Player Matchup

Gilgamesh
Gilgamesh
IrohRai
Gilgamesh
Level 155
God Stats
37W - 22L
1,657 SR
Queue Stats
488W - 542L
1,639 Elo+
Solo
Xbalanque
Xbalanque
Lerinci
Xbalanque
Level 72
God Stats
14W - 3L
1,761 SR
Queue Stats
94W - 72L
1,607 Elo+
Party 1
Persephone
Persephone
Nika
Persephone
Level 160
God Stats
8W - 4L
1,571 SR
Queue Stats
171W - 88L
1,618 Elo+
Solo
Cerberus
Cerberus
Nyckel
Cerberus
Level 66
God Stats
3W - 4L
1,638 SR
Queue Stats
174W - 141L
1,585 Elo+
Party 1
Scylla
Scylla
WeedWarrrior5
Scylla
Level 52
God Stats
25W - 19L
1,649 SR
Queue Stats
96W - 118L
1,498 Elo+
Solo
Team Averages
Level 101
1,655 SR
1,589 Elo+

VS

Team Averages
Level 107
1,594 SR
1,556 Elo+
Achilles
Achilles
BigFatPaulie
Achilles
Level 48
God Stats
6W - 14L
1,381 SR
Queue Stats
52W - 69L
1,411 Elo+
Solo
Anubis
Anubis
Calmlybreathe
Anubis
Level 157
God Stats
0W - 2L
1,706 SR
Queue Stats
255W - 244L
1,608 Elo+
Solo
Khepri
Khepri
CaptainKartoshka
Khepri
Level 71
God Stats
46W - 35L
1,731 SR
Queue Stats
471W - 433L
1,626 Elo+
Solo
Chernobog
Chernobog
Sabertoothkitty
Chernobog
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
218W - 200L
1,570 Elo+
Solo
Chang'e
Chang'e
Shinrae
Chang'e
Level 128
God Stats
123W - 84L
1,653 SR
Queue Stats
331W - 336L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IrohRai
Gilgamesh
16
3 / 4 / 13
10,023
1,002
11,773
14,264
9,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Lerinci
Xbalanque
17
6 / 0 / 12
10,904
1,090
17,548
7,881
2,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Nika
Persephone
17
5 / 1 / 14
10,867
1,087
22,552
8,423
2,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Nyckel
Cerberus
16
3 / 2 / 10
9,691
969
4,825
11,593
10,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 0 / 16
10,085
1,009
7,987
4,957
1,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

252

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigFatPaulie
Achilles
16
5 / 3 / 1
10,079
1,008
9,553
14,820
13,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 4 / 6
9,728
973
12,039
10,995
6,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 4 / 6
9,704
970
5,682
15,419
19,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Sabertoothkitty
Chernobog
15
1 / 4 / 5
9,282
928
10,503
14,003
6,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Shinrae
Chang'e
15
0 / 5 / 4
8,721
872
4,112
12,039
4,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
20
Kills
7
7
Deaths
20
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
BigFatPaulie
Achilles
5
3
1
1.83
L
1
4
6
1
L
0
4
6
0.75
W
Gilgamesh
IrohRai
Gilgamesh
3
4
13
2.38
W
Xbalanque
Lerinci
Xbalanque
6
0
12
12
W
Persephone
Nika
Persephone
5
1
14
12
W
Cerberus
Nyckel
Cerberus
3
2
10
4
L
Chernobog
Sabertoothkitty
Chernobog
1
4
5
0.88
L
Chang'e
Shinrae
Chang'e
0
5
4
0.4
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,685
Damage
41,889
47,118
Taken
67,276
27,470
Mitigated
50,377
6,160
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BigFatPaulie
Achilles
9,553
1,822
0
224
14,820
13,465
0
7,313
7,507
0
15,179
L
12,039
1,159
0
844
10,995
6,092
0
6,543
4,452
39,144
0
L
5,682
142
231
231
15,419
19,879
0
7,838
7,581
19,856
0
W
Gilgamesh
IrohRai
Gilgamesh
11,773
3,175
0
253
14,264
9,766
0
8,864
5,400
0
22,147
W
Xbalanque
Lerinci
Xbalanque
17,548
9,710
0
2,208
7,881
2,681
0
2,722
5,159
0
45,018
W
Persephone
Nika
Persephone
22,552
954
146
1,244
8,423
2,845
0
2,452
5,971
50,797
0
W
Cerberus
Nyckel
Cerberus
4,825
224
0
1,796
11,593
10,488
0
6,185
5,408
11,547
0
L
Chernobog
Sabertoothkitty
Chernobog
10,503
5,625
0
1,939
14,003
6,093
0
7,024
6,979
0
31,412
L
Chang'e
Shinrae
Chang'e
4,112
251
6,539
2,948
12,039
4,848
0
6,646
5,393
24,213
0
W
7,987
473
0
513
4,957
1,690
0
1,610
3,347
23,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,570
Gold Earned
47,514
213
Minions Killed
210
9
Camps Cleared
6
1,027,984
Distance Traveled
945,253
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,079
1,008
13
1
0
204,766
0
L
Anubis
9,728
973
69
7
2
170,185
0
L
Khepri
9,704
970
11
1
0
204,818
1
W
Gilgamesh
10,023
1,002
12
1
5
205,364
0
W
Xbalanque
10,904
1,090
65
7
1
197,790
1
W
Persephone
10,867
1,087
67
7
0
208,815
0
W
Cerberus
9,691
969
25
3
1
198,995
1
L
Chernobog
9,282
928
58
6
2
200,888
1
L
Chang'e
8,721
872
59
6
2
164,596
0
W
Scylla
10,085
1,009
44
4
2
217,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role