Player Matchup

Osiris
Osiris
EeTwonFlush-_-
Osiris
Level 140
God Stats
1W - 3L
1,438 SR
Queue Stats
74W - 67L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
KawaiiChrisCat
Tsukuyomi
Level 114
God Stats
9W - 7L
1,698 SR
Queue Stats
177W - 169L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
PurplePurp001
Gilgamesh
Level 145
God Stats
6W - 5L
1,839 SR
Queue Stats
418W - 480L
1,590 Elo+
Solo
Chaac
Chaac
SpadedLife
Chaac
Level 147
God Stats
3W - 3L
1,467 SR
Queue Stats
42W - 52L
1,421 Elo+
Solo
Olorun
Olorun
briareos5169
Olorun
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
584W - 607L
1,545 Elo+
Solo
Team Averages
Level 131
1,589 SR
1,508 Elo+

VS

Team Averages
Level 117
1,543 SR
1,522 Elo+
Chaac
Chaac
Aeroxius
Chaac
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 138L
1,498 Elo+
Party 1
Skadi
Skadi
DelReysCherries
Skadi
Level 156
God Stats
4W - 2L
1,361 SR
Queue Stats
675W - 508L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
ESKY69
Kukulkan
Level 120
God Stats
67W - 64L
1,552 SR
Queue Stats
986W - 1,016L
1,535 Elo+
Solo
Cthulhu
Cthulhu
Kiyoichi
Cthulhu
Level 38
God Stats
2W - 1L
1,744 SR
Queue Stats
2W - 3L
1,439 Elo+
Solo
Ratatoskr
Ratatoskr
Marval7
Ratatoskr
Level 149
God Stats
8W - 5L
1,559 SR
Queue Stats
187W - 168L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 6
17,086
1,068
26,010
38,823
21,899
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
KawaiiChrisCat
Tsukuyomi
20
1 / 4 / 11
14,373
898
27,410
21,307
15,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
PurplePurp001
Gilgamesh
20
6 / 11 / 8
15,481
968
17,593
43,416
27,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
20
4 / 4 / 13
16,383
1,024
23,485
24,038
19,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
20
4 / 4 / 6
14,475
905
14,567
19,608
9,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aeroxius
Chaac
20
2 / 4 / 22
14,905
932
20,297
25,727
39,747
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 6 / 13
17,195
1,075
43,929
18,399
8,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ESKY69
Kukulkan
20
9 / 4 / 14
16,729
1,046
32,791
15,567
10,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Kiyoichi
Cthulhu
20
3 / 4 / 21
14,928
933
20,521
23,860
38,440
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Marval7
Ratatoskr
20
7 / 5 / 14
15,907
994
21,536
29,187
24,943
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
117
23
Kills
33
33
Deaths
23
44
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aeroxius
Chaac
2
4
22
3.25
W
12
6
13
3.08
W
Kukulkan
ESKY69
Kukulkan
9
4
14
4
L
8
10
6
1.1
L
Tsukuyomi
KawaiiChrisCat
Tsukuyomi
1
4
11
1.63
W
Cthulhu
Kiyoichi
Cthulhu
3
4
21
3.38
W
Ratatoskr
Marval7
Ratatoskr
7
5
14
2.8
L
Gilgamesh
PurplePurp001
Gilgamesh
6
11
8
0.91
L
Chaac
4
4
13
2.63
L
Olorun
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,065
Damage
139,074
147,192
Taken
112,740
93,350
Mitigated
122,515
28,510
Healing
15,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aeroxius
Chaac
20,297
3,594
0
9,404
25,727
39,747
0
3,694
22,033
411
46,493
W
43,929
24,238
0
1,814
18,399
8,888
0
2,077
16,322
0
75,384
W
Kukulkan
ESKY69
Kukulkan
32,791
3,342
0
0
15,567
10,497
0
2,448
13,119
59,105
0
L
26,010
13,037
0
7,162
38,823
21,899
0
11,967
26,621
0
66,752
L
Tsukuyomi
KawaiiChrisCat
Tsukuyomi
27,410
3,955
0
438
21,307
15,204
0
6,053
15,054
0
68,164
W
Cthulhu
Kiyoichi
Cthulhu
20,521
991
1,705
0
23,860
38,440
0
4,047
19,813
31,775
0
W
Ratatoskr
Marval7
Ratatoskr
21,536
6,065
0
2,922
29,187
24,943
0
4,750
24,437
0
56,031
L
Gilgamesh
PurplePurp001
Gilgamesh
17,593
4,776
0
7,461
43,416
27,244
0
15,908
27,288
0
36,623
L
Chaac
23,485
1,724
0
6,519
24,038
19,771
0
11,813
12,125
5,741
40,975
L
Olorun
14,567
9,793
1,478
5,452
19,608
9,232
0
7,982
11,476
40,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,798
Gold Earned
79,664
322
Minions Killed
309
16
Camps Cleared
8
1,678,286
Distance Traveled
1,677,461
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,905
932
62
4
0
320,691
1
W
Skadi
17,195
1,075
54
3
3
293,416
1
W
Kukulkan
16,729
1,046
77
5
0
333,081
1
L
Osiris
17,086
1,068
71
4
9
341,053
1
L
Tsukuyomi
14,373
898
97
6
3
388,024
1
W
Cthulhu
14,928
933
34
2
1
323,707
0
W
Ratatoskr
15,907
994
82
5
4
406,566
1
L
Gilgamesh
15,481
968
60
4
1
300,982
0
L
Chaac
16,383
1,024
49
3
1
332,824
2
L
Olorun
14,475
905
45
3
2
315,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role