Player Matchup

Danzaburou
Danzaburou
Chefcito0314
Danzaburou
Level 47
God Stats
77W - 70L
1,493 SR
Queue Stats
319W - 379L
1,331 Elo+
Party 1
Ymir
Ymir
DiegoMr070
Ymir
Level 16
God Stats
10W - 5L
1,712 SR
Queue Stats
57W - 72L
1,379 Elo+
Party 1
Fenrir
Fenrir
KingRagnar_DZ
Fenrir
Level 28
God Stats
62W - 71L
1,568 SR
Queue Stats
254W - 321L
1,363 Elo+
Party 1
Izanami
Izanami
OverGhoul
Izanami
Level 28
God Stats
34W - 29L
1,641 SR
Queue Stats
493W - 533L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
ShadowXL96
Sun Wukong
Level 29
God Stats
40W - 49L
1,444 SR
Queue Stats
235W - 308L
1,337 Elo+
Party 1
Team Averages
Level 30
1,572 SR
1,361 Elo+

VS

Team Averages
Level 28
1,437 SR
1,337 Elo+
Mulan
Mulan
Fonjovi
Mulan
Level 28
God Stats
0W - 1L
1,294 SR
Queue Stats
30W - 24L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
I-Asashin-I
Tsukuyomi
Level 56
God Stats
0W - 2L
1,433 SR
Queue Stats
7W - 13L
1,318 Elo+
Party 2
Cthulhu
Cthulhu
PAPOUAPOU87
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,214 Elo+
Party 2
Neith
Neith
Sterbenix
Neith
Level 29
God Stats
3W - 1L
1,515 SR
Queue Stats
6W - 9L
1,331 Elo+
Party 2
Ra
Ra
mimil8700
Ra
Level 10
God Stats
5W - 7L
1,442 SR
Queue Stats
19W - 23L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chefcito0314
Danzaburou
20
8 / 2 / 10
14,701
565
25,291
16,501
8,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 4 / 14
11,481
442
5,967
18,694
20,049
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 2 / 9
14,660
564
15,584
13,868
7,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
OverGhoul
Izanami
20
8 / 0 / 4
14,995
577
12,672
7,189
3,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
ShadowXL96
Sun Wukong
19
5 / 1 / 8
13,375
514
11,819
15,605
15,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fonjovi
Mulan
18
3 / 9 / 3
11,639
448
9,788
25,131
25,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
I-Asashin-I
Tsukuyomi
17
1 / 7 / 4
10,723
412
11,729
19,582
7,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
PAPOUAPOU87
Cthulhu
15
1 / 7 / 4
10,065
387
7,194
27,897
18,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Sterbenix
Neith
16
4 / 7 / 1
10,907
420
11,162
17,871
6,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 8 / 0
10,843
417
987
12,877
4,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
37
Kills
9
9
Deaths
38
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chefcito0314
Danzaburou
8
2
10
6.5
W
1
4
14
2
L
Mulan
Fonjovi
Mulan
3
9
3
0.5
L
Tsukuyomi
I-Asashin-I
Tsukuyomi
1
7
4
0.43
W
15
2
9
9.75
W
Izanami
OverGhoul
Izanami
8
0
4
10
L
Cthulhu
PAPOUAPOU87
Cthulhu
1
7
4
0.43
W
Sun Wukong
ShadowXL96
Sun Wukong
5
1
8
9
L
Neith
Sterbenix
Neith
4
7
1
0.64
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,333
Damage
40,860
71,857
Taken
103,358
54,622
Mitigated
61,588
18,546
Healing
25,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chefcito0314
Danzaburou
25,291
11,680
935
4,569
16,501
8,000
4,767
2,684
13,817
0
116,025
W
5,967
1,641
0
0
18,694
20,049
901
3,822
14,860
32,415
0
L
Mulan
Fonjovi
Mulan
9,788
2,105
0
4,203
25,131
25,929
0
819
24,312
0
70,896
L
Tsukuyomi
I-Asashin-I
Tsukuyomi
11,729
3,100
775
6,352
19,582
7,268
495
24
19,558
0
79,435
W
15,584
2,389
577
5,377
13,868
7,927
0
689
13,154
0
92,074
W
Izanami
OverGhoul
Izanami
12,672
9,093
0
2,899
7,189
3,536
9,714
659
6,530
0
108,812
L
Cthulhu
PAPOUAPOU87
Cthulhu
7,194
785
813
6,435
27,897
18,017
159
3,920
23,977
30,969
0
W
Sun Wukong
ShadowXL96
Sun Wukong
11,819
4,288
255
3,934
15,605
15,110
755
315
15,015
0
62,957
L
Neith
Sterbenix
Neith
11,162
3,489
636
4,139
17,871
6,122
583
1,204
16,667
0
69,597
L
987
206
164
2,276
12,877
4,252
680
0
12,877
69,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,212
Gold Earned
54,177
657
Minions Killed
540
0
Camps Cleared
0
2,484,604
Distance Traveled
2,229,423
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,701
565
166
6
0
465,310
1
W
Ymir
11,481
442
43
2
0
466,374
2
L
Mulan
11,639
448
130
5
0
361,126
1
L
Tsukuyomi
10,723
412
105
4
0
498,687
0
W
Fenrir
14,660
564
118
5
0
549,291
1
W
Izanami
14,995
577
208
8
0
449,880
0
L
Cthulhu
10,065
387
51
2
0
479,985
3
W
Sun Wukong
13,375
514
122
5
0
553,749
0
L
Neith
10,907
420
108
4
0
416,096
4
L
Ra
10,843
417
146
6
0
473,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role