Player Matchup

Gilgamesh
Gilgamesh
ArT1X
Gilgamesh
Level 160
God Stats
20W - 7L
1,900 SR
Queue Stats
916W - 453L
1,754 Elo+
Party 1
Discordia
Discordia
Llennora
Discordia
Level 52
God Stats
33W - 27L
1,650 SR
Queue Stats
1,018W - 593L
1,736 Elo+
Party 1
Ah Puch
Ah Puch
MrMeliodas
Ah Puch
Level 61
God Stats
4W - 1L
1,568 SR
Queue Stats
649W - 420L
1,736 Elo+
Party 1
Athena
Athena
Selitoo
Athena
Level 53
God Stats
91W - 59L
1,621 SR
Queue Stats
933W - 533L
1,732 Elo+
Party 1
Fenrir
Fenrir
ZOIMBIE
Fenrir
Level 84
God Stats
6W - 4L
1,456 SR
Queue Stats
216W - 182L
1,531 Elo+
Party 1
Team Averages
Level 82
1,639 SR
1,698 Elo+

VS

Team Averages
Level 106
1,530 SR
1,526 Elo+
Hun Batz
Hun Batz
Cielkalauzys
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 62L
1,605 Elo+
Solo
Baron Samedi
Baron Samedi
EvilTaz
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Grotter
Bacchus
Level 113
God Stats
42W - 55L
1,508 SR
Queue Stats
678W - 709L
1,502 Elo+
Solo
Izanami
Izanami
Quiverd
Izanami
Level 62
God Stats
4W - 6L
1,541 SR
Queue Stats
156W - 179L
1,528 Elo+
Solo
Sylvanus
Sylvanus
SIC47
Sylvanus
Level 140
God Stats
20W - 15L
1,600 SR
Queue Stats
378W - 376L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArT1X
Gilgamesh
20
17 / 6 / 9
17,415
1,161
27,695
27,451
13,024
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Llennora
Discordia
20
7 / 1 / 23
16,119
1,075
32,939
9,186
4,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
MrMeliodas
Ah Puch
20
5 / 6 / 22
16,098
1,073
54,036
20,405
8,548
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Selitoo
Athena
20
3 / 2 / 28
15,035
1,002
22,383
37,600
58,706
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
ZOIMBIE
Fenrir
20
7 / 9 / 22
14,834
989
15,564
28,479
24,886
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cielkalauzys
Hun Batz
20
6 / 13 / 12
14,726
982
20,153
35,785
19,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
EvilTaz
Baron Samedi
20
2 / 8 / 18
14,317
954
27,459
28,082
20,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Grotter
Bacchus
19
1 / 2 / 11
13,844
923
13,218
30,946
60,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Quiverd
Izanami
20
12 / 7 / 8
16,701
1,113
37,102
27,902
12,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Sylvanus
SIC47
Sylvanus
20
2 / 9 / 14
13,852
923
17,382
37,039
44,225
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
86
39
Kills
23
24
Deaths
39
104
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArT1X
Gilgamesh
17
6
9
3.58
L
Hun Batz
Cielkalauzys
Hun Batz
6
13
12
0.92
L
Baron Samedi
EvilTaz
Baron Samedi
2
8
18
1.38
L
Bacchus
Grotter
Bacchus
1
2
11
3.25
W
Discordia
Llennora
Discordia
7
1
23
18.5
W
Ah Puch
MrMeliodas
Ah Puch
5
6
22
2.67
L
Izanami
Quiverd
Izanami
12
7
8
2.29
L
Sylvanus
SIC47
Sylvanus
2
9
14
1
W
Athena
Selitoo
Athena
3
2
28
8.5
W
Fenrir
ZOIMBIE
Fenrir
7
9
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,617
Damage
115,314
123,121
Taken
159,754
109,257
Mitigated
157,480
7,636
Healing
28,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArT1X
Gilgamesh
27,695
9,453
0
883
27,451
13,024
0
10,759
16,692
118
54,594
L
Hun Batz
Cielkalauzys
Hun Batz
20,153
5,547
0
0
35,785
19,496
0
23,153
12,632
0
46,794
L
Baron Samedi
EvilTaz
Baron Samedi
27,459
1,094
6,699
4,474
28,082
20,805
0
18,529
9,553
59,014
0
L
Bacchus
Grotter
Bacchus
13,218
1,655
0
1,266
30,946
60,221
0
22,205
8,741
26,066
0
W
Discordia
Llennora
Discordia
32,939
2,373
0
643
9,186
4,093
0
4,847
4,339
52,502
0
W
Ah Puch
MrMeliodas
Ah Puch
54,036
2,442
0
3,271
20,405
8,548
0
11,311
9,094
107,072
0
L
Izanami
Quiverd
Izanami
37,102
29,729
0
3,281
27,902
12,733
0
20,936
6,966
0
80,641
L
Sylvanus
SIC47
Sylvanus
17,382
3,231
7,051
6,205
37,039
44,225
0
24,653
12,386
29,839
0
W
Athena
Selitoo
Athena
22,383
5,044
0
756
37,600
58,706
0
20,107
17,493
34,033
0
W
Fenrir
ZOIMBIE
Fenrir
15,564
2,859
0
2,083
28,479
24,886
0
11,035
17,444
0
22,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,501
Gold Earned
73,440
279
Minions Killed
304
9
Camps Cleared
10
1,524,215
Distance Traveled
1,426,675
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,415
1,161
40
3
4
332,044
1
L
Hun Batz
14,726
982
65
4
3
302,610
0
L
Baron Samedi
14,317
954
74
5
1
284,962
1
L
Bacchus
13,844
923
20
1
0
294,187
3
W
Discordia
16,119
1,075
45
3
3
307,553
0
W
Ah Puch
16,098
1,073
154
10
2
263,021
0
L
Izanami
16,701
1,113
125
8
5
281,575
0
L
Sylvanus
13,852
923
20
1
1
263,341
4
W
Athena
15,035
1,002
31
2
0
327,694
0
W
Fenrir
14,834
989
9
1
0
293,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role