Player Matchup

Thanatos
Thanatos
Fluejakt
Thanatos
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Joustt
Guan Yu
Level 26
God Stats
1W - 1L
1,285 SR
Queue Stats
55W - 17L
1,787 Elo+
Party 3
Sol
Sol
RoooomShambles
Sol
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 85L
1,811 Elo+
Party 2
Apollo
Apollo
Sognefjord
Apollo
Level 29
God Stats
18W - 9L
1,670 SR
Queue Stats
268W - 113L
1,795 Elo+
Party 2
Ne Zha
Ne Zha
sPoOñS
Ne Zha
Level 139
God Stats
7W - 3L
1,622 SR
Queue Stats
131W - 99L
1,748 Elo+
Party 3
Team Averages
Level 53
1,515 SR
1,728 Elo+

VS

Team Averages
Level 89
1,777 SR
1,718 Elo+
Heimdallr
Heimdallr
GrimBubblez
Heimdallr
Level 152
God Stats
5W - 2L
1,780 SR
Queue Stats
95W - 60L
1,754 Elo+
Party 1
Khepri
Khepri
MRDA Tenctacion
Khepri
Level 29
God Stats
0W - 1L
1,748 SR
Queue Stats
64W - 14L
1,830 Elo+
Party 1
Hel
Hel
Scarr3
Hel
Level 46
God Stats
71W - 72L
1,601 SR
Queue Stats
249W - 261L
1,577 Elo+
Solo
Janus
Janus
joker951
Janus
Level 96
God Stats
6W - 4L
1,868 SR
Queue Stats
222W - 147L
1,662 Elo+
Party 1
Ne Zha
Ne Zha
x W O L F x4354
Ne Zha
Level 124
God Stats
14W - 5L
1,890 SR
Queue Stats
129W - 68L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fluejakt
Thanatos
20
6 / 6 / 10
15,074
603
19,380
30,531
28,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Joustt
Guan Yu
20
7 / 4 / 12
14,095
564
15,956
25,344
23,437
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 2 / 8
14,872
595
17,549
16,481
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Sognefjord
Apollo
20
15 / 4 / 7
15,549
622
36,151
30,356
15,073
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
sPoOñS
Ne Zha
20
11 / 3 / 11
14,932
597
20,442
24,602
23,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GrimBubblez
Heimdallr
20
7 / 7 / 6
14,760
590
20,746
28,697
13,384
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 11 / 8
11,919
477
4,108
29,956
28,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
Scarr3
Hel
20
4 / 10 / 7
13,541
542
19,972
26,888
22,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
joker951
Janus
15
0 / 9 / 6
10,370
415
8,654
13,896
5,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 7 / 9
13,070
523
12,969
25,472
15,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
54
44
Kills
18
19
Deaths
44
48
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Fluejakt
Thanatos
6
6
10
1.83
L
Heimdallr
GrimBubblez
Heimdallr
7
7
6
1.43
W
Guan Yu
Joustt
Guan Yu
7
4
12
3.25
L
1
11
8
0.45
W
5
2
8
4.5
L
Hel
Scarr3
Hel
4
10
7
0.75
W
Apollo
Sognefjord
Apollo
15
4
7
4.63
L
Janus
joker951
Janus
0
9
6
0.33
W
Ne Zha
sPoOñS
Ne Zha
11
3
11
5.5
L
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,478
Damage
66,449
127,314
Taken
124,909
97,041
Mitigated
84,686
69,792
Healing
29,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Fluejakt
Thanatos
19,380
5,560
0
27,158
30,531
28,377
593
11,833
18,656
0
88,970
L
Heimdallr
GrimBubblez
Heimdallr
20,746
12,644
0
7,123
28,697
13,384
406
2,441
26,210
0
109,391
W
Guan Yu
Joustt
Guan Yu
15,956
3,004
1,243
9,914
25,344
23,437
881
4,940
20,228
870
102,630
L
4,108
459
0
1,738
29,956
28,331
0
5,500
24,456
27,144
0
W
17,549
2,792
0
7,877
16,481
6,408
3,037
4,845
11,470
136,794
0
L
Hel
Scarr3
Hel
19,972
834
3,801
11,876
26,888
22,630
0
2,277
24,485
82,703
0
W
Apollo
Sognefjord
Apollo
36,151
29,236
0
16,007
30,356
15,073
5,664
7,023
23,205
0
136,546
L
Janus
joker951
Janus
8,654
427
0
467
13,896
5,074
0
2,699
11,032
54,798
0
W
Ne Zha
sPoOñS
Ne Zha
20,442
5,209
0
7,593
24,602
23,746
2,946
6,688
17,672
0
108,036
L
12,969
3,017
0
4,266
25,472
15,267
0
5,110
20,362
0
73,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,522
Gold Earned
63,660
801
Minions Killed
549
0
Camps Cleared
0
2,569,826
Distance Traveled
2,240,159
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,074
603
153
6
0
506,054
1
L
Heimdallr
14,760
590
163
7
0
439,923
10
W
Guan Yu
14,095
564
153
6
0
525,499
6
L
Khepri
11,919
477
29
1
0
463,285
1
W
Sol
14,872
595
191
8
0
427,135
6
L
Hel
13,541
542
135
5
0
418,226
3
W
Apollo
15,549
622
182
7
0
536,025
3
L
Janus
10,370
415
114
5
0
426,865
11
W
Ne Zha
14,932
597
122
5
0
575,113
2
L
Ne Zha
13,070
523
108
4
0
491,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role