Player Matchup

Osiris
Osiris
Platinum II
JuliodaGaita
Osiris
Platinum II
Level 144
God Stats
2W - 0L
1,649 SR
Queue Stats
26W - 8L
2,212 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,649 SR
2,212 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,658 SR
1,811 MMR
Bellona
Bellona
Platinum II
BR4GA
Bellona
Platinum II
Level 158
God Stats
13W - 14L
1,658 SR
Queue Stats
196W - 174L
1,811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
6 / 1 / 0
8,467
1,058
8,627
9,494
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
He BoTsukuyomiPoseidonBakasuraAnhur

VS

Bans
UllrIzanamiErlang ShenAh Muzen CabAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BR4GA
Bellona
11
1 / 6 / 0
6,709
839
5,226
11,929
7,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
BR4GA
Bellona
1
6
0
0.17
W
Osiris
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,627
Damage
5,226
9,494
Taken
11,929
5,788
Mitigated
7,338
5,240
Healing
1,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BR4GA
Bellona
5,226
2,382
0
1,726
11,929
7,338
0
55
11,874
0
38,853
W
Osiris
8,627
4,676
0
5,240
9,494
5,788
790
89
9,405
0
53,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,467
Gold Earned
6,709
91
Minions Killed
68
0
Camps Cleared
0
164,352
Distance Traveled
164,027
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,709
839
68
9
0
164,027
2
W
Osiris
8,467
1,058
91
11
0
164,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role