Player Matchup

Set
Set
GwCode
Set
Level 21
God Stats
0W - 5L
1,500 SR
Queue Stats
226W - 219L
1,457 Elo+
Solo
Nu Wa
Nu Wa
JoonYoon
Nu Wa
Level 17
God Stats
13W - 10L
1,563 SR
Queue Stats
75W - 66L
1,461 Elo+
Solo
Guan Yu
Guan Yu
NerdOfUs
Guan Yu
Level 17
God Stats
13W - 12L
1,581 SR
Queue Stats
120W - 116L
1,482 Elo+
Party 2
Izanami
Izanami
SamuraiTwist
Izanami
Level 42
God Stats
52W - 28L
1,807 SR
Queue Stats
455W - 425L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
TinyDroid12
Jormungandr
Level 12
God Stats
5W - 3L
1,547 SR
Queue Stats
54W - 61L
1,417 Elo+
Party 2
Team Averages
Level 22
1,600 SR
1,463 Elo+

VS

Team Averages
Level 23
1,496 SR
1,474 Elo+
Discordia
Discordia
Castonia
Discordia
Level 23
God Stats
27W - 18L
1,480 SR
Queue Stats
71W - 63L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Darkfinst
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Goshkolaneca
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
NoBashBash
Kukulkan
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 205L
1,399 Elo+
Solo
Yemoja
Yemoja
zLaWz
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
GwCode
Set
19
4 / 16 / 10
12,851
989
15,999
28,846
14,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
JoonYoon
Nu Wa
19
2 / 5 / 11
12,731
979
15,507
15,958
6,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
NerdOfUs
Guan Yu
19
2 / 11 / 11
12,405
954
11,997
25,668
25,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
SamuraiTwist
Izanami
19
10 / 4 / 4
14,922
1,148
36,517
20,099
8,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
TinyDroid12
Jormungandr
20
3 / 2 / 14
13,520
1,040
10,855
17,206
18,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Castonia
Discordia
20
7 / 6 / 21
14,101
1,085
20,817
15,280
5,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Darkfinst
Cthulhu
20
9 / 1 / 21
14,487
1,114
26,070
24,335
44,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 6 / 16
14,085
1,083
27,230
17,516
8,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
NoBashBash
Kukulkan
20
7 / 5 / 17
13,435
1,033
17,472
15,283
7,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
zLaWz
Yemoja
20
2 / 3 / 25
14,283
1,099
11,047
21,232
26,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
138
21
Kills
38
38
Deaths
21
50
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Discordia
Castonia
Discordia
7
6
21
2.92
W
Cthulhu
Darkfinst
Cthulhu
9
1
21
19.5
W
13
6
16
3.5
L
Set
GwCode
Set
4
16
10
0.56
L
Nu Wa
JoonYoon
Nu Wa
2
5
11
1.5
L
Guan Yu
NerdOfUs
Guan Yu
2
11
11
0.68
W
Kukulkan
NoBashBash
Kukulkan
7
5
17
3.1
L
Izanami
SamuraiTwist
Izanami
10
4
4
3
L
Jormungandr
TinyDroid12
Jormungandr
3
2
14
5
W
Yemoja
zLaWz
Yemoja
2
3
25
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,875
Damage
102,636
107,777
Taken
93,646
72,076
Mitigated
91,800
9,202
Healing
19,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Castonia
Discordia
20,817
1,556
609
949
15,280
5,481
0
4,840
10,390
48,601
0
W
Cthulhu
Darkfinst
Cthulhu
26,070
1,170
1,886
6,358
24,335
44,121
0
5,921
18,222
54,547
0
W
27,230
17,310
0
1,070
17,516
8,404
0
4,172
13,269
0
48,065
L
Set
GwCode
Set
15,999
7,632
0
1,310
28,846
14,355
0
15,283
13,278
0
27,485
L
Nu Wa
JoonYoon
Nu Wa
15,507
4,256
0
0
15,958
6,253
0
13,661
2,022
48,700
0
L
Guan Yu
NerdOfUs
Guan Yu
11,997
1,715
1,469
2,644
25,668
25,028
0
15,935
9,304
12
19,912
W
Kukulkan
NoBashBash
Kukulkan
17,472
2,460
174
1,537
15,283
7,144
0
3,959
11,249
36,287
0
L
Izanami
SamuraiTwist
Izanami
36,517
28,769
0
3,406
20,099
8,303
0
14,688
5,012
0
63,207
L
Jormungandr
TinyDroid12
Jormungandr
10,855
1,155
0
373
17,206
18,137
0
13,975
2,755
43,526
0
W
Yemoja
zLaWz
Yemoja
11,047
2,804
4,974
2,389
21,232
26,650
0
7,482
13,600
38,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,429
Gold Earned
70,391
243
Minions Killed
277
4
Camps Cleared
5
1,231,821
Distance Traveled
1,084,221
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,101
1,085
60
5
1
225,712
0
W
Cthulhu
14,487
1,114
59
5
2
275,795
0
W
Neith
14,085
1,083
50
4
1
200,531
1
L
Set
12,851
989
25
2
0
243,532
0
L
Nu Wa
12,731
979
59
5
2
213,725
0
L
Guan Yu
12,405
954
16
1
0
269,683
0
W
Kukulkan
13,435
1,033
45
3
1
187,936
0
L
Izanami
14,922
1,148
64
5
0
232,053
0
L
Jormungandr
13,520
1,040
79
6
2
272,828
0
W
Yemoja
14,283
1,099
63
5
0
194,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role