Player Matchup

Medusa
Medusa
Diamond II
 
Medusa
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Platinum I
El flat head
Nu Wa
Platinum I
Level 126
God Stats
46W - 37L
1,620 SR
Queue Stats
294W - 260L
1,986 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Rain Apollo
Sylvanus
Diamond V
Level 157
God Stats
8W - 4L
1,450 SR
Queue Stats
120W - 96L
2,011 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
SicKnix
Sun Wukong
Platinum III
Level 158
God Stats
16W - 25L
1,441 SR
Queue Stats
966W - 958L
1,958 MMR
Solo
Bastet
Bastet
Platinum II
lI Vini Il
Bastet
Platinum II
Level 160
God Stats
4W - 3L
1,667 SR
Queue Stats
30W - 25L
1,877 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,536 SR
1,866 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,676 SR
1,984 MMR
King Arthur
King Arthur
Diamond V
Aviste
King Arthur
Diamond V
Level 160
God Stats
8W - 9L
1,736 SR
Queue Stats
46W - 44L
2,074 MMR
Party 1
Discordia
Discordia
Platinum I
MauriDarkrai
Discordia
Platinum I
Level 129
God Stats
51W - 39L
1,655 SR
Queue Stats
264W - 256L
1,974 MMR
Solo
Aphrodite
Aphrodite
Platinum V
Myy 9S
Aphrodite
Platinum V
Level 157
God Stats
55W - 31L
1,840 SR
Queue Stats
64W - 47L
1,949 MMR
Party 1
Hun Batz
Hun Batz
Platinum II
No Im Suck
Hun Batz
Platinum II
Level 105
God Stats
2W - 4L
1,554 SR
Queue Stats
197W - 175L
1,919 MMR
Solo
Apollo
Apollo
Platinum I
iiGl1zzy
Apollo
Platinum I
Level 138
God Stats
8W - 7L
1,595 SR
Queue Stats
384W - 374L
2,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 2 / 1
15,712
628
14,196
17,035
8,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
1 / 4 / 14
12,890
516
19,105
16,135
7,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Rain Apollo
Sylvanus
18
2 / 1 / 10
12,332
493
6,761
17,187
19,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
SicKnix
Sun Wukong
20
7 / 5 / 6
13,655
546
18,139
29,412
30,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
lI Vini Il
Bastet
19
8 / 4 / 10
13,587
543
19,232
20,102
10,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
DanzaburouSetGuan YuScyllaTiamat

VS

Bans
AthenaChang'eGebCu ChulainnCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aviste
King Arthur
19
5 / 8 / 2
12,974
519
20,353
28,229
23,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
MauriDarkrai
Discordia
19
3 / 7 / 4
11,553
462
15,785
16,761
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Myy 9S
Aphrodite
20
4 / 2 / 6
12,582
503
5,519
15,726
16,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
No Im Suck
Hun Batz
19
2 / 4 / 5
12,119
485
11,722
22,451
14,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
iiGl1zzy
Apollo
20
2 / 5 / 0
13,106
524
7,165
16,952
6,175
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
26
Kills
16
16
Deaths
26
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
1
4.25
L
King Arthur
Aviste
King Arthur
5
8
2
0.75
W
1
4
14
2
L
Discordia
MauriDarkrai
Discordia
3
7
4
0.71
L
Aphrodite
Myy 9S
Aphrodite
4
2
6
3.5
L
Hun Batz
No Im Suck
Hun Batz
2
4
5
1.13
W
Sylvanus
Rain Apollo
Sylvanus
2
1
10
7
W
Sun Wukong
SicKnix
Sun Wukong
7
5
6
2
L
Apollo
iiGl1zzy
Apollo
2
5
0
0.4
W
Bastet
lI Vini Il
Bastet
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,433
Damage
60,544
99,871
Taken
100,119
76,849
Mitigated
66,554
37,445
Healing
27,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,196
3,947
0
5,752
17,035
8,739
4,146
4,585
12,450
0
154,757
L
King Arthur
Aviste
King Arthur
20,353
3,828
0
4,032
28,229
23,640
838
5,520
22,385
617
90,452
W
19,105
4,198
0
3,140
16,135
7,280
1,958
6,679
9,456
109,756
0
L
Discordia
MauriDarkrai
Discordia
15,785
354
0
530
16,761
5,287
0
6,081
10,328
86,669
0
L
Aphrodite
Myy 9S
Aphrodite
5,519
221
5,299
7,362
15,726
16,486
0
4,438
10,866
76,311
0
L
Hun Batz
No Im Suck
Hun Batz
11,722
2,595
0
5,274
22,451
14,966
0
4,512
17,655
0
93,065
W
Sylvanus
Rain Apollo
Sylvanus
6,761
1,917
8,160
9,167
17,187
19,900
524
5,518
11,669
27,911
0
W
Sun Wukong
SicKnix
Sun Wukong
18,139
4,311
0
9,969
29,412
30,178
793
3,418
25,994
0
83,558
L
Apollo
iiGl1zzy
Apollo
7,165
3,253
0
5,360
16,952
6,175
2,806
3,699
13,019
0
100,855
W
Bastet
lI Vini Il
Bastet
19,232
4,282
0
1,257
20,102
10,752
2,236
3,537
16,565
0
80,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,176
Gold Earned
62,334
670
Minions Killed
796
0
Camps Cleared
0
2,401,134
Distance Traveled
2,338,477
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,712
628
231
9
0
469,876
3
L
King Arthur
12,974
519
168
7
0
411,010
0
W
Nu Wa
12,890
516
166
7
0
453,491
8
L
Discordia
11,553
462
133
5
0
438,349
9
L
Aphrodite
12,582
503
142
6
0
489,955
6
L
Hun Batz
12,119
485
159
6
0
487,056
7
W
Sylvanus
12,332
493
41
2
0
488,051
10
W
Sun Wukong
13,655
546
137
5
0
468,855
3
L
Apollo
13,106
524
194
8
0
512,107
9
W
Bastet
13,587
543
95
4
0
520,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role