Player Matchup

Medusa
Medusa
DARK S3RAPH1M
Medusa
Level 25
God Stats
9W - 3L
1,668 SR
Queue Stats
21W - 14L
1,534 Elo+
Party 1
Poseidon
Poseidon
Im Big Chunguss
Poseidon
Level 64
God Stats
4W - 4L
1,438 SR
Queue Stats
31W - 43L
1,391 Elo+
Party 1
Khepri
Khepri
theXbossXman123
Khepri
Level 116
God Stats
10W - 4L
1,641 SR
Queue Stats
131W - 119L
1,544 Elo+
Party 1
Team Averages
Level 68
1,582 SR
1,490 Elo+

VS

Team Averages
Level 58
1,440 SR
1,301 Elo+
Chiron
Chiron
Davo folks
Chiron
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 248L
1,302 Elo+
Party 2
Anubis
Anubis
cartixaxron
Anubis
Level 7
God Stats
0W - 1L
1,320 SR
Queue Stats
3W - 6L
1,389 Elo+
Party 2
Hercules
Hercules
xDEMOMx
Hercules
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 73L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
8,146
741
5,992
5,507
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
13
7 / 0 / 4
9,257
842
8,799
6,580
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 10
8,769
797
3,520
8,111
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Davo folks
Chiron
11
3 / 3 / 0
7,634
694
6,120
7,313
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
9
0 / 6 / 3
6,603
600
2,382
7,166
3,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
xDEMOMx
Hercules
9
0 / 2 / 3
7,150
650
4,909
7,604
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
3
3
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Chiron
Davo folks
Chiron
3
3
0
1
W
Poseidon
7
0
4
9
L
Anubis
0
6
3
0.25
W
1
0
10
6
L
Hercules
xDEMOMx
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,311
Damage
13,411
20,198
Taken
22,083
13,263
Mitigated
11,180
7,512
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,992
2,644
0
552
5,507
2,145
1,245
582
4,925
0
26,747
L
Chiron
Davo folks
Chiron
6,120
1,597
141
2,504
7,313
2,504
192
3,506
3,807
0
28,372
W
Poseidon
8,799
1,690
0
2,715
6,580
3,303
913
771
5,809
43,317
2,067
L
Anubis
2,382
108
0
488
7,166
3,286
0
4,907
2,259
8,749
0
W
3,520
64
692
3,553
8,111
7,815
501
1,044
7,067
10,773
0
L
Hercules
xDEMOMx
Hercules
4,909
1,453
0
2,672
7,604
5,390
0
3,742
3,862
0
12,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,172
Gold Earned
21,387
145
Minions Killed
76
0
Camps Cleared
0
630,207
Distance Traveled
559,878
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,146
741
48
4
0
189,454
0
L
Chiron
7,634
694
40
4
0
192,227
4
W
Poseidon
9,257
842
83
8
0
220,381
2
L
Anubis
6,603
600
16
1
0
168,827
0
W
Khepri
8,769
797
14
1
0
220,372
1
L
Hercules
7,150
650
20
2
0
198,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role