Player Matchup

Baron Samedi
Baron Samedi
Joeyplomo
Baron Samedi
Level 130
God Stats
12W - 6L
1,550 SR
Queue Stats
117W - 131L
1,483 Elo+
Solo
Danzaburou
Danzaburou
MYACCY06
Danzaburou
Level 149
God Stats
20W - 13L
1,597 SR
Queue Stats
163W - 211L
1,449 Elo+
Solo
Bacchus
Bacchus
TheGreatStank77
Bacchus
Level 69
God Stats
3W - 1L
1,774 SR
Queue Stats
187W - 185L
1,512 Elo+
Solo
Team Averages
Level 116
1,640 SR
1,481 Elo+

VS

Team Averages
Level 80
1,529 SR
1,538 Elo+
Ullr
Ullr
Canadian_giant
Ullr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,683 Elo+
Solo
Merlin
Merlin
Galersi
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,401 Elo+
Solo
Achilles
Achilles
MoZhu993
Achilles
Level 84
God Stats
49W - 41L
1,587 SR
Queue Stats
859W - 942L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Joeyplomo
Baron Samedi
12
3 / 0 / 4
8,189
630
7,192
6,760
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MYACCY06
Danzaburou
12
2 / 0 / 5
8,242
634
7,984
6,989
2,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 1 / 5
8,679
668
6,721
12,080
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
7,090
545
4,731
9,160
3,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Galersi
Merlin
11
0 / 3 / 1
7,382
568
8,382
6,000
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MoZhu993
Achilles
10
1 / 0 / 0
8,212
632
4,671
11,948
10,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Merlin
Galersi
Merlin
0
3
1
0.17
W
Baron Samedi
Joeyplomo
Baron Samedi
3
0
4
5
W
Danzaburou
MYACCY06
Danzaburou
2
0
5
4.5
L
Achilles
MoZhu993
Achilles
1
0
0
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,897
Damage
17,784
25,829
Taken
27,108
15,595
Mitigated
16,254
11,643
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,731
1,373
0
1,675
9,160
3,269
0
5,978
3,182
0
18,413
L
Merlin
Galersi
Merlin
8,382
63
0
579
6,000
2,096
0
3,865
2,135
37,873
0
W
Baron Samedi
Joeyplomo
Baron Samedi
7,192
301
2,118
3,749
6,760
2,762
111
2,782
3,638
30,512
0
W
Danzaburou
MYACCY06
Danzaburou
7,984
3,309
0
2,702
6,989
2,555
590
2,111
4,614
0
42,787
L
Achilles
MoZhu993
Achilles
4,671
582
0
4,883
11,948
10,889
0
4,129
7,819
0
12,318
W
6,721
534
0
3,074
12,080
10,278
650
2,570
9,147
16,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
22,684
132
Minions Killed
128
0
Camps Cleared
0
690,871
Distance Traveled
655,941
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,090
545
43
3
0
205,637
0
L
Merlin
7,382
568
67
5
0
200,846
0
W
Baron Samedi
8,189
630
33
3
0
230,519
3
W
Danzaburou
8,242
634
78
6
0
209,078
0
L
Achilles
8,212
632
18
1
0
249,458
0
W
Bacchus
8,679
668
21
2
0
251,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role