Player Matchup

Ah Puch
Ah Puch
HahaKill04
Ah Puch
Level 23
God Stats
3W - 2L
1,703 SR
Queue Stats
23W - 26L
1,598 Elo+
Party 1
Merlin
Merlin
JANABUSELLA
Merlin
Level 27
God Stats
46W - 38L
1,471 SR
Queue Stats
156W - 147L
1,397 Elo+
Solo
Thor
Thor
McTjup
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Nadi krumel
Nu Wa
Level 29
God Stats
76W - 42L
1,610 SR
Queue Stats
151W - 120L
1,428 Elo+
Solo
Nox
Nox
oO_Fr3aKy_Oo099
Nox
Level 18
God Stats
2W - 1L
1,703 SR
Queue Stats
16W - 11L
1,740 Elo+
Party 1
Team Averages
Level 20
1,597 SR
1,533 Elo+

VS

Team Averages
Level 13
1,415 SR
1,398 Elo+
Sun Wukong
Sun Wukong
CrazyDumbo
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo
Ra
Ra
Darth1211
Ra
Level 5
God Stats
1W - 3L
1,409 SR
Queue Stats
1W - 5L
1,451 Elo+
Solo
Nemesis
Nemesis
FaZeDani1514
Nemesis
Level 7
God Stats
0W - 2L
1,268 SR
Queue Stats
5W - 7L
1,349 Elo+
Solo
Bacchus
Bacchus
Lex_Gecko
Bacchus
Level 29
God Stats
7W - 7L
1,501 SR
Queue Stats
38W - 60L
1,383 Elo+
Party 2
Neith
Neith
rafftig
Neith
Level 15
God Stats
3W - 5L
1,397 SR
Queue Stats
23W - 44L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HahaKill04
Ah Puch
19
7 / 0 / 16
13,150
1,012
11,101
2,710
972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
20
5 / 0 / 17
13,318
1,024
13,376
4,163
1,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
McTjup
Thor
18
3 / 6 / 13
11,541
888
9,204
11,929
5,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 1 / 10
14,091
1,084
28,452
10,200
3,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 0 / 19
12,373
952
8,197
2,816
1,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrazyDumbo
Sun Wukong
15
1 / 2 / 4
10,420
802
2,738
8,187
6,058
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 8 / 4
10,765
828
2,708
11,332
4,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
FaZeDani1514
Nemesis
16
2 / 12 / 1
11,404
877
11,274
23,524
6,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Lex_Gecko
Bacchus
17
1 / 1 / 4
11,469
882
4,451
16,592
19,677
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
rafftig
Neith
17
2 / 7 / 4
11,672
898
6,875
16,591
4,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
24
30
Kills
7
7
Deaths
30
75
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CrazyDumbo
Sun Wukong
1
2
4
1.5
L
1
8
4
0.38
L
Nemesis
FaZeDani1514
Nemesis
2
12
1
0.21
W
Ah Puch
HahaKill04
Ah Puch
7
0
16
15
W
Merlin
5
0
17
13.5
L
Bacchus
Lex_Gecko
Bacchus
1
1
4
3
W
Thor
McTjup
Thor
3
6
13
1.58
W
12
1
10
17
W
3
0
19
12.5
L
Neith
rafftig
Neith
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,330
Damage
28,046
31,818
Taken
76,226
13,082
Mitigated
41,629
2,050
Healing
4,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CrazyDumbo
Sun Wukong
2,738
557
0
276
8,187
6,058
0
5,946
2,241
0
8,613
L
2,708
626
0
288
11,332
4,000
0
8,643
2,689
18,066
0
L
Nemesis
FaZeDani1514
Nemesis
11,274
2,645
0
1,407
23,524
6,953
0
20,366
3,158
0
30,317
W
Ah Puch
HahaKill04
Ah Puch
11,101
626
0
192
2,710
972
0
75
2,635
21,356
0
W
Merlin
13,376
1,774
0
0
4,163
1,588
0
400
3,763
60,002
0
L
Bacchus
Lex_Gecko
Bacchus
4,451
353
0
1,989
16,592
19,677
0
12,799
3,793
32,554
0
W
Thor
McTjup
Thor
9,204
2,890
0
0
11,929
5,445
0
3,559
8,370
0
14,328
W
28,452
5,797
202
1,656
10,200
3,716
0
3,100
7,100
52,445
0
W
8,197
265
0
0
2,816
1,361
0
271
2,545
19,572
0
L
Neith
rafftig
Neith
6,875
1,726
0
690
16,591
4,941
0
13,372
3,219
253
41,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,473
Gold Earned
55,730
234
Minions Killed
227
4
Camps Cleared
7
1,182,295
Distance Traveled
925,748
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,420
802
7
1
0
83,922
1
L
Ra
10,765
828
34
3
0
115,183
0
L
Nemesis
11,404
877
23
2
7
257,255
2
W
Ah Puch
13,150
1,012
38
3
1
259,554
2
W
Merlin
13,318
1,024
104
8
1
255,592
3
L
Bacchus
11,469
882
71
5
0
236,937
0
W
Thor
11,541
888
7
1
0
186,355
3
W
Nu Wa
14,091
1,084
57
4
0
251,944
0
W
Nox
12,373
952
28
2
2
228,850
0
L
Neith
11,672
898
92
7
0
232,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role