Player Matchup

Thor
Thor
AlphaFeeder
Thor
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 83L
1,712 Elo+
Party 2
Tyr
Tyr
BakerHappyBoy
Tyr
Level 46
God Stats
27W - 36L
1,483 SR
Queue Stats
165W - 168L
1,501 Elo+
Party 1
Merlin
Merlin
DrEggman69x420
Merlin
Level 103
God Stats
2W - 2L
1,368 SR
Queue Stats
542W - 487L
1,637 Elo+
Party 2
Artio
Artio
FaTzRecEEz
Artio
Level 108
God Stats
18W - 10L
1,581 SR
Queue Stats
730W - 663L
1,679 Elo+
Party 2
Freya
Freya
THICCAnimeGrills
Freya
Level 67
God Stats
17W - 21L
1,532 SR
Queue Stats
220W - 221L
1,477 Elo+
Party 1
Team Averages
Level 68
1,493 SR
1,601 Elo+

VS

Team Averages
Level 57
1,570 SR
1,542 Elo+
Mercury
Mercury
Ardvarrkk
Mercury
Level 100
God Stats
0W - 3L
1,363 SR
Queue Stats
470W - 423L
1,545 Elo+
Party 3
Vamana
Vamana
HoldMyInhaler
Vamana
Level 45
God Stats
9W - 2L
1,715 SR
Queue Stats
266W - 244L
1,594 Elo+
Party 3
Geb
Geb
Scb369
Geb
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 8L
1,601 Elo+
Party 3
Merlin
Merlin
Voopzie
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 182L
1,469 Elo+
Solo
Danzaburou
Danzaburou
northHart09
Danzaburou
Level 27
God Stats
15W - 11L
1,773 SR
Queue Stats
88W - 94L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 6
9,400
627
9,106
8,322
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 0 / 5
8,341
556
11,968
12,520
10,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 6
7,594
506
4,825
6,410
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
12
2 / 3 / 12
7,869
525
5,948
12,770
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 3 / 0
7,309
487
4,136
10,597
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ardvarrkk
Mercury
11
0 / 1 / 3
6,649
443
4,914
8,327
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 0
6,888
459
6,370
13,235
9,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
Scb369
Geb
12
0 / 5 / 4
7,461
497
4,722
12,377
5,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Voopzie
Merlin
11
2 / 7 / 1
6,537
436
6,974
8,407
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
northHart09
Danzaburou
13
6 / 3 / 0
8,496
566
8,066
7,205
2,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
8
8
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
Mercury
Ardvarrkk
Mercury
0
1
3
1.5
W
4
0
5
6.5
W
1
2
6
2
W
Artio
2
3
12
2.67
L
0
4
0
0
L
Geb
Scb369
Geb
0
5
4
0.4
W
4
3
0
1.33
L
Merlin
Voopzie
Merlin
2
7
1
0.36
L
Danzaburou
northHart09
Danzaburou
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,983
Damage
31,046
50,619
Taken
49,551
27,850
Mitigated
23,714
21,661
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,106
2,521
0
3,732
8,322
5,553
0
1,372
6,912
0
63,235
L
Mercury
Ardvarrkk
Mercury
4,914
1,079
0
669
8,327
3,153
0
1,752
6,575
0
40,254
W
11,968
1,349
0
6,067
12,520
10,349
0
1,169
11,329
0
55,147
W
4,825
128
0
478
6,410
2,139
0
2,937
3,237
43,866
0
W
Artio
5,948
752
1,154
5,168
12,770
6,796
0
4,714
7,786
22,870
0
L
6,370
2,044
0
4,018
13,235
9,539
0
1,272
11,963
0
43,597
L
Geb
Scb369
Geb
4,722
433
6
1,590
12,377
5,771
0
6,061
6,316
23,642
0
W
4,136
1,641
159
4,903
10,597
3,013
0
938
9,659
40,842
0
L
Merlin
Voopzie
Merlin
6,974
1,062
0
661
8,407
2,811
73
3,362
5,045
33,679
0
L
Danzaburou
northHart09
Danzaburou
8,066
4,404
0
3,245
7,205
2,440
0
2,462
4,743
0
50,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,513
Gold Earned
36,031
438
Minions Killed
364
0
Camps Cleared
0
1,425,807
Distance Traveled
1,424,374
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,400
627
104
7
0
285,308
3
L
Mercury
6,649
443
87
6
0
342,969
5
W
Tyr
8,341
556
117
8
0
335,487
2
W
Merlin
7,594
506
103
7
0
282,100
2
W
Artio
7,869
525
34
2
0
285,177
0
L
Vamana
6,888
459
88
6
0
283,650
2
L
Geb
7,461
497
44
3
0
298,564
0
W
Freya
7,309
487
80
5
0
237,735
1
L
Merlin
6,537
436
49
3
0
238,606
2
L
Danzaburou
8,496
566
96
6
0
260,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role