Player Matchup

Gilgamesh
Gilgamesh
HunterRenier134
Gilgamesh
Level 49
God Stats
18W - 17L
1,615 SR
Queue Stats
546W - 787L
1,320 Elo+
Party 1
Ares
Ares
Jacaro
Ares
Level 41
God Stats
6W - 9L
1,500 SR
Queue Stats
377W - 568L
1,216 Elo+
Party 1
Arachne
Arachne
Jami St0mper
Arachne
Level 48
God Stats
71W - 79L
1,408 SR
Queue Stats
260W - 373L
1,278 Elo+
Party 1
Thoth
Thoth
Mexican-Jalupa
Thoth
Level 64
God Stats
6W - 2L
1,671 SR
Queue Stats
77W - 92L
1,351 Elo+
Solo
Izanami
Izanami
Quarter_Black
Izanami
Level 62
God Stats
23W - 22L
1,513 SR
Queue Stats
34W - 39L
1,387 Elo+
Solo
Team Averages
Level 53
1,541 SR
1,310 Elo+

VS

Team Averages
Level 79
1,484 SR
1,360 Elo+
Neith
Neith
Eminent Strike
Neith
Level 133
God Stats
28W - 24L
1,490 SR
Queue Stats
53W - 52L
1,423 Elo+
Solo
Tiamat
Tiamat
INSANE974
Tiamat
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
Im Schott Faced
Gilgamesh
Level 53
God Stats
3W - 6L
1,387 SR
Queue Stats
48W - 76L
1,332 Elo+
Solo
Da Ji
Da Ji
LuchoRMZ
Da Ji
Level 81
God Stats
16W - 25L
1,472 SR
Queue Stats
613W - 629L
1,367 Elo+
Solo
Cabrakan
Cabrakan
xxxNoMoney
Cabrakan
Level 46
God Stats
1W - 3L
1,572 SR
Queue Stats
368W - 358L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HunterRenier134
Gilgamesh
18
4 / 6 / 6
11,992
545
9,958
18,092
11,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Jacaro
Ares
18
5 / 5 / 6
12,148
552
8,588
16,292
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Jami St0mper
Arachne
20
10 / 3 / 2
12,886
586
14,893
17,679
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 3 / 2
11,861
539
7,690
8,885
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
18
7 / 8 / 2
11,987
545
15,409
16,104
5,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,649
439
7,192
13,285
4,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
INSANE974
Tiamat
18
2 / 5 / 3
10,874
494
3,599
10,606
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Im Schott Faced
Gilgamesh
18
5 / 7 / 5
11,570
526
14,238
21,048
20,646
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
LuchoRMZ
Da Ji
18
8 / 6 / 2
11,498
523
13,401
18,013
7,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
xxxNoMoney
Cabrakan
14
6 / 5 / 4
9,686
440
10,262
13,743
12,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
29
Kills
24
25
Deaths
29
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Gilgamesh
HunterRenier134
Gilgamesh
4
6
6
1.17
L
Tiamat
INSANE974
Tiamat
2
5
3
0.7
L
Gilgamesh
Im Schott Faced
Gilgamesh
5
7
5
1.07
W
Ares
Jacaro
Ares
5
5
6
1.6
W
Arachne
Jami St0mper
Arachne
10
3
2
3.67
L
Da Ji
LuchoRMZ
Da Ji
8
6
2
1.5
W
3
3
2
1.33
W
Izanami
7
8
2
1
L
Cabrakan
xxxNoMoney
Cabrakan
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,538
Damage
48,692
77,052
Taken
76,695
35,771
Mitigated
50,409
23,142
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,192
2,079
0
2,563
13,285
4,550
1,171
3,801
9,484
0
58,937
W
Gilgamesh
HunterRenier134
Gilgamesh
9,958
2,656
267
2,310
18,092
11,047
1,666
1,031
17,061
0
65,473
L
Tiamat
INSANE974
Tiamat
3,599
168
0
1,960
10,606
5,050
729
4,868
5,260
54,261
0
L
Gilgamesh
Im Schott Faced
Gilgamesh
14,238
5,865
0
4,624
21,048
20,646
510
2,543
18,371
0
68,091
W
Ares
Jacaro
Ares
8,588
589
0
4,814
16,292
9,248
858
3,548
12,704
33,239
0
W
Arachne
Jami St0mper
Arachne
14,893
11,213
0
11,068
17,679
7,154
1,706
1,433
16,188
0
85,389
L
Da Ji
LuchoRMZ
Da Ji
13,401
2,671
0
4,289
18,013
7,844
0
1,862
16,111
0
66,771
W
7,690
215
0
1,396
8,885
2,988
2,401
2,345
6,362
78,455
0
W
Izanami
15,409
10,641
291
2,996
16,104
5,334
1,585
5,170
10,876
0
95,093
L
Cabrakan
xxxNoMoney
Cabrakan
10,262
1,919
0
1,055
13,743
12,319
272
2,552
11,191
37,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,874
Gold Earned
53,277
609
Minions Killed
514
0
Camps Cleared
0
1,899,785
Distance Traveled
1,805,243
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,649
439
93
4
0
298,200
4
W
Gilgamesh
11,992
545
116
5
0
413,259
0
L
Tiamat
10,874
494
112
5
0
371,626
4
L
Gilgamesh
11,570
526
138
6
0
358,565
4
W
Ares
12,148
552
46
2
0
385,308
5
W
Arachne
12,886
586
145
7
0
399,164
1
L
Da Ji
11,498
523
115
5
0
398,491
1
W
Thoth
11,861
539
150
7
0
418,918
6
W
Izanami
11,987
545
152
7
0
283,136
1
L
Cabrakan
9,686
440
56
3
0
378,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role