
48
5
0
176,939
2
W
Sun Wukong
6,411
712
89
10
0
192,518
2
L
Cernunnos
5,307
590
63
7
0
159,335
3
L
Guan Yu
3,573
397
10
1
0
38,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role