Player Matchup

Izanami
Izanami
Danielza
Izanami
Level 44
God Stats
2W - 6L
1,135 SR
Queue Stats
151W - 195L
1,310 Elo+
Party 1
Thanatos
Thanatos
IIsHopeless
Thanatos
Level 49
God Stats
8W - 4L
1,676 SR
Queue Stats
178W - 177L
1,423 Elo+
Solo
Cerberus
Cerberus
PatataFilosofal
Cerberus
Level 26
God Stats
8W - 11L
1,436 SR
Queue Stats
24W - 43L
1,335 Elo+
Party 1
Discordia
Discordia
Zebulah
Discordia
Level 27
God Stats
9W - 8L
1,478 SR
Queue Stats
110W - 160L
1,313 Elo+
Party 1
Bellona
Bellona
etisatis
Bellona
Level 42
God Stats
12W - 10L
1,494 SR
Queue Stats
344W - 357L
1,302 Elo+
Solo
Team Averages
Level 38
1,444 SR
1,336 Elo+

VS

Team Averages
Level 82
1,478 SR
1,421 Elo+
Cernunnos
Cernunnos
AkhiAkhiAkhi
Cernunnos
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Fausel
Ymir
Level 102
God Stats
91W - 76L
1,522 SR
Queue Stats
486W - 522L
1,399 Elo+
Solo
Nemesis
Nemesis
Gereepro01
Nemesis
Level 92
God Stats
55W - 58L
1,507 SR
Queue Stats
161W - 177L
1,423 Elo+
Party 2
Anubis
Anubis
Orifodu
Anubis
Level 105
God Stats
5W - 2L
1,504 SR
Queue Stats
124W - 130L
1,425 Elo+
Party 2
Bellona
Bellona
didi-badi1107
Bellona
Level 35
God Stats
3W - 4L
1,358 SR
Queue Stats
53W - 81L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danielza
Izanami
9
0 / 2 / 1
5,321
484
5,622
4,609
1,445
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
IIsHopeless
Thanatos
10
2 / 5 / 0
6,136
558
2,426
7,994
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
9
1 / 2 / 0
5,502
500
1,376
7,430
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
Zebulah
Discordia
10
1 / 4 / 1
5,770
525
3,675
5,402
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
etisatis
Bellona
12
0 / 0 / 1
6,240
567
3,350
6,990
5,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AkhiAkhiAkhi
Cernunnos
9
1 / 1 / 3
5,333
485
5,138
6,115
1,560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Fausel
Ymir
10
2 / 0 / 1
6,047
550
2,216
4,738
2,854
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Gereepro01
Nemesis
11
3 / 0 / 2
6,437
585
4,635
6,654
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Orifodu
Anubis
13
6 / 2 / 2
7,627
693
7,256
7,597
3,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
10
1 / 1 / 0
5,890
535
2,199
5,633
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
13
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AkhiAkhiAkhi
Cernunnos
1
1
3
2.5
L
Izanami
Danielza
Izanami
0
2
1
0.25
W
Ymir
Fausel
Ymir
2
0
1
2.5
W
Nemesis
Gereepro01
Nemesis
3
0
2
4
L
Thanatos
IIsHopeless
Thanatos
2
5
0
0.4
W
Anubis
Orifodu
Anubis
6
2
2
3.5
L
Cerberus
1
2
0
0.5
L
Discordia
Zebulah
Discordia
1
4
1
0.38
W
Bellona
1
1
0
1
L
Bellona
etisatis
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,449
Damage
21,444
32,425
Taken
30,737
14,512
Mitigated
13,732
12,428
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AkhiAkhiAkhi
Cernunnos
5,138
3,012
0
2,928
6,115
1,560
50
540
5,575
0
24,065
L
Izanami
Danielza
Izanami
5,622
4,053
0
1,350
4,609
1,445
0
603
4,006
0
34,663
W
Ymir
Fausel
Ymir
2,216
0
612
2,231
4,738
2,854
0
528
4,210
25,830
0
W
Nemesis
Gereepro01
Nemesis
4,635
2,582
0
1,554
6,654
2,085
0
598
6,055
0
42,619
L
Thanatos
IIsHopeless
Thanatos
2,426
665
0
4,773
7,994
1,885
0
3,616
4,378
0
27,647
W
Anubis
Orifodu
Anubis
7,256
416
0
3,911
7,597
3,550
282
3,168
4,093
53,412
0
L
Cerberus
1,376
224
0
2,344
7,430
4,924
0
1,613
5,817
9,016
0
L
Discordia
Zebulah
Discordia
3,675
197
0
225
5,402
1,180
126
3,640
1,762
23,503
0
W
Bellona
2,199
460
0
2,242
5,633
3,683
0
328
5,305
0
23,572
L
Bellona
etisatis
Bellona
3,350
707
0
3,736
6,990
5,078
0
0
6,990
3,947
28,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
31,334
276
Minions Killed
311
0
Camps Cleared
0
996,570
Distance Traveled
944,968
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,333
485
52
5
0
170,345
3
L
Izanami
5,321
484
72
7
0
176,741
1
W
Ymir
6,047
550
35
3
0
203,304
4
W
Nemesis
6,437
585
77
7
0
207,671
4
L
Thanatos
6,136
558
77
7
0
210,275
0
W
Anubis
7,627
693
98
9
0
190,031
4
L
Cerberus
5,502
500
18
2
0
170,198
1
L
Discordia
5,770
525
44
4
0
192,959
2
W
Bellona
5,890
535
49
4
0
173,617
3
L
Bellona
6,240
567
65
6
0
246,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role