Player Matchup

Mercury
Mercury
Gpigas
Mercury
Level 89
God Stats
15W - 17L
1,455 SR
Queue Stats
245W - 245L
1,517 Elo+
Party 2
Vamana
Vamana
LennyTavarez
Vamana
Level 67
God Stats
34W - 29L
1,524 SR
Queue Stats
109W - 128L
1,414 Elo+
Party 2
Chang'e
Chang'e
MagumitaBux
Chang'e
Level 27
God Stats
2W - 1L
1,834 SR
Queue Stats
66W - 82L
1,463 Elo+
Party 2
Sylvanus
Sylvanus
PixelNuri98
Sylvanus
Level 68
God Stats
42W - 34L
1,578 SR
Queue Stats
249W - 253L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
jorgebux
Xbalanque
Level 125
God Stats
8W - 7L
1,629 SR
Queue Stats
139W - 139L
1,479 Elo+
Party 2
Team Averages
Level 75
1,604 SR
1,475 Elo+

VS

Team Averages
Level 105
1,610 SR
1,502 Elo+
Chernobog
Chernobog
Alef94
Chernobog
Level 146
God Stats
17W - 9L
1,820 SR
Queue Stats
116W - 121L
1,481 Elo+
Party 1
Janus
Janus
ElaK95
Janus
Level 103
God Stats
5W - 4L
1,590 SR
Queue Stats
87W - 89L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
MrDeryo
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Soljfre
Camazotz
Level 47
God Stats
17W - 11L
1,640 SR
Queue Stats
149W - 123L
1,591 Elo+
Solo
Bacchus
Bacchus
VoelkeKing
Bacchus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gpigas
Mercury
12
4 / 2 / 2
6,804
680
2,973
6,474
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
11
0 / 2 / 0
6,133
613
2,207
7,302
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
MagumitaBux
Chang'e
10
1 / 3 / 1
5,376
538
455
4,993
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
PixelNuri98
Sylvanus
9
3 / 2 / 3
5,861
586
3,747
6,796
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
jorgebux
Xbalanque
8
2 / 4 / 2
5,156
516
5,741
7,566
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alef94
Chernobog
10
3 / 2 / 3
6,155
616
3,431
6,403
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Janus
ElaK95
Janus
10
2 / 3 / 3
6,140
614
4,042
4,353
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
MrDeryo
Gilgamesh
13
4 / 1 / 0
7,310
731
6,845
6,156
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Soljfre
Camazotz
11
3 / 1 / 4
6,645
665
5,896
8,436
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
VoelkeKing
Bacchus
7
1 / 3 / 2
5,047
505
1,796
5,390
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
13
13
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Alef94
Chernobog
3
2
3
2.25
W
Janus
ElaK95
Janus
2
3
3
1.17
L
Mercury
Gpigas
Mercury
4
2
2
2.5
L
Vamana
0
2
0
0
L
Chang'e
MagumitaBux
Chang'e
1
3
1
0.5
W
Gilgamesh
MrDeryo
Gilgamesh
4
1
0
4
L
Sylvanus
PixelNuri98
Sylvanus
3
2
3
2.25
W
Camazotz
Soljfre
Camazotz
3
1
4
5
W
Bacchus
VoelkeKing
Bacchus
1
3
2
0.67
L
Xbalanque
jorgebux
Xbalanque
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,123
Damage
22,010
33,131
Taken
30,738
15,359
Mitigated
11,233
13,105
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Alef94
Chernobog
3,431
2,081
0
2,586
6,403
1,469
636
1,688
4,715
0
28,079
W
Janus
ElaK95
Janus
4,042
186
0
484
4,353
1,151
530
365
3,898
27,103
0
L
Mercury
Gpigas
Mercury
2,973
1,124
0
2,678
6,474
2,411
0
1,030
5,366
0
40,307
L
Vamana
2,207
695
0
3,501
7,302
3,704
0
0
7,302
0
35,779
L
Chang'e
MagumitaBux
Chang'e
455
59
116
1,399
4,993
2,330
628
2,045
2,714
15,174
0
W
Gilgamesh
MrDeryo
Gilgamesh
6,845
2,128
0
2,362
6,156
2,398
0
0
6,156
0
44,328
L
Sylvanus
PixelNuri98
Sylvanus
3,747
1,152
1,213
2,727
6,796
4,722
34
1,156
5,626
14,600
0
W
Camazotz
Soljfre
Camazotz
5,896
1,406
0
6,455
8,436
3,256
296
908
7,528
0
43,253
W
Bacchus
VoelkeKing
Bacchus
1,796
161
0
1,416
5,390
2,959
40
1,151
4,239
5,242
0
L
Xbalanque
jorgebux
Xbalanque
5,741
2,784
0
1,471
7,566
2,192
318
1,221
6,285
0
28,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,330
Gold Earned
31,297
272
Minions Killed
304
0
Camps Cleared
0
1,021,688
Distance Traveled
972,539
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,155
616
56
6
0
172,206
2
W
Janus
6,140
614
50
5
0
181,394
3
L
Mercury
6,804
680
83
8
0
256,088
4
L
Vamana
6,133
613
87
9
0
224,041
0
L
Chang'e
5,376
538
24
2
0
183,124
1
W
Gilgamesh
7,310
731
104
10
0
210,609
5
L
Sylvanus
5,861
586
18
2
0
186,386
3
W
Camazotz
6,645
665
82
8
0
232,185
1
W
Bacchus
5,047
505
12
1
0
176,145
0
L
Xbalanque
5,156
516
60
6
0
172,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role