Player Matchup

Loki
Loki
Epihonaxx
Loki
Level 17
God Stats
3W - 1L
1,490 SR
Queue Stats
12W - 9L
1,595 Elo+
Party 2
Sol
Sol
GodKingSuperior
Sol
Level 29
God Stats
33W - 31L
1,693 SR
Queue Stats
253W - 237L
1,539 Elo+
Solo
Achilles
Achilles
Rappellexla
Achilles
Level 16
God Stats
2W - 0L
1,693 SR
Queue Stats
12W - 9L
1,584 Elo+
Party 2
Izanami
Izanami
bekoOoOo
Izanami
Level 13
God Stats
5W - 2L
1,664 SR
Queue Stats
5W - 2L
1,688 Elo+
Party 2
Ymir
Ymir
itszebruhh
Ymir
Level 28
God Stats
28W - 21L
1,585 SR
Queue Stats
302W - 277L
1,568 Elo+
Solo
Team Averages
Level 21
1,625 SR
1,595 Elo+

VS

Team Averages
Level 20
1,537 SR
1,528 Elo+
Izanami
Izanami
Dov3y92
Izanami
Level 17
God Stats
32W - 32L
1,662 SR
Queue Stats
327W - 372L
1,478 Elo+
Party 1
Hercules
Hercules
KCBirch
Hercules
Level 25
God Stats
0W - 4L
1,517 SR
Queue Stats
44W - 42L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
Noesau
Zhong Kui
Level 17
God Stats
15W - 9L
1,759 SR
Queue Stats
149W - 103L
1,723 Elo+
Solo
Persephone
Persephone
Richigles
Persephone
Level 23
God Stats
1W - 3L
1,328 SR
Queue Stats
87W - 74L
1,486 Elo+
Solo
Thanatos
Thanatos
VERIFIED37
Thanatos
Level 18
God Stats
4W - 4L
1,421 SR
Queue Stats
63W - 55L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
3 / 3 / 6
11,233
562
7,443
11,712
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 1 / 5
10,617
531
8,538
13,451
4,834
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Rappellexla
Achilles
17
2 / 3 / 2
10,567
528
7,989
14,230
13,405
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
bekoOoOo
Izanami
14
1 / 8 / 4
9,482
474
7,726
11,779
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 5
9,470
474
6,940
10,659
7,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dov3y92
Izanami
15
5 / 4 / 6
10,201
510
6,615
12,722
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
KCBirch
Hercules
13
5 / 1 / 3
9,412
471
4,720
11,081
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Noesau
Zhong Kui
19
7 / 2 / 0
12,137
607
15,267
15,826
12,287
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Richigles
Persephone
9
0 / 2 / 0
7,222
361
3,030
3,905
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
VERIFIED37
Thanatos
15
1 / 9 / 1
9,644
482
2,791
16,206
5,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
17
Kills
18
18
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dov3y92
Izanami
5
4
6
2
W
Loki
3
3
6
2
W
7
1
5
9.5
L
Hercules
KCBirch
Hercules
5
1
3
6.5
L
Zhong Kui
Noesau
Zhong Kui
7
2
0
3.5
W
Achilles
Rappellexla
Achilles
2
3
2
1
L
Persephone
Richigles
Persephone
0
2
0
0
L
Thanatos
VERIFIED37
Thanatos
1
9
1
0.17
W
Izanami
bekoOoOo
Izanami
1
8
4
0.38
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,636
Damage
32,423
61,831
Taken
59,740
35,762
Mitigated
31,243
11,843
Healing
26,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dov3y92
Izanami
6,615
4,552
0
4,183
12,722
4,428
2,757
2,268
10,454
0
63,111
W
Loki
7,443
1,555
0
1,695
11,712
6,187
0
3,648
8,022
0
89,743
W
8,538
2,157
0
7,126
13,451
4,834
1,142
2,773
10,404
71,741
0
L
Hercules
KCBirch
Hercules
4,720
1,405
0
4,284
11,081
7,715
364
4,705
6,376
0
17,485
L
Zhong Kui
Noesau
Zhong Kui
15,267
2,535
0
7,969
15,826
12,287
2,284
1,667
14,159
97,884
0
W
Achilles
Rappellexla
Achilles
7,989
1,631
0
1,394
14,230
13,405
0
7,264
6,966
0
58,813
L
Persephone
Richigles
Persephone
3,030
110
0
618
3,905
1,075
0
1,399
2,504
26,586
0
L
Thanatos
VERIFIED37
Thanatos
2,791
534
0
9,152
16,206
5,738
0
5,613
10,593
0
53,778
W
Izanami
bekoOoOo
Izanami
7,726
5,591
0
195
11,779
3,406
711
0
11,779
0
52,352
W
6,940
1,949
0
1,433
10,659
7,930
0
4,411
6,248
39,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,369
Gold Earned
48,616
541
Minions Killed
481
0
Camps Cleared
0
1,866,679
Distance Traveled
1,602,253
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,201
510
113
6
0
334,982
0
W
Loki
11,233
562
156
8
0
428,194
2
W
Sol
10,617
531
98
5
0
352,561
4
L
Hercules
9,412
471
33
2
0
400,464
3
L
Zhong Kui
12,137
607
182
9
0
333,238
3
W
Achilles
10,567
528
128
6
0
406,131
2
L
Persephone
7,222
361
46
2
0
193,756
2
L
Thanatos
9,644
482
107
5
0
339,813
0
W
Izanami
9,482
474
91
5
0
332,945
5
W
Ymir
9,470
474
68
3
0
346,848
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role