Player Matchup

Zeus
Zeus
DefmanP
Zeus
Level 78
God Stats
38W - 32L
1,623 SR
Queue Stats
743W - 754L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
Henryk8395
Gilgamesh
Level 51
God Stats
2W - 4L
1,235 SR
Queue Stats
50W - 50L
1,465 Elo+
Party 2
Bacchus
Bacchus
ItsHArR4
Bacchus
Level 86
God Stats
2W - 3L
1,390 SR
Queue Stats
193W - 175L
1,531 Elo+
Party 2
Mercury
Mercury
Mhl_90
Mercury
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 139L
1,508 Elo+
Solo
Rama
Rama
RamaHasHIV
Rama
Level 68
God Stats
35W - 33L
1,551 SR
Queue Stats
64W - 60L
1,543 Elo+
Solo
Team Averages
Level 78
1,460 SR
1,532 Elo+

VS

Team Averages
Level 70
1,505 SR
1,520 Elo+
Nike
Nike
 
Nike
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Crocoaur
Set
Level 103
God Stats
32W - 42L
1,459 SR
Queue Stats
185W - 188L
1,509 Elo+
Solo
Artemis
Artemis
Hemeria
Artemis
Level 11
God Stats
24W - 21L
1,556 SR
Queue Stats
26W - 24L
1,495 Elo+
Party 1
Hera
Hera
ISIRAI
Hera
Level 127
God Stats
2W - 5L
1,558 SR
Queue Stats
263W - 230L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
Mariepopens
Nu Wa
Level 45
God Stats
24W - 26L
1,452 SR
Queue Stats
106W - 80L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DefmanP
Zeus
18
11 / 0 / 12
12,915
1,174
13,037
3,098
1,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Henryk8395
Gilgamesh
18
5 / 0 / 19
11,915
1,083
11,585
14,481
9,095
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
ItsHArR4
Bacchus
19
3 / 1 / 23
12,610
1,146
11,320
10,517
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Mhl_90
Mercury
17
4 / 2 / 15
10,968
997
7,410
10,466
4,934
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 3 / 13
12,447
1,132
14,356
14,877
4,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

251

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
2 / 3 / 3
10,635
967
6,292
13,568
12,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 8 / 3
9,788
890
8,603
13,603
5,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Hemeria
Artemis
15
1 / 10 / 3
9,764
888
10,463
16,195
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
ISIRAI
Hera
15
1 / 2 / 3
9,992
908
7,796
4,302
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 8 / 4
10,130
921
12,149
14,322
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
22
31
Kills
6
6
Deaths
31
82
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
3
3
1.17
L
1
8
3
0.31
W
Zeus
DefmanP
Zeus
11
0
12
17
L
Artemis
Hemeria
Artemis
1
10
3
0.25
W
Gilgamesh
Henryk8395
Gilgamesh
5
0
19
14.5
L
Hera
ISIRAI
Hera
1
2
3
1.25
W
Bacchus
ItsHArR4
Bacchus
3
1
23
14.5
L
1
8
4
0.38
W
Mercury
Mhl_90
Mercury
4
2
15
5.75
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,708
Damage
45,303
53,439
Taken
61,990
30,713
Mitigated
31,714
12,729
Healing
1,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,292
443
0
0
13,568
12,402
0
5,781
7,787
0
24,001
L
8,603
3,670
0
1,028
13,603
5,710
0
4,679
8,924
0
21,028
W
Zeus
DefmanP
Zeus
13,037
1,265
0
473
3,098
1,219
0
962
2,106
47,259
0
L
Artemis
Hemeria
Artemis
10,463
4,032
0
367
16,195
6,475
0
7,732
8,463
0
20,160
W
Gilgamesh
Henryk8395
Gilgamesh
11,585
1,907
0
1,994
14,481
9,095
0
5,839
8,460
3,076
34,101
L
Hera
ISIRAI
Hera
7,796
1,278
0
246
4,302
1,538
0
1,757
2,545
31,713
0
W
Bacchus
ItsHArR4
Bacchus
11,320
1,044
2,221
2,654
10,517
10,568
0
3,195
7,136
18,316
0
L
12,149
2,464
0
348
14,322
5,589
0
5,437
8,885
35,097
0
W
Mercury
Mhl_90
Mercury
7,410
3,781
379
282
10,466
4,934
0
2,177
8,134
0
22,605
W
14,356
11,463
0
4,726
14,877
4,897
0
7,198
7,583
0
40,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,855
Gold Earned
50,309
240
Minions Killed
204
13
Camps Cleared
4
1,161,990
Distance Traveled
893,764
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,635
967
46
4
0
227,465
0
L
Set
9,788
890
27
2
1
170,907
0
W
Zeus
12,915
1,174
104
9
2
222,395
1
L
Artemis
9,764
888
28
3
2
152,751
0
W
Gilgamesh
11,915
1,083
51
5
1
250,016
1
L
Hera
9,992
908
73
7
1
159,109
0
W
Bacchus
12,610
1,146
10
1
2
233,474
1
L
Nu Wa
10,130
921
30
3
0
183,532
2
W
Mercury
10,968
997
19
2
3
252,663
2
W
Rama
12,447
1,132
56
5
5
203,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role