Player Matchup

Izanami
Izanami
Baadjuju4u
Izanami
Level 23
God Stats
5W - 5L
1,534 SR
Queue Stats
11W - 16L
1,407 Elo+
Solo
Pele
Pele
BhrisyBoi
Pele
Level 18
God Stats
23W - 16L
1,608 SR
Queue Stats
329W - 233L
1,725 Elo+
Solo
Yemoja
Yemoja
DARKKING105
Yemoja
Level 28
God Stats
1W - 1L
1,766 SR
Queue Stats
192W - 174L
1,661 Elo+
Solo
Chang'e
Chang'e
Duchtom
Chang'e
Level 23
God Stats
3W - 3L
1,609 SR
Queue Stats
5W - 4L
1,564 Elo+
Solo
Hachiman
Hachiman
ghostpro5453
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,562 Elo+
Solo
Team Averages
Level 24
1,603 SR
1,584 Elo+

VS

Team Averages
Level 28
1,474 SR
1,591 Elo+
Baron Samedi
Baron Samedi
Abstoinchol
Baron Samedi
Level 26
God Stats
1W - 0L
1,294 SR
Queue Stats
123W - 76L
1,730 Elo+
Solo
Neith
Neith
Kxnkiii
Neith
Level 29
God Stats
5W - 10L
1,302 SR
Queue Stats
66W - 80L
1,441 Elo+
Party 1
Ares
Ares
TheR34Lchuck
Ares
Level 29
God Stats
4W - 2L
1,407 SR
Queue Stats
94W - 102L
1,472 Elo+
Party 1
Chaac
Chaac
Velesbog
Chaac
Level 29
God Stats
37W - 41L
1,868 SR
Queue Stats
487W - 457L
1,593 Elo+
Solo
Bastet
Bastet
rextherex
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baadjuju4u
Izanami
20
6 / 9 / 4
14,086
522
19,499
26,187
10,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
20
11 / 11 / 4
14,674
543
23,363
30,477
17,915
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
17
0 / 13 / 7
11,182
414
9,678
26,685
19,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Duchtom
Chang'e
20
7 / 9 / 6
14,076
521
16,639
25,597
7,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ghostpro5453
Hachiman
16
2 / 11 / 5
10,572
392
11,492
21,686
8,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abstoinchol
Baron Samedi
20
19 / 4 / 7
18,485
685
31,185
22,991
14,884
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Kxnkiii
Neith
20
5 / 7 / 16
14,554
539
20,249
18,528
8,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 4 / 12
14,370
532
7,807
33,707
39,346
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Velesbog
Chaac
20
4 / 4 / 15
15,748
583
20,021
34,548
56,848
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bastet
rextherex
Bastet
20
19 / 7 / 11
18,225
675
30,880
26,927
12,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
114
26
Kills
53
53
Deaths
26
26
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Abstoinchol
Baron Samedi
19
4
7
5.63
L
Izanami
Baadjuju4u
Izanami
6
9
4
0.89
L
Pele
11
11
4
1.18
L
Yemoja
0
13
7
0.27
L
Chang'e
Duchtom
Chang'e
7
9
6
1.11
W
Neith
Kxnkiii
Neith
5
7
16
1.86
W
6
4
12
3
W
Chaac
Velesbog
Chaac
4
4
15
2.88
L
Hachiman
ghostpro5453
Hachiman
2
11
5
0.41
W
Bastet
rextherex
Bastet
19
7
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,671
Damage
110,142
130,632
Taken
136,701
64,688
Mitigated
132,772
29,169
Healing
43,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Abstoinchol
Baron Samedi
31,185
2,609
1,784
11,218
22,991
14,884
2,179
5,696
17,217
146,303
0
L
Izanami
Baadjuju4u
Izanami
19,499
13,637
0
5,342
26,187
10,623
787
6,142
19,541
0
100,417
L
Pele
23,363
5,581
0
4,419
30,477
17,915
0
11,919
18,206
0
97,602
L
Yemoja
9,678
903
1,181
1,851
26,685
19,285
0
8,277
17,866
65,329
0
L
Chang'e
Duchtom
Chang'e
16,639
622
4,605
9,661
25,597
7,994
2,454
5,612
19,857
70,229
0
W
Neith
Kxnkiii
Neith
20,249
9,738
0
3,241
18,528
8,746
8,540
5,314
13,054
0
89,285
W
7,807
802
0
6,183
33,707
39,346
1,200
9,000
24,707
34,668
0
W
Chaac
Velesbog
Chaac
20,021
3,028
0
14,093
34,548
56,848
4,349
4,145
30,403
0
85,258
L
Hachiman
ghostpro5453
Hachiman
11,492
6,723
0
2,110
21,686
8,871
1,669
6,178
15,432
0
49,361
W
Bastet
rextherex
Bastet
30,880
8,318
0
6,507
26,927
12,948
856
4,924
22,003
0
132,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,590
Gold Earned
81,382
637
Minions Killed
637
0
Camps Cleared
0
2,157,475
Distance Traveled
2,440,011
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,485
685
204
8
0
469,742
3
L
Izanami
14,086
522
172
6
0
395,544
14
L
Pele
14,674
543
156
6
0
458,884
0
L
Yemoja
11,182
414
107
4
0
449,500
0
L
Chang'e
14,076
521
122
5
0
457,072
1
W
Neith
14,554
539
115
4
0
461,537
0
W
Ares
14,370
532
40
1
0
506,269
0
W
Chaac
15,748
583
130
5
0
467,586
3
L
Hachiman
10,572
392
80
3
0
396,475
2
W
Bastet
18,225
675
148
5
0
534,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role