Player Matchup

Freya
Freya
Garayito
Freya
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 136L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
The1Op
Gilgamesh
Level 27
God Stats
16W - 11L
1,569 SR
Queue Stats
83W - 95L
1,382 Elo+
Solo
Awilix
Awilix
UİSLcria
Awilix
Level 16
God Stats
0W - 2L
1,332 SR
Queue Stats
6W - 13L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
huygo
Danzaburou
Level 15
God Stats
35W - 45L
1,355 SR
Queue Stats
92W - 110L
1,298 Elo+
Solo
Neith
Neith
ııPARSıı
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 20L
1,500 Elo+
Party 2
Team Averages
Level 17
1,451 SR
1,389 Elo+

VS

Team Averages
Level 27
1,443 SR
1,359 Elo+
Arachne
Arachne
Adibibi
Arachne
Level 44
God Stats
11W - 5L
1,510 SR
Queue Stats
329W - 288L
1,512 Elo+
Party 1
Neith
Neith
JRose12
Neith
Level 26
God Stats
8W - 7L
1,459 SR
Queue Stats
42W - 43L
1,323 Elo+
Solo
Mulan
Mulan
Lucy666Ferra
Mulan
Level 19
God Stats
12W - 14L
1,437 SR
Queue Stats
33W - 42L
1,353 Elo+
Party 1
Tiamat
Tiamat
Skalar420
Tiamat
Level 25
God Stats
21W - 21L
1,478 SR
Queue Stats
51W - 59L
1,336 Elo+
Party 1
Ares
Ares
uns33nfrenzy
Ares
Level 22
God Stats
2W - 1L
1,330 SR
Queue Stats
33W - 46L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Garayito
Freya
11
2 / 10 / 3
7,571
421
2,899
14,160
5,137
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
The1Op
Gilgamesh
14
4 / 5 / 0
9,321
518
7,739
16,832
8,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
UİSLcria
Awilix
13
3 / 10 / 4
8,040
447
6,512
15,858
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
huygo
Danzaburou
13
1 / 3 / 4
7,727
429
5,613
9,978
4,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 5 / 2
8,414
467
3,899
9,303
3,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adibibi
Arachne
18
17 / 3 / 7
12,244
680
12,879
14,114
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
JRose12
Neith
14
1 / 4 / 7
8,688
483
7,743
8,927
3,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
3 / 3 / 7
10,622
590
3,960
9,180
8,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Skalar420
Tiamat
16
6 / 4 / 12
10,855
603
15,611
10,838
8,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 3 / 2
10,086
560
5,847
16,013
14,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
13
Kills
33
33
Deaths
17
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
Adibibi
Arachne
17
3
7
6.83
L
Freya
Garayito
Freya
2
10
3
0.35
W
Neith
JRose12
Neith
1
4
7
1.13
W
3
3
7
2.17
W
Tiamat
Skalar420
Tiamat
6
4
12
3
L
Gilgamesh
The1Op
Gilgamesh
4
5
0
0.8
L
Awilix
UİSLcria
Awilix
3
10
4
0.5
L
Danzaburou
huygo
Danzaburou
1
3
4
1
W
6
3
2
2.33
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,662
Damage
46,040
66,131
Taken
59,072
26,525
Mitigated
41,171
9,367
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Adibibi
Arachne
12,879
8,265
0
3,878
14,114
7,390
488
1,977
12,137
0
87,686
L
Freya
Garayito
Freya
2,899
1,195
0
2,762
14,160
5,137
0
7,556
6,604
22,633
2,372
W
Neith
JRose12
Neith
7,743
3,314
0
2,011
8,927
3,543
1,714
170
8,757
0
44,266
W
3,960
1,493
0
1,988
9,180
8,103
2,510
1,045
8,135
0
47,298
W
Tiamat
Skalar420
Tiamat
15,611
3,202
0
3,361
10,838
8,010
568
1,331
9,507
72,866
0
L
Gilgamesh
The1Op
Gilgamesh
7,739
2,392
0
2,360
16,832
8,274
0
4,360
12,472
0
61,603
L
Awilix
UİSLcria
Awilix
6,512
2,806
0
1,973
15,858
5,093
394
3,042
12,816
0
39,510
L
Danzaburou
huygo
Danzaburou
5,613
1,779
0
852
9,978
4,931
432
3,677
6,301
0
41,912
W
5,847
280
0
6,172
16,013
14,125
336
3,069
12,944
23,753
0
L
3,899
2,582
0
1,420
9,303
3,090
1,325
2,823
6,480
0
36,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,073
Gold Earned
52,495
374
Minions Killed
448
0
Camps Cleared
0
1,539,648
Distance Traveled
1,606,962
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,244
680
119
7
0
356,336
2
L
Freya
7,571
421
47
3
0
270,951
1
W
Neith
8,688
483
100
6
0
253,217
4
W
Mulan
10,622
590
109
6
0
343,759
2
W
Tiamat
10,855
603
104
6
0
315,033
2
L
Gilgamesh
9,321
518
100
6
0
306,933
0
L
Awilix
8,040
447
67
4
0
360,395
1
L
Danzaburou
7,727
429
66
4
0
304,198
0
W
Ares
10,086
560
16
1
0
338,617
4
L
Neith
8,414
467
94
5
0
297,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role