Player Matchup

Gilgamesh
Gilgamesh
Adnansav_123
Gilgamesh
Level 6
God Stats
26W - 30L
1,634 SR
Queue Stats
268W - 290L
1,406 Elo+
Party 1
Vamana
Vamana
Boles_RooR
Vamana
Level 28
God Stats
4W - 12L
1,385 SR
Queue Stats
62W - 87L
1,510 Elo+
Solo
Set
Set
EZIDAZIT
Set
Level 24
God Stats
57W - 63L
1,392 SR
Queue Stats
658W - 720L
1,282 Elo+
Party 1
Medusa
Medusa
Hyper_Horizon10
Medusa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
spxrangers3560
Ah Puch
Level 14
God Stats
0W - 2L
1,296 SR
Queue Stats
15W - 21L
1,426 Elo+
Solo
Team Averages
Level 30
1,442 SR
1,425 Elo+

VS

Team Averages
Level 10
1,575 SR
1,565 Elo+
Sun Wukong
Sun Wukong
AkaManto487
Sun Wukong
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Diabo_cb
Gilgamesh
Level 16
God Stats
5W - 15L
1,500 SR
Queue Stats
28W - 51L
1,441 Elo+
Solo
Janus
Janus
NiceTryTroll
Janus
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 2L
1,906 Elo+
Solo
Mercury
Mercury
Saul007-_-
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,506 Elo+
Solo
Danzaburou
Danzaburou
wwe5533405
Danzaburou
Level 19
God Stats
7W - 2L
1,876 SR
Queue Stats
98W - 78L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adnansav_123
Gilgamesh
19
3 / 10 / 3
12,532
392
10,750
27,988
22,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
Boles_RooR
Vamana
20
5 / 9 / 6
14,575
455
15,246
33,941
24,330
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 9 / 2
14,980
468
13,879
25,758
16,204
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 8 / 4
13,215
413
10,429
23,694
8,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 9 / 4
14,347
448
14,012
26,359
11,345
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkaManto487
Sun Wukong
5
0 / 0 / 0
8,190
256
0
0
0
Gilgamesh
Diabo_cb
Gilgamesh
18
1 / 11 / 8
13,789
431
6,921
24,243
20,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
22 / 0 / 11
23,340
729
58,409
16,540
8,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Saul007-_-
Mercury
20
7 / 8 / 10
17,796
556
14,057
26,677
15,560
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
wwe5533405
Danzaburou
20
14 / 5 / 15
21,882
684
30,484
35,311
18,008
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
22
Kills
44
45
Deaths
24
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Adnansav_123
Gilgamesh
3
10
3
0.45
W
Sun Wukong
AkaManto487
Sun Wukong
0
0
0
0
L
Vamana
Boles_RooR
Vamana
5
9
6
0.89
W
Gilgamesh
Diabo_cb
Gilgamesh
1
11
8
0.45
L
9
9
2
1.11
L
3
8
4
0.63
W
22
0
11
27.5
W
Mercury
Saul007-_-
Mercury
7
8
10
1.5
L
2
9
4
0.44
W
Danzaburou
wwe5533405
Danzaburou
14
5
15
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,316
Damage
109,871
137,740
Taken
102,771
82,112
Mitigated
62,050
16,179
Healing
30,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Adnansav_123
Gilgamesh
10,750
3,148
0
722
27,988
22,003
0
7,069
20,610
0
56,349
W
Sun Wukong
AkaManto487
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
Boles_RooR
Vamana
15,246
7,097
0
5,441
33,941
24,330
1,687
16,115
17,612
0
100,163
W
Gilgamesh
Diabo_cb
Gilgamesh
6,921
1,984
0
467
24,243
20,058
474
2,671
21,572
3,315
35,629
L
13,879
6,437
0
1,395
25,758
16,204
477
9,150
16,426
0
98,160
L
10,429
4,782
0
2,710
23,694
8,230
475
11,933
11,580
0
63,052
W
58,409
882
230
6,009
16,540
8,424
1,186
5,433
11,107
219,906
0
W
Mercury
Saul007-_-
Mercury
14,057
9,161
0
2,728
26,677
15,560
6,859
3,395
23,282
0
120,370
L
14,012
0
0
5,911
26,359
11,345
826
13,962
12,308
96,850
0
W
Danzaburou
wwe5533405
Danzaburou
30,484
16,757
0
21,095
35,311
18,008
6,903
3,794
31,517
0
189,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,649
Gold Earned
84,997
680
Minions Killed
760
0
Camps Cleared
0
2,715,823
Distance Traveled
2,555,983
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,532
392
77
2
0
580,086
1
W
Sun Wukong
8,190
256
0
0
0
0
0
L
Vamana
14,575
455
163
5
0
516,615
1
W
Gilgamesh
13,789
431
51
2
0
545,612
0
L
Set
14,980
468
153
5
0
611,988
0
L
Medusa
13,215
413
102
3
0
616,998
2
W
Janus
23,340
729
329
10
0
779,042
1
W
Mercury
17,796
556
168
5
0
655,935
0
L
Ah Puch
14,347
448
185
6
0
390,136
0
W
Danzaburou
21,882
684
212
7
0
575,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role