Player Matchup

Neith
Neith
Mejinn07
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
can of beans210
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,426 Elo+
Solo
Achilles
Achilles
sharking29
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,545 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,505 Elo+

VS

Team Averages
Level 64
1,423 SR
1,515 Elo+
Sol
Sol
CuRROpEreZ-01
Sol
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 128L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
Pitachu-1507
Nu Wa
Level 62
God Stats
13W - 14L
1,583 SR
Queue Stats
246W - 291L
1,499 Elo+
Solo
Chaac
Chaac
yulike1234
Chaac
Level 25
God Stats
1W - 1L
1,187 SR
Queue Stats
37W - 27L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mejinn07
Neith
16
3 / 3 / 5
12,084
604
10,891
18,545
6,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
can of beans210
Baron Samedi
15
2 / 5 / 6
12,149
607
15,439
18,367
13,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
sharking29
Achilles
14
4 / 3 / 1
11,476
574
5,889
19,083
28,023
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 4
12,860
643
23,539
15,245
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 0 / 5
13,321
666
21,250
11,275
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
13
0 / 7 / 9
11,253
563
5,061
18,456
23,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
9
Kills
11
11
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Neith
Mejinn07
Neith
3
3
5
1.83
W
6
0
5
8.5
L
Baron Samedi
can of beans210
Baron Samedi
2
5
6
1
L
Achilles
sharking29
Achilles
4
3
1
1.5
W
Chaac
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,219
Damage
49,850
55,995
Taken
44,976
47,261
Mitigated
33,617
10,821
Healing
17,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,539
4,912
52
10,347
15,245
5,746
3,541
4,326
10,919
83,137
0
L
Neith
Mejinn07
Neith
10,891
4,179
0
4,081
18,545
6,032
0
15,218
2,985
0
66,541
W
21,250
4,095
0
4,277
11,275
4,117
149
4,394
6,881
74,232
0
L
Baron Samedi
can of beans210
Baron Samedi
15,439
1,616
1,235
4,205
18,367
13,206
38
14,295
3,616
70,004
0
L
Achilles
sharking29
Achilles
5,889
1,336
0
1,300
19,083
28,023
44
13,902
4,515
0
26,183
W
Chaac
5,061
776
171
3,144
18,456
23,754
73
6,833
11,623
0
22,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,709
Gold Earned
37,434
220
Minions Killed
232
0
Camps Cleared
0
1,054,469
Distance Traveled
985,088
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,860
643
104
5
0
334,222
3
L
Neith
12,084
604
106
5
0
358,394
1
W
Nu Wa
13,321
666
90
5
0
351,106
3
L
Baron Samedi
12,149
607
88
4
0
339,809
0
L
Achilles
11,476
574
26
1
0
356,266
0
W
Chaac
11,253
563
38
2
0
299,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role