Player Matchup

Gilgamesh
Gilgamesh
MarkTHG
Gilgamesh
Level 81
God Stats
6W - 1L
1,575 SR
Queue Stats
16W - 14L
1,497 Elo+
Party 1
Janus
Janus
alexelbravo
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
iMaTTwHiicK
Ares
Level 66
God Stats
1W - 0L
1,704 SR
Queue Stats
16W - 15L
1,481 Elo+
Party 1
Medusa
Medusa
phelipez360
Medusa
Level 27
God Stats
4W - 1L
1,739 SR
Queue Stats
16W - 16L
1,524 Elo+
Party 1
Team Averages
Level 81
1,630 SR
1,500 Elo+

VS

Team Averages
Level 90
1,372 SR
1,469 Elo+
Cthulhu
Cthulhu
JustAKid1230
Cthulhu
Level 16
God Stats
0W - 2L
1,228 SR
Queue Stats
1W - 7L
1,302 Elo+
Solo
Zeus
Zeus
MrElTimador
Zeus
Level 110
God Stats
0W - 1L
1,638 SR
Queue Stats
31W - 41L
1,404 Elo+
Solo
Neith
Neith
Naktan
Neith
Level 105
God Stats
35W - 36L
1,583 SR
Queue Stats
35W - 37L
1,596 Elo+
Solo
Tyr
Tyr
teoelmasfeo
Tyr
Level 129
God Stats
2W - 3L
1,037 SR
Queue Stats
78W - 98L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MarkTHG
Gilgamesh
16
3 / 4 / 3
10,124
779
7,606
9,723
7,999
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 4 / 3
10,797
831
9,394
8,751
3,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 1 / 4
11,511
885
6,262
9,485
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
16
1 / 3 / 6
10,342
796
4,616
6,453
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JustAKid1230
Cthulhu
11
0 / 1 / 0
7,390
568
0
2,482
859
17
4 / 5 / 3
10,113
778
11,972
9,641
3,624
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Naktan
Neith
17
2 / 2 / 6
10,778
829
6,113
9,127
3,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 4 / 5
9,821
755
7,329
12,684
8,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
12
Kills
12
12
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JustAKid1230
Cthulhu
0
1
0
0
W
Gilgamesh
MarkTHG
Gilgamesh
3
4
3
1.13
L
4
5
3
1.1
L
Neith
Naktan
Neith
2
2
6
2.5
W
4
4
3
1.38
W
4
1
4
6
W
Medusa
1
3
6
1.33
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,878
Damage
25,414
34,412
Taken
33,934
22,113
Mitigated
17,303
6,014
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JustAKid1230
Cthulhu
0
0
0
0
2,482
859
0
372
2,110
2,834
0
W
Gilgamesh
MarkTHG
Gilgamesh
7,606
1,246
0
232
9,723
7,999
1,166
3,329
6,394
244
22,448
L
11,972
1,241
0
3,096
9,641
3,624
621
5,980
3,661
55,876
0
L
Neith
Naktan
Neith
6,113
3,266
195
4,138
9,127
3,849
710
4,591
4,536
0
32,576
W
9,394
717
0
1,448
8,751
3,324
1,777
2,109
6,642
37,149
0
W
6,262
89
0
3,520
9,485
7,882
1,008
2,770
6,715
35,957
0
W
Medusa
4,616
1,786
0
814
6,453
2,908
3,257
4,311
2,142
0
32,472
L
7,329
349
0
1,826
12,684
8,971
759
5,051
7,633
0
22,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,774
Gold Earned
38,102
228
Minions Killed
190
10
Camps Cleared
6
915,310
Distance Traveled
735,567
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,390
568
6
0
1
87,431
0
W
Gilgamesh
10,124
779
36
3
2
237,606
2
L
Zeus
10,113
778
94
7
3
191,728
1
L
Neith
10,778
829
67
5
0
200,194
2
W
Janus
10,797
831
66
5
2
228,129
0
W
Ares
11,511
885
47
4
2
244,732
0
W
Medusa
10,342
796
79
6
4
204,843
1
L
Tyr
9,821
755
23
2
2
256,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role